Re: [osg-users] OsgQt viewer very very slow

2009-06-03 Thread Benoît Poulard
I tried to use osgUtil::Optimizer but it did nothing, it may be due to my database that is a pagedLod IVE. I look for a solution in order to use OSG's mutli-thread behavior 2009/6/3 Robert Osfield > HI Ben, > > 2009/6/3 Benoît Poulard : > > hi everyone, > > I use Osg in a Qt application. I use

Re: [osg-users] OsgQt viewer very very slow

2009-06-03 Thread Robert Osfield
HI Ben, 2009/6/3 Benoît Poulard : > hi everyone, > I use Osg in a Qt application. I use a "QtOsgwidget" like AdapterWidget > implementation in osgviewerQt example. > I load a  large terrain database, the frame rate decreases to a very slow > value (~5-10 fps). > I use osgviewer to load my database

Re: [osg-users] OsgQt viewer very very slow

2009-06-03 Thread Christian Buchner
I think the QtOsgwidget is currently single threaded, meaning that any performance gain achieved by multithreading inside OSG is lost. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-ope

[osg-users] OsgQt viewer very very slow

2009-06-03 Thread Benoît Poulard
hi everyone, I use Osg in a Qt application. I use a "QtOsgwidget" like AdapterWidget implementation in osgviewerQt example. I load a large terrain database, the frame rate decreases to a very slow value (~5-10 fps). I use osgviewer to load my database, and the frame rate is good ( ~40-60fps). what