[osg-users] Tristrip Building Question

2014-02-06 Thread Cary, Karl A.
In the beginning our application, Performer was used. During that time, someone customized the obj loader to handle some specific stuff. When we went to OSG, we simply then converted our pfb files in to ive files so as not to lose this customization. I am attempting to get rid of the middle

[osg-users] Tristrip Building Question

2014-02-06 Thread Cary, Karl A.
In the beginning our application, Performer was used. During that time, someone customized the obj loader to handle some specific stuff. When we went to OSG, we simply then converted our pfb files in to ive files so as not to lose this customization. I am attempting to get rid of the middle

Re: [osg-users] Tristrip Building Question

2014-02-06 Thread Cedric Pinson - plopbyte.com
Hi, Yeah you can merge all tri strip into one. on wikipedia there is an article about it http://en.wikipedia.org/wiki/Triangle_strip Cedric Pinson osgjs.org - cedricpinson.com - sketchfab.com On Thursday 6 February 2014 at 19:00, Cary, Karl A. wrote: In the beginning our application,

Re: [osg-users] Tristrip Building Question

2014-02-06 Thread Glenn Waldron
Karl, Unless you are married to tristrips for some reason, you can run OSG's INDEX_MESH optimizer and convert all your polys to indexed triangles, which are generally faster than tristrips on today's hardware. Glenn Waldron / @glennwaldron On Thu, Feb 6, 2014 at 12:59 PM, Cary, Karl A.