Hi,
On 11/10/10 18:23, Matt Caron wrote:
How can I get and set a rotation about a specific axis from a
qauternion?
I have a quaternion rotated arbitrarily in 3D space, but I would like
to inspect its rotation about the global z-axis, then after
inspection I would like to be able to set that
If I can split up a quaternion to rotations about arbitrary axes then thats
fine - I just need to know how to make that split.
For example if I have a quaternion with some rotation about some axis, I might
need to grab the rotation around (0,0,1) from that quaternion. But I don't see
how to
Matt Caron wrote:
If I can split up a quaternion to rotations about arbitrary axes then thats
fine - I just need to know how to make that split.
For example if I have a quaternion with some rotation about some axis, I might
need to grab the rotation around (0,0,1) from that quaternion. But I
How can I get and set a rotation about a specific axis from a qauternion?
I have a quaternion rotated arbitrarily in 3D space, but I would like to
inspect its rotation about the global z-axis, then after inspection I would
like to be able to set that rotation. I suppose to set it I could just
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