Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-28 Thread Martin Naylor
Hi,
It sounds like the Aero bug, disable Aero?
Believe Wojtek may have just submitted a fix for this to workaround the
driver bug, also the latest beta driver from NVidia fixes this for me, not
sure about a quadro card...
Might be worth trying the beta NVidia drivers?

Cheers

Martin.


-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of jago jagoc
Sent: 27 September 2010 14:57
To: OpenSceneGraph Users
Subject: Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer
release, please test :-)

Hi,
 it compiles without any  problem (with examples enabled),
 when I start any examples that use full-screen display  the screen goes
black.

My configuration:

Windows Vista Business,64 bit (SP2)
Quadro FX 3600M ( v. 258.96 )
osg - Revision 11792


Cheers,
Jagovic
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-27 Thread jago jagoc
Hi,
 it compiles without any  problem (with examples enabled),
 when I start any examples that use full-screen display  the screen goes black.

My configuration:

Windows Vista Business,64 bit (SP2)
Quadro FX 3600M ( v. 258.96 )
osg - Revision 11792


Cheers,
Jagovic
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-27 Thread Dženan Zukić
Check the discussion from the beginning, it is indicated that nVidia's drivers 
are to blame.

Cheers,
Dženan

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=32101#32101





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-27 Thread jago jagoc
Hi Dženan ,
All seem to work well,

My configuration:

Windows Vista Business,64 bit (SP2)
Quadro FX 3600M ( v. 260.63 )
http://www.nvidia.com/object/notebook-win7-winvista-64bit-260.63-beta-driver.html
osg - Revision 11792

Thank you!

Cheers,
Jagovic
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-20 Thread Wang Rui
Hi Robert,

2010/9/18 Robert Osfield robert.osfi...@gmail.com

 I've just been doing some testing and run osgparticleeffects and found
 that the particle systems it's generating are all over the place, so
 clearly there has been a serious regression in osgParticle.  The two
 likely culprits are Wang Rui's changes or my changes in support of
 GLES/GL3.


This happens because of my submission of avoiding float error when updating
time stamp of particle system updater and processors. I've no idea of  the
underlying causes but can fix it by roll back only related changes. I've
sent a private mail to you including the fixed code.

Cheers,

Wang Rui
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-20 Thread Robert Osfield
Hi All

I have merged Wang Rui's changes to osgParticle and other fixes that
have come in from the community so I'm ready to start looking at make
2.9.9 once more.  If testing goes OK I'll make the dev release
tomorrow.

Could members of the community check out svn/trunk and let me know how
things compile and run with the OSG examples and your own apps.

Thanks in advance for your help,
Robert.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-18 Thread Frederic Bouvier
There is still a bad flicker when, in osgViewer, I drag with the mouse in one 
screen, stop the drag, and restart in the other screen.
No flicker as long as drags occur in the same screen.

-Fred

- Martin Naylor a écrit :

 Mmmm, I think I may have found the problem!
 Download  the latest 260.63 drivers(BETA) from Nvidia, and all is well
 on my
 system with aero enabled.
 No wonder I could never find what was going on ;)
 
 
 -Original Message-
 From: osg-users-boun...@lists.openscenegraph.org
 [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of
 Jean-Sébastien Guay
 Sent: 16 September 2010 18:29
 To: osg-users@lists.openscenegraph.org
 Subject: Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer
 release, please test :-)
 
 Hi Torben, Dženan, Robert,
 
  please read this thread:
 http://forum.openscenegraph.org/viewtopic.php?t=6526highlight=
 
  more people including me have the black screen problem, it seems to
 be a
 driver issue.
 
 Indeed, and without any solution yet. It's not annoying enough to me 
 that I would go out of my way to find a solution, someone with the 
 inclination could work on finding a solution and I'd be happy though.
 I 
 just set OSG_WINDOW=x y w h or use --window x y w h.
 
 J-S
 -- 
 __
 Jean-Sebastien Guayjean-sebastien.g...@cm-labs.com
 http://www.cm-labs.com/
  http://whitestar02.webhop.org/
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
 
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-18 Thread Martin Naylor
Hi Fred,
The little testing I did the testing all seemed to be well with the latest 
drivers, but I would have not picked that one up, as I only ever use one screen.

Martin.



