Re: [osg-users] Windows forms and c#

2009-06-24 Thread Chris 'Xenon' Hanson
Smelik, R.M. (Ruben) wrote:
> Hi Paul,
> Nice, I think that would be interesting. It would make it far easier for .NET 
> developers to choose to use OSG for their 3D rendering. 

  I think it would be a very valuable addition. This is a hard bridge to cross 
for someone
who isn't knowledgeable in .NET.

-- 
Chris 'Xenon' Hanson, omo sanza lettere  Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
"There is no Truth. There is only Perception. To Perceive is to Exist." - Xen
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Re: [osg-users] Windows forms and c#

2009-06-23 Thread Smelik, R.M. (Ruben)
Hi Paul,

Nice, I think that would be interesting. It would make it far easier for .NET 
developers to choose to use OSG for their 3D rendering. 

Kind regards,

Ruben


-Original Message-
From: osg-users-boun...@lists.openscenegraph.org 
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Paul McIntosh
Sent: woensdag 24 juni 2009 5:40
To: OpenSceneGraph Users
Subject: Re: [osg-users] Windows forms and c#

Would there be enough interest in an osgViewerActiveX? I have made a control 
which can be dropped into managed forms. This is for a particular purpose, 
however if there is enough interest I don't mind redoing it in a generic form 
and have it added as a osg project list (and maintaining it).

If you just want to hack my code as-is then I can email you the code (let me 
know paul dot mcintosh at internetscooter dot com).

Cheers, 

Paul
--
Paul McIntosh
www.internetscooter.com


>  ---Original Message---
>  From: buidinhba5 
>  Subject: Re: [osg-users] Windows forms and c#
>  Sent: 24 Jun '09 13:14
>  
>  Hi All
>  
>  I have download osgNETDemo.rar from
>  http://www.april1985.com/2008/02/19/osgnetdemo/#more-322
>  
>  Download link : http://www.april1985.com/?dl_id=7
>  
>  I Use OSG 2.8.1 , and in VSProj , in project I add /Lib and /include 
> of  OSG
>  2.8.1
>  
>  In VS 2005
>  
>  In debug mode I compile success but  when I run it get error ; The  
> application failed to initialize properly (0xc015002). Click on OK to  
> terminate the application
>  
>  I Think this version OSG is newer and not compatible  in this Project 
> , who  can show me version Compatible or how to fix this problem . 
> Thank ^^
>  
>    
>  
>  I also read about FAQ:
>  
>  
>  
> http://www.openscenegraph.org/projects/osg/wiki/Support/FAQ#HowdoIembe
> danOSG
>  viewerina.NETcontrol
>  
>  
>  
>    I make another project but when I only add library  in 
> stdafx.h  not use it, it take many time to compile !^! I don't know 
> why K
>  
>  //TODO: reference additional headers your program requires here
>  
>  #include 
>  
>  #include 
>  
>  #include 
>  
>  #include 
>  
>  #include 
>  
>  
>  
>  #include 
>  
>  #include 
>  
>  
>  
>  #include 
>  
>  #include 
>  
>  
>  
>  #include 
>  
>  #include 
>  
>  
>  
>  #include 
>  
>  #include 
>  
>    
>  
>  Thanks,
>  
>  Ba.
>  
>  
>  
>  From: osg-users-boun...@lists.openscenegraph.org
>  [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of 
> Smelik,  R.M. (Ruben)
>  Sent: Monday, June 22, 2009 1:34 PM
>  To: OpenSceneGraph Users
>  Subject: Re: [osg-users] Windows forms and c#
>  
>  
>  
>  Dear Ba,
>  
>  
>  
>  Here's a working example of integrating OSG with C++/CLI and 
> WinForms, which  was made by Hesicong a year ago:
>  
> http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org
> /2008-
>  February/007430.html
>  
>  You can integrate this into a Visual Studio solution with a C# project.
>  
>  
>  
>  Kind regards,
>  
>  
>  Ruben
>  
>  
>  
>    _
>  
>  From: osg-users-boun...@lists.openscenegraph.org on behalf of 
> buidinhba5
>  Sent: Mon 6/22/2009 6:35 AM
>  To: 'OpenSceneGraph Users'
>  Subject: Re: [osg-users] Windows forms and c#
>  
>  Hi Jason Beverage
>  You can give more information use c++/cli to make a managed control 
> ,some  example or link to learn  I have seach in Google and not see 
> more about how to use c++/cli, it seem to  be not have more example 
> and turtorial can you give some help
>  
>  Thanks,
>  Ba.
>  
>  
>  > -Original Message-
>  > From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-  
> > boun...@lists.openscenegraph.org] On Behalf Of Jason Beverage  > 
> Sent: Sunday, June 21, 2009 12:16 AM  > To: OpenSceneGraph Users  > 
> Subject: [osg-users] Windows forms and c#  >  > Hi all,  >  > This is 
> a reply to the poster that asked about using OSG and c# and  > 
> mentioned me :)  >  > Back when I first wrote that message I was using 
> Tao and osgdotnet in  > some testing. These days the absolute best way 
> to use osg with c# IMO  > is to use c++/cli to make a managed control 
> and just use osg from  > native c++. You have full access to osg with 
> no need to write  > wrappers.  Osgdotnet seems to have been abandoned 
> anyway and hasn't  > been updated in quite some time.
>  >
>  > Thanks!
>  >
>  > Jason
>  
>  
>  _

