Re: [osg-users] OpenSceneGraph-2.3.5 and VirtualPlanetBuilder-0.9.6 dev release tagged.
Hi Rahul, I haven't yet written the docs for the new VPB features. I am planning to start this this month. Unfortunately I've been swept off my feet with work so lower priority stuff like online docs for the wider community has had to wait. As soon as docs are available I'll notify the community. Robert. On Mon, Mar 17, 2008 at 9:23 AM, Rahul Jain [EMAIL PROTECTED] wrote: Hi All, Is there any tutorial or document explaining how to use the new features of VPB. Also there are lot many applications shipped with VPB, but I am not able to found any document or thread, where these application have been explained. I also looked at http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/osgdem but it has not been updated. It will be really helpful if some one can provide me with the pointers to the new features. best regards RJ Robert Osfield wrote: Hi All, Details on the new release (rather short on detail, you'll need to look at the ChangeLog which is pretty full if you want all the details): http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases * OpenSceneGraph-2.3.5, released on 14th March 2008. Changes include : New osgthirdpersonview example that demonstrate use of CompositeViewer? to create a 3rd person view on the main windows view, and a new osgmultitexturecontrol example that demonstrate how to implement smooth blending between different layers in a whole earth paged database using multi-texturing. Various bug, cross platform build, typo fixes and minor feature enhancements. source package : OpenSceneGraph-2.3.5.zip svn tag: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.3.5 OpenSceneGraph I've also tagged the VirtualPlanetBuidlder 0.9.6 release: http://www.openscenegraph.org/projects/VirtualPlanetBuilder -- Both these projects are nearing the point that I could probably do OSG-2.4 and VPB-1.0 release quite soon, feature wise I feel they both are pretty near feature complete enough to go with a stable release, so its really about making sure they are robust enough and compile properly across platforms. If these dev releases look reasonable then we could possible go for a stable release of both projects in the next week or two. Thoughts on stable releases? Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.5 and VirtualPlanetBuilder-0.9.6 dev release tagged.
Hi All, Is there any tutorial or document explaining how to use the new features of VPB. Also there are lot many applications shipped with VPB, but I am not able to found any document or thread, where these application have been explained. I also looked at http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/osgdem but it has not been updated. It will be really helpful if some one can provide me with the pointers to the new features. best regards RJ Robert Osfield wrote: Hi All, Details on the new release (rather short on detail, you'll need to look at the ChangeLog which is pretty full if you want all the details): http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases * OpenSceneGraph-2.3.5, released on 14th March 2008. Changes include : New osgthirdpersonview example that demonstrate use of CompositeViewer? to create a 3rd person view on the main windows view, and a new osgmultitexturecontrol example that demonstrate how to implement smooth blending between different layers in a whole earth paged database using multi-texturing. Various bug, cross platform build, typo fixes and minor feature enhancements. source package : OpenSceneGraph-2.3.5.zip svn tag: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.3.5 OpenSceneGraph I've also tagged the VirtualPlanetBuidlder 0.9.6 release: http://www.openscenegraph.org/projects/VirtualPlanetBuilder -- Both these projects are nearing the point that I could probably do OSG-2.4 and VPB-1.0 release quite soon, feature wise I feel they both are pretty near feature complete enough to go with a stable release, so its really about making sure they are robust enough and compile properly across platforms. If these dev releases look reasonable then we could possible go for a stable release of both projects in the next week or two. Thoughts on stable releases? Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] OpenSceneGraph-2.3.5 and VirtualPlanetBuilder-0.9.6 dev release tagged.
