On Windows 7 setting the theme to Windows 7 Basic (disabling Aero) fixes all my
visual problems on various Windows 7 machines ( not all nVidia). So I think we
have to assume that mixing GDI and accelerated OpenGL graphics in the same
window is a no-no on both W7 and Vista ( even if GDI is accele
Hi Gordon,
But windows 7 and NVIDIA drivers fails and dies a lot for both Opengl
and Direct X, and that causes issues even though Window 7 recovers and
restarts the driver is sucks up resources leading slowdowns and crashes
You see a lot of nvlddmkm.sys problems in the event logs ( there's a lot
inal Message-
> From: osg-users-boun...@lists.openscenegraph.org
> [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Andrew
> Cunningham
> Sent: Wednesday, January 20, 2010 9:41 PM
> To: osg-users@lists.openscenegraph.org
> Subject: Re: [osg-users] Vista/Windows 7 visual prob
scenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Andrew
Cunningham
Sent: Wednesday, January 20, 2010 9:41 PM
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] Vista/Windows 7 visual problems on resize
I think this answers my question , at least regarding
So this now begs the question.. how to draw a nice "zoom box" using 'pure'
OpenGL/OSG since I can't use CRectTracker/GDI
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=22966#22966
___
osg-users maili
I think this answers my question , at least regarding trying to use
CRectTracker.
>From http://www.opengl.org/pipeline/article/vol003_7/
"GDI is no longer hardware-accelerated, but instead rendered to system memory
using the CPU. That rendering is later composed on a 3D surface in order to be
Hello Andrew,
When running on Windows 7/Vista using accelerated graphics, and when resizing a window,
an MFC OSG window flashes a lot and "phantom" bits of the window frame are
left behind while resizing. The same is seen when using an MFC CRectTracker and
TrackRubberBand on the OSG 3D windo
When running on Windows 7/Vista using accelerated graphics, and when resizing a
window, an MFC OSG window flashes a lot and "phantom" bits of the window frame
are left behind while resizing. The same is seen when using an MFC CRectTracker
and TrackRubberBand on the OSG 3D window, the old Rect i
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