Hi Jason and Ragnar,
Thanks for answering.
I did'nt know that the OpenEXR format supports 16 bits per pixels and
an alpha channel. Thanks for the link.
Josselin.
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Skickat: den 29 maj 2009 17:04
Till: OpenSceneGraph Users
Ämne: Re: [osg-users] Transparency and hdr texture
josselin.pe...@lcpc.fr wrote:
Hi,
Does anyone know an image format storing high dynamic range values (32
bits per pixel) and transparency ?
I believe OSG supports OpenEXR, which
Hi,
Does anyone know an image format storing high dynamic range values (32
bits per pixel) and transparency ?
Thanks,
Josselin
This message was sent using IMP, the Internet Messaging Program.
josselin.pe...@lcpc.fr wrote:
Hi,
Does anyone know an image format storing high dynamic range values (32
bits per pixel) and transparency ?
I believe OSG supports OpenEXR, which was designed by Industrial Light
and Magic for this purpose. I think it supports both half-float and
float
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