-Original Message-
From: osg-users-boun...@lists.openscenegraph.org 
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic 
Bouvier
Sent: 18 September 2010 09:03
To: OpenSceneGraph Users
Subject: Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, 
please test :-)

There is still a bad flicker when, in osgViewer, I drag with the mouse in one 
screen, stop the drag, and restart in the other screen.
No flicker as long as drags occur in the same screen.

-Fred

- Martin Naylor a écrit :

 Mmmm, I think I may have found the problem!
 Download  the latest 260.63 drivers(BETA) from Nvidia, and all is well
 on my
 system with aero enabled.
 No wonder I could never find what was going on ;)
 
 
 -Original Message-
 From: osg-users-boun...@lists.openscenegraph.org
 [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of
 Jean-Sébastien Guay
 Sent: 16 September 2010 18:29
 To: osg-users@lists.openscenegraph.org
 Subject: Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer
 release, please test :-)
 
 Hi Torben, Dženan, Robert,
 
  please read this thread:
 http://forum.openscenegraph.org/viewtopic.php?t=6526highlight=
 
  more people including me have the black screen problem, it seems to
 be a
 driver issue.
 
 Indeed, and without any solution yet. It's not annoying enough to me 
 that I would go out of my way to find a solution, someone with the 
 inclination could work on finding a solution and I'd be happy though.
 I 
 just set OSG_WINDOW=x y w h or use --window x y w h.
 
 J-S
 -- 
 __
 Jean-Sebastien Guayjean-sebastien.g...@cm-labs.com
 http://www.cm-labs.com/
  http://whitestar02.webhop.org/
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
 
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-18 Thread Jean-Sébastien Guay

Hi guys,


There is still a bad flicker when, in osgViewer, I drag with the mouse in one 
screen, stop the drag, and restart in the other screen.
No flicker as long as drags occur in the same screen.


Well, it's a step in the right direction at least, and bodes well for 
upcoming versions of the drivers. Thanks for continuing to report your 
experiences with the recent driver versions.


J-S
--
__
Jean-Sebastien Guayjean-sebastien.g...@cm-labs.com
   http://www.cm-labs.com/
http://whitestar02.webhop.org/
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-17 Thread Robert Osfield
Hi All,

I've just been doing some testing and run osgparticleeffects and found
that the particle systems it's generating are all over the place, so
clearly there has been a serious regression in osgParticle.  The two
likely culprits are Wang Rui's changes or my changes in support of
GLES/GL3.

Unfortunately I don't have time left today to investigate further.  So
I'll need to come back to this issue next Monday and try for a 2.9.9
next week.

Right, now I need to unwind a bit, too much frantic code reviewing,
testing and fixing isn't great race prep...  as tomorrow morning I've
got a 41 mile ultra-marathon to do!!  I've entered the the River Ayr
Way Challenge which follows the river from it's source all the back to
the coast ;-)

Have a great weekend all!
Robert.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-17 Thread Dženan Zukić
Hi,

At least you are running downhill :)

Have a good time!

Cheers,
Dženan

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=31785#31785





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-17 Thread Martin Naylor
Mmmm, I think I may have found the problem!
Download  the latest 260.63 drivers(BETA) from Nvidia, and all is well on my
system with aero enabled.
No wonder I could never find what was going on ;)


-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of
Jean-Sébastien Guay
Sent: 16 September 2010 18:29
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer
release, please test :-)

Hi Torben, Dženan, Robert,

 please read this thread:
http://forum.openscenegraph.org/viewtopic.php?t=6526highlight=

 more people including me have the black screen problem, it seems to be a
driver issue.

Indeed, and without any solution yet. It's not annoying enough to me 
that I would go out of my way to find a solution, someone with the 
inclination could work on finding a solution and I'd be happy though. I 
just set OSG_WINDOW=x y w h or use --window x y w h.

J-S
-- 
__
Jean-Sebastien Guayjean-sebastien.g...@cm-labs.com
http://www.cm-labs.com/
 http://whitestar02.webhop.org/
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-16 Thread Robert Osfield
Hi All,

My plan is to tag svn/trunk tomorrow (Friday 16th September) and make
the OpenSceneGraph-2.9.9 dev release.  I would appreciate testing out
in the community to make sure that everything compiles and runs
smoothly.  If you succeed or fail could you post your results on this
thread so we can monitor how well we are converging to the release.

Thanks for assistance,
Robert.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-16 Thread Robert Osfield
Hi Dženan,

I would suspect these problems are driver specific rather than an OSG
bug.  Do you have desktop composition enabled? If so try disabling it
and then repeat the tests.

Robert.

2010/9/16 DženanZukić dzen...@gmail.com:
 Hi,

 It compiles without a problem (with examples disabled). It is taking long (as 
 usual).

 After building, file \include\OpenThreads\Version has CR/LF line endings, 
 whereas the working base has LF line endings, and the file gets marked as 
 modified by TortoiseSVN. This is just a nuisance.

 However, there is a more serious problem - I think it started appearing about 
 the time I installed VS2010 few months ago. Or it might have something to do 
 with nVidia's drivers, or some windows updates. Anyway, when I start 
 osgViewer with some scene as a parameter, it starts full-screen, and displays 
 the scene for a very brief moment. Then the screen goes black. If I keep 
 pressing f to cycle through windowed and full-screen modes, I get following 
 repeating sequence:
 1. FullScreen black
 2. WindowedMode black
 3. FS OK
 4. WM OK
 5. FS with a non-black remnant of windowed frame in lower-left corner (see 
 attachment)
 6. WM with the same non-black remnant

 In some cases I get a repeating sequence with only first 4 elements from the 
 list (black/black/ok/ok).

 The same thing happens with 2.8.3 (and 2.9.7 which I also tried some time 
 ago), independently from compilation by VS2008 or VS2010.

 I am using Win7 x64, nVidia 258.96 drivers, and I changed my graphics card 
 yesterday, from 8800GTX to GTX280. The same thing was happening with the old 
 card too (although I didn't test it this much as today). Everything is 
 compiled for AMD64 target.

 Cheers,
 Dženan

 --
 Read this topic online here:
 http://forum.openscenegraph.org/viewtopic.php?p=31714#31714




 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-16 Thread Torben Dannhauer
Hi,

please read this thread: 
http://forum.openscenegraph.org/viewtopic.php?t=6526highlight=

more people including me have the black screen problem, it seems to be a driver 
issue.

Thank you!

Cheers,
Torben

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=31720#31720





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-16 Thread Jean-Sébastien Guay

Hi Torben, Dženan, Robert,


please read this thread: 
http://forum.openscenegraph.org/viewtopic.php?t=6526highlight=

more people including me have the black screen problem, it seems to be a driver 
issue.


Indeed, and without any solution yet. It's not annoying enough to me 
that I would go out of my way to find a solution, someone with the 
inclination could work on finding a solution and I'd be happy though. I 
just set OSG_WINDOW=x y w h or use --window x y w h.


J-S
--
__
Jean-Sebastien Guayjean-sebastien.g...@cm-labs.com
   http://www.cm-labs.com/
http://whitestar02.webhop.org/
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-16 Thread Wang Rui
Hi Robert,

All seem to work well on my Intel E6550 + GeForce 8600, either using VS2005
or MinGW.

Cheers,

Wang Rui

2010/9/16 Robert Osfield robert.osfi...@gmail.com

 Hi All,

 My plan is to tag svn/trunk tomorrow (Friday 16th September) and make
 the OpenSceneGraph-2.9.9 dev release.  I would appreciate testing out
 in the community to make sure that everything compiles and runs
 smoothly.  If you succeed or fail could you post your results on this
 thread so we can monitor how well we are converging to the release.

 Thanks for assistance,
 Robert.
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-16 Thread Ulrich Hertlein
Hi Robert,

OS X 10.6.4, GeForce 8600M: compiles fine and the examples run fine
Fedora 13, x86_64, Quadro FX 1700: compiles fine and the examples look okay, 
except that
I'm getting the following from osgwindows:

Warning Referenced::signalObserversAndDelete(,,) doing delete with 
_refCount=4294967295
Warning: deleting still referenced object 0x1be4c70 of type 
'PN3osg10ReferencedE'
 the final reference count was 4294967295, memory corruption possible.

but it seems to run fine.

Cheers,
/ulrich
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-16 Thread Ulrich Hertlein
On 17/09/10 14:40 , Ulrich Hertlein wrote:
 Fedora 13, x86_64, Quadro FX 1700: compiles fine and the examples look okay, 
 except that
 I'm getting the following from osgwindows:
 
 Warning Referenced::signalObserversAndDelete(,,) doing delete with 
 _refCount=4294967295
 Warning: deleting still referenced object 0x1be4c70 of type 
 'PN3osg10ReferencedE'
  the final reference count was 4294967295, memory corruption possible.

That must've been a build artifact, after a full rebuild it doesn't happen 
anymore.
/ulrich
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org