Thanks, Robert -- That change resolved the issue.
-Paul
On Sat, Feb 8, 2014 at 5:58 AM, Robert Osfield wrote:
> Hi Paul,
>
> Sorry about the error. I missed changing the export #define from
> OSGUI_EXPORT to OSGGA_EXPORT. I've fixed this and checked it into
> svn/trunk, hopefully this will r
Hi Paul,
Sorry about the error. I missed changing the export #define from
OSGUI_EXPORT to OSGGA_EXPORT. I've fixed this and checked it into
svn/trunk, hopefully this will resolve all the issues.
Cheers,
Robert.
On 8 February 2014 02:09, Paul Martz wrote:
> Hi Robert -- I'm getting this link
Hi Robert -- I'm getting this linkger error from the osgGA serializer with
svn trunk.
3>Widget.obj : error LNK2019: unresolved external symbol "public: __cdecl
osgGA::Widget::Widget(void)" (??0Widget@osgGA@@QEAA@XZ) referenced in
function "class osg::Object * __cdecl
wrapper_createinstancefuncWidg
users-boun...@lists.openscenegraph.org] On Behalf Of Paul
Martz
Sent: Wednesday, March 04, 2009 10:14 PM
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] unresolved symbol error with release mode
build?
I've noticed that I must explicitly link with OT since about 2.7.5 or
so.
Something chang
x.com
+1 303 859 9466
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Cory
Riddell
Sent: Wednesday, March 04, 2009 4:48 PM
To: OpenSceneGraph Users
Subject: [osg-users] unresolved symbol error with release
Today I switched my compiler settings over to test performance in
release mode. For some reason, I'm getting an unresolved external symbol
linker error for OpenThreads::Atomic::operator++(void). As far as I
know, I'm not using any of the OpenThreads stuff explicitly, so I assume
it is used internal
Hello Mike,
>> Note that you need to re-run cmake and change the lib names
>> for some of the new libs to be picked up, because either the
>> version number changed or they didn't have a version number before.
>
> Hi, pls do submit any necessary cmake mods.
> thanks
No, sorry I was not clear abou
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Jean-Sébastien Guay
> Sent: Wednesday, December 12, 2007 9:28 AM
> To: osg-users@lists.openscenegraph.org
> Subject: Re: [osg-users] Unresolved symbol in FreeType plugin
&g
Hi Paul,
On Dec 12, 2007 3:21 PM, Paul Martz <[EMAIL PROTECTED]> wrote:
> I'm getting this with current SVN and VS2005. Do I need to update my 3rd
> party dependencies?
So the missing symbol is _FT_Outline_Get_BBox? I can see a
FT_Outline_Get_BBox entry in the FreeTypeFont3D::init() method, so
p
Hi,
On Dec 12, 2007 4:21 PM, Paul Martz <[EMAIL PROTECTED]> wrote:
> I'm getting this with current SVN and VS2005. Do I need to update my 3rd
> party dependencies?
> -Paul
>
Seems you have to update yes, my freetype plugin build without any problem.
Take the last 3rd party version from Mike's
Hello Paul,
> I'm getting this with current SVN and VS2005. Do I need to update my 3rd
> party dependencies?
After updating yesterday I got that same problem, and updating the
dependencies to Mike's latest on his SVN (which is freetype235 instead
of freetype219) fixed it. I wonder though why
I'm getting this with current SVN and VS2005. Do I need to update my 3rd
party dependencies?
-Paul
2>-- Build started: Project: Plugins freetype, Configuration: Release
Win32 --
2>Linking...
2>FreeTypeFont3D.obj : error LNK2019: unresolved external symbol
_FT_Outline_Get_BBox reference
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