Hi All, Details on the new release (rather short on detail, you'll need to look at the ChangeLog which is pretty full if you want all the details): http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases * OpenSceneGraph-2.3.5, released on 14th March 2008. Changes include : New osgthirdpersonview example that demonstrate use of CompositeViewer? to create a 3rd person view on the main windows view, and a new osgmultitexturecontrol example that demonstrate how to implement smooth blending between different layers in a whole earth paged database using multi-texturing. Various bug, cross platform build, typo fixes and minor feature enhancements. source package : OpenSceneGraph-2.3.5.zip svn tag: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.3.5 OpenSceneGraph I've also tagged the VirtualPlanetBuidlder 0.9.6 release: http://www.openscenegraph.org/projects/VirtualPlanetBuilder -- Both these projects are nearing the point that I could probably do OSG-2.4 and VPB-1.0 release quite soon, feature wise I feel they both are pretty near feature complete enough to go with a stable release, so its really about making sure they are robust enough and compile properly across platforms. If these dev releases look reasonable then we could possible go for a stable release of both projects in the next week or two. Thoughts on stable releases? Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.5 and VirtualPlanetBuilder-0.9.6 dev release tagged.
Hello Robert, Both these projects are nearing the point that I could probably do OSG-2.4 and VPB-1.0 release quite soon, feature wise I feel they both are pretty near feature complete enough to go with a stable release, so its really about making sure they are robust enough and compile properly across platforms. If these dev releases look reasonable then we could possible go for a stable release of both projects in the next week or two. One thing I'd really like to see before a stable release is done is to make sure any osgShadow weirdness is behind us, that it behaves predictably at least in --sm mode, if not --pssm as well (which looks harder to debug to me). I'm sure many others are in the same situation I am: I can keep up with SVN on my personal machine, but we can't ship SVN or even developer releases to clients. So I would really like shadowing to work in 2.4 as opposed to pushing it off till 2.5.0 or something like that. I think shadowing is the only area that's a bit dodgy right now, so I would really appreciate it if some of the really shadow-savvy people would make a blitz and try to fix the issues to make the issues go away. I can definitely help on the testing side, but my shadow expertise is a bit limited (for now) to the theoretical algorithms, so I can't really debug the OSG implementation of them myself... Sorry about that. I know one of the people who can help in this is Wojtek Lewandowski. This is pretty much a plea for your cooperation, Wojtek :-) Even if you can't integrate LisPSM on time for 2.4, if at least SM works predictably (and as a bonus, PSSM), we would really appreciate it. I realize I'm making demands and not offering much (other than my time as a tester) and the issues might be bigger than I think they are, but it would really help us if this were sorted for 2.4. Thanks in advance to anyone willing to chip in on this. J-S -- __ Jean-Sébastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.5 and VirtualPlanetBuilder-0.9.6 dev release tagged.
Hi again Robert, Both these projects are nearing the point that I could probably do OSG-2.4 and VPB-1.0 release quite soon, feature wise I feel they both are pretty near feature complete enough to go with a stable release, so its really about making sure they are robust enough and compile properly across platforms. If these dev releases look reasonable then we could possible go for a stable release of both projects in the next week or two. One other thing, I'll try to link our internal projects with 2.3.5 and see if all goes well. That will give us an indication of whether to expect difficulties when we move from 2.2 to 2.4. We have a deadline coming March 31st so I won't be able to do more than rudimentary testing (mostly looking if it runs and if shadows work) but hopefully this will help gather real data instead of speculating at what might or might not work in our context. Thanks to all for your hard work BTW. Working with this community and with OSG itself is a real pleasure, even if it's a bit more stressful when working at a real job as opposed to a Masters thesis :-) J-S -- __ Jean-Sébastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.5 and VirtualPlanetBuilder-0.9.6 dev release tagged.
On Fri, Mar 14, 2008 at 7:43 PM, Jean-Sebastien Guay [EMAIL PROTECTED] wrote: One thing I'd really like to see before a stable release is done is to make sure any osgShadow weirdness is behind us, that it behaves predictably at least in --sm mode, if not --pssm as well (which looks harder to debug to me). It would be very good to solve the osgShadow problems. It'd be interesting to revert to osgShadow in 2.2 and then step forward I'd also like to get the polygon offset fleshed out across different hardware. Next week I'll put together the test app for this purpose. This is a topic another thread though as osgShadow is pretty involved. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org