Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Hi, It sounds like the Aero bug, disable Aero? Believe Wojtek may have just submitted a fix for this to workaround the driver bug, also the latest beta driver from NVidia fixes this for me, not sure about a quadro card... Might be worth trying the beta NVidia drivers? Cheers Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of jago jagoc Sent: 27 September 2010 14:57 To: OpenSceneGraph Users Subject: Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-) Hi, it compiles without any problem (with examples enabled), when I start any examples that use full-screen display the screen goes black. My configuration: Windows Vista Business,64 bit (SP2) Quadro FX 3600M ( v. 258.96 ) osg - Revision 11792 Cheers, Jagovic ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Hi, it compiles without any problem (with examples enabled), when I start any examples that use full-screen display the screen goes black. My configuration: Windows Vista Business,64 bit (SP2) Quadro FX 3600M ( v. 258.96 ) osg - Revision 11792 Cheers, Jagovic ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Check the discussion from the beginning, it is indicated that nVidia's drivers are to blame. Cheers, Dženan -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=32101#32101 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Hi Dženan , All seem to work well, My configuration: Windows Vista Business,64 bit (SP2) Quadro FX 3600M ( v. 260.63 ) http://www.nvidia.com/object/notebook-win7-winvista-64bit-260.63-beta-driver.html osg - Revision 11792 Thank you! Cheers, Jagovic ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Hi Robert, 2010/9/18 Robert Osfield robert.osfi...@gmail.com I've just been doing some testing and run osgparticleeffects and found that the particle systems it's generating are all over the place, so clearly there has been a serious regression in osgParticle. The two likely culprits are Wang Rui's changes or my changes in support of GLES/GL3. This happens because of my submission of avoiding float error when updating time stamp of particle system updater and processors. I've no idea of the underlying causes but can fix it by roll back only related changes. I've sent a private mail to you including the fixed code. Cheers, Wang Rui ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Hi All I have merged Wang Rui's changes to osgParticle and other fixes that have come in from the community so I'm ready to start looking at make 2.9.9 once more. If testing goes OK I'll make the dev release tomorrow. Could members of the community check out svn/trunk and let me know how things compile and run with the OSG examples and your own apps. Thanks in advance for your help, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
There is still a bad flicker when, in osgViewer, I drag with the mouse in one screen, stop the drag, and restart in the other screen. No flicker as long as drags occur in the same screen. -Fred - Martin Naylor a écrit : Mmmm, I think I may have found the problem! Download the latest 260.63 drivers(BETA) from Nvidia, and all is well on my system with aero enabled. No wonder I could never find what was going on ;) -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Jean-Sébastien Guay Sent: 16 September 2010 18:29 To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-) Hi Torben, Dženan, Robert, please read this thread: http://forum.openscenegraph.org/viewtopic.php?t=6526highlight= more people including me have the black screen problem, it seems to be a driver issue. Indeed, and without any solution yet. It's not annoying enough to me that I would go out of my way to find a solution, someone with the inclination could work on finding a solution and I'd be happy though. I just set OSG_WINDOW=x y w h or use --window x y w h. J-S -- __ Jean-Sebastien Guayjean-sebastien.g...@cm-labs.com http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Hi Fred, The little testing I did the testing all seemed to be well with the latest drivers, but I would have not picked that one up, as I only ever use one screen. Martin. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Frederic Bouvier Sent: 18 September 2010 09:03 To: OpenSceneGraph Users Subject: Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-) There is still a bad flicker when, in osgViewer, I drag with the mouse in one screen, stop the drag, and restart in the other screen. No flicker as long as drags occur in the same screen. -Fred - Martin Naylor a écrit : Mmmm, I think I may have found the problem! Download the latest 260.63 drivers(BETA) from Nvidia, and all is well on my system with aero enabled. No wonder I could never find what was going on ;) -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Jean-Sébastien Guay Sent: 16 September 2010 18:29 To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-) Hi Torben, Dženan, Robert, please read this thread: http://forum.openscenegraph.org/viewtopic.php?t=6526highlight= more people including me have the black screen problem, it seems to be a driver issue. Indeed, and without any solution yet. It's not annoying enough to me that I would go out of my way to find a solution, someone with the inclination could work on finding a solution and I'd be happy though. I just set OSG_WINDOW=x y w h or use --window x y w h. J-S -- __ Jean-Sebastien Guayjean-sebastien.g...@cm-labs.com http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Hi guys, There is still a bad flicker when, in osgViewer, I drag with the mouse in one screen, stop the drag, and restart in the other screen. No flicker as long as drags occur in the same screen. Well, it's a step in the right direction at least, and bodes well for upcoming versions of the drivers. Thanks for continuing to report your experiences with the recent driver versions. J-S -- __ Jean-Sebastien Guayjean-sebastien.g...@cm-labs.com http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Hi All, I've just been doing some testing and run osgparticleeffects and found that the particle systems it's generating are all over the place, so clearly there has been a serious regression in osgParticle. The two likely culprits are Wang Rui's changes or my changes in support of GLES/GL3. Unfortunately I don't have time left today to investigate further. So I'll need to come back to this issue next Monday and try for a 2.9.9 next week. Right, now I need to unwind a bit, too much frantic code reviewing, testing and fixing isn't great race prep... as tomorrow morning I've got a 41 mile ultra-marathon to do!! I've entered the the River Ayr Way Challenge which follows the river from it's source all the back to the coast ;-) Have a great weekend all! Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Hi, At least you are running downhill :) Have a good time! Cheers, Dženan -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31785#31785 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Mmmm, I think I may have found the problem! Download the latest 260.63 drivers(BETA) from Nvidia, and all is well on my system with aero enabled. No wonder I could never find what was going on ;) -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Jean-Sébastien Guay Sent: 16 September 2010 18:29 To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-) Hi Torben, Dženan, Robert, please read this thread: http://forum.openscenegraph.org/viewtopic.php?t=6526highlight= more people including me have the black screen problem, it seems to be a driver issue. Indeed, and without any solution yet. It's not annoying enough to me that I would go out of my way to find a solution, someone with the inclination could work on finding a solution and I'd be happy though. I just set OSG_WINDOW=x y w h or use --window x y w h. J-S -- __ Jean-Sebastien Guayjean-sebastien.g...@cm-labs.com http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Hi All, My plan is to tag svn/trunk tomorrow (Friday 16th September) and make the OpenSceneGraph-2.9.9 dev release. I would appreciate testing out in the community to make sure that everything compiles and runs smoothly. If you succeed or fail could you post your results on this thread so we can monitor how well we are converging to the release. Thanks for assistance, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Hi Dženan, I would suspect these problems are driver specific rather than an OSG bug. Do you have desktop composition enabled? If so try disabling it and then repeat the tests. Robert. 2010/9/16 DženanZukić dzen...@gmail.com: Hi, It compiles without a problem (with examples disabled). It is taking long (as usual). After building, file \include\OpenThreads\Version has CR/LF line endings, whereas the working base has LF line endings, and the file gets marked as modified by TortoiseSVN. This is just a nuisance. However, there is a more serious problem - I think it started appearing about the time I installed VS2010 few months ago. Or it might have something to do with nVidia's drivers, or some windows updates. Anyway, when I start osgViewer with some scene as a parameter, it starts full-screen, and displays the scene for a very brief moment. Then the screen goes black. If I keep pressing f to cycle through windowed and full-screen modes, I get following repeating sequence: 1. FullScreen black 2. WindowedMode black 3. FS OK 4. WM OK 5. FS with a non-black remnant of windowed frame in lower-left corner (see attachment) 6. WM with the same non-black remnant In some cases I get a repeating sequence with only first 4 elements from the list (black/black/ok/ok). The same thing happens with 2.8.3 (and 2.9.7 which I also tried some time ago), independently from compilation by VS2008 or VS2010. I am using Win7 x64, nVidia 258.96 drivers, and I changed my graphics card yesterday, from 8800GTX to GTX280. The same thing was happening with the old card too (although I didn't test it this much as today). Everything is compiled for AMD64 target. Cheers, Dženan -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31714#31714 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Hi, please read this thread: http://forum.openscenegraph.org/viewtopic.php?t=6526highlight= more people including me have the black screen problem, it seems to be a driver issue. Thank you! Cheers, Torben -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31720#31720 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Hi Torben, Dženan, Robert, please read this thread: http://forum.openscenegraph.org/viewtopic.php?t=6526highlight= more people including me have the black screen problem, it seems to be a driver issue. Indeed, and without any solution yet. It's not annoying enough to me that I would go out of my way to find a solution, someone with the inclination could work on finding a solution and I'd be happy though. I just set OSG_WINDOW=x y w h or use --window x y w h. J-S -- __ Jean-Sebastien Guayjean-sebastien.g...@cm-labs.com http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Hi Robert, All seem to work well on my Intel E6550 + GeForce 8600, either using VS2005 or MinGW. Cheers, Wang Rui 2010/9/16 Robert Osfield robert.osfi...@gmail.com Hi All, My plan is to tag svn/trunk tomorrow (Friday 16th September) and make the OpenSceneGraph-2.9.9 dev release. I would appreciate testing out in the community to make sure that everything compiles and runs smoothly. If you succeed or fail could you post your results on this thread so we can monitor how well we are converging to the release. Thanks for assistance, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
Hi Robert, OS X 10.6.4, GeForce 8600M: compiles fine and the examples run fine Fedora 13, x86_64, Quadro FX 1700: compiles fine and the examples look okay, except that I'm getting the following from osgwindows: Warning Referenced::signalObserversAndDelete(,,) doing delete with _refCount=4294967295 Warning: deleting still referenced object 0x1be4c70 of type 'PN3osg10ReferencedE' the final reference count was 4294967295, memory corruption possible. but it seems to run fine. Cheers, /ulrich ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)
On 17/09/10 14:40 , Ulrich Hertlein wrote: Fedora 13, x86_64, Quadro FX 1700: compiles fine and the examples look okay, except that I'm getting the following from osgwindows: Warning Referenced::signalObserversAndDelete(,,) doing delete with _refCount=4294967295 Warning: deleting still referenced object 0x1be4c70 of type 'PN3osg10ReferencedE' the final reference count was 4294967295, memory corruption possible. That must've been a build artifact, after a full rebuild it doesn't happen anymore. /ulrich ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org