Re: [osg-users] Windows forms and c#

2009-06-23 Thread Smelik, R.M. (Ruben)
Hi Ba,
 
I don't think there's an incompatibility between the OSGViewer .NET
Control example and OSG 2.8.1. For instance, I'm using it with OSG
2.8.0.
The error could just be as simple that the OSG .dll's are not found when
launching the app. 
 
* Did you compile the Debug version of OSG 2.8.1? (This would result in
dll's with the -d suffix)
* Are your environment vars set? Especially the OSG_BIN_PATH, add it to
your PATH as well:
http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecific
s/VisualStudio
* Did you debug run the application from within Visual Studio?
 
You can also use depends.exe to check for missing dll's for your app.
 
Hope this helps a bit,
 
Ruben



From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of
buidinhba5
Sent: woensdag 24 juni 2009 5:14
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] Windows forms and c#



Hi All

I have download osgNETDemo.rar from
http://www.april1985.com/2008/02/19/osgnetdemo/#more-322

Download link : http://www.april1985.com/?dl_id=7

I Use OSG 2.8.1 , and in VSProj , in project I add /Lib and /include of
OSG 2.8.1

In VS 2005

In debug mode I compile success but  when I run it get error ; The
application failed to initialize properly (0xc015002). Click on OK to
terminate the application

I Think this version OSG is newer and not compatible  in this Project ,
who can show me version Compatible or how to fix this problem . Thank ^^

  

I also read about FAQ:

 
http://www.openscenegraph.org/projects/osg/wiki/Support/FAQ#HowdoIembeda
nOSGviewerina.NETcontrol

 

  I make another project but when I only add library  in
stdafx.h not use it, it take many time to compile !^! I don't know why K

//TODO: reference additional headers your program requires here

#include 

#include 

#include 

#include 

#include 

 

#include 

#include 

 

#include 

#include 

 

#include 

#include 

 

#include 

#include 

  

Thanks,

Ba.

 

From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Smelik,
R.M. (Ruben)
Sent: Monday, June 22, 2009 1:34 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Windows forms and c#

 

Dear Ba,

 

Here's a working example of integrating OSG with C++/CLI and WinForms,
which was made by Hesicong a year ago:
http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2
008-February/007430.html

You can integrate this into a Visual Studio solution with a C# project.

 

Kind regards,


Ruben

 



From: osg-users-boun...@lists.openscenegraph.org on behalf of buidinhba5
Sent: Mon 6/22/2009 6:35 AM
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] Windows forms and c#

Hi Jason Beverage
You can give more information use c++/cli to make a managed control
,some
example or link to learn
I have seach in Google and not see more about how to use c++/cli, it
seem to
be not have more example and turtorial can you give some help

Thanks,
Ba.


> -Original Message-
> From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-
> boun...@lists.openscenegraph.org] On Behalf Of Jason Beverage
> Sent: Sunday, June 21, 2009 12:16 AM
> To: OpenSceneGraph Users
> Subject: [osg-users] Windows forms and c#
>
> Hi all,
>
> This is a reply to the poster that asked about using OSG and c# and
> mentioned me :)
>
> Back when I first wrote that message I was using Tao and osgdotnet in
> some testing. These days the absolute best way to use osg with c# IMO
> is to use c++/cli to make a managed control and just use osg from
> native c++. You have full access to osg with no need to write
> wrappers.  Osgdotnet seems to have been abandoned anyway and hasn't
> been updated in quite some time.
>
> Thanks!
>
> Jason


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g

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Re: [osg-users] Windows forms and c#

2009-06-23 Thread Paul McIntosh
Would there be enough interest in an osgViewerActiveX? I have made a control 
which can be dropped into managed forms. This is for a particular purpose, 
however if there is enough interest I don't mind redoing it in a generic form 
and have it added as a osg project list (and maintaining it).

If you just want to hack my code as-is then I can email you the code (let me 
know paul dot mcintosh at internetscooter dot com).

Cheers, 

Paul 
-- 
Paul McIntosh 
www.internetscooter.com


>  ---Original Message---
>  From: buidinhba5 
>  Subject: Re: [osg-users] Windows forms and c#
>  Sent: 24 Jun '09 13:14
>  
>  Hi All
>  
>  I have download osgNETDemo.rar from
>  http://www.april1985.com/2008/02/19/osgnetdemo/#more-322
>  
>  Download link : http://www.april1985.com/?dl_id=7
>  
>  I Use OSG 2.8.1 , and in VSProj , in project I add /Lib and /include of  OSG
>  2.8.1
>  
>  In VS 2005
>  
>  In debug mode I compile success but  when I run it get error ; The
>  application failed to initialize properly (0xc015002). Click on OK to
>  terminate the application
>  
>  I Think this version OSG is newer and not compatible  in this Project , who
>  can show me version Compatible or how to fix this problem . Thank ^^
>  
>    
>  
>  I also read about FAQ:
>  
>  
>  http://www.openscenegraph.org/projects/osg/wiki/Support/FAQ#HowdoIembedanOSG
>  viewerina.NETcontrol
>  
>  
>  
>    I make another project but when I only add library  in stdafx.h
>  not use it, it take many time to compile !^! I don't know why K
>  
>  //TODO: reference additional headers your program requires here
>  
>  #include 
>  
>  #include 
>  
>  #include 
>  
>  #include 
>  
>  #include 
>  
>  
>  
>  #include 
>  
>  #include 
>  
>  
>  
>  #include 
>  
>  #include 
>  
>  
>  
>  #include 
>  
>  #include 
>  
>  
>  
>  #include 
>  
>  #include 
>  
>    
>  
>  Thanks,
>  
>  Ba.
>  
>  
>  
>  From: osg-users-boun...@lists.openscenegraph.org
>  [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Smelik,
>  R.M. (Ruben)
>  Sent: Monday, June 22, 2009 1:34 PM
>  To: OpenSceneGraph Users
>  Subject: Re: [osg-users] Windows forms and c#
>  
>  
>  
>  Dear Ba,
>  
>  
>  
>  Here's a working example of integrating OSG with C++/CLI and WinForms, which
>  was made by Hesicong a year ago:
>  http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2008-
>  February/007430.html
>  
>  You can integrate this into a Visual Studio solution with a C# project.
>  
>  
>  
>  Kind regards,
>  
>  
>  Ruben
>  
>  
>  
>    _  
>  
>  From: osg-users-boun...@lists.openscenegraph.org on behalf of buidinhba5
>  Sent: Mon 6/22/2009 6:35 AM
>  To: 'OpenSceneGraph Users'
>  Subject: Re: [osg-users] Windows forms and c#
>  
>  Hi Jason Beverage
>  You can give more information use c++/cli to make a managed control ,some
>  example or link to learn
>  I have seach in Google and not see more about how to use c++/cli, it seem to
>  be not have more example and turtorial can you give some help
>  
>  Thanks,
>  Ba.
>  
>  
>  > -Original Message-
>  > From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-
>  > boun...@lists.openscenegraph.org] On Behalf Of Jason Beverage
>  > Sent: Sunday, June 21, 2009 12:16 AM
>  > To: OpenSceneGraph Users
>  > Subject: [osg-users] Windows forms and c#
>  >
>  > Hi all,
>  >
>  > This is a reply to the poster that asked about using