See http://forum.openscenegraph.org/viewtopic.php?t=2552
Cheers,
Martin
ps. sorry in a hurry, please reply if this doesn't answer question
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http://forum.openscenegraph.org/viewtopic.php?p=16404#16404
Hello,
This is probably a C++ question, but maybe there is a way OSG makes it easier.
I have an on screen event log that I'd like to use to display the
various OSG notifications (i.e. osg::notify(osg::WARN) << "Danger Will
Robinson!").
Is there anyway to intercept these calls so I can write the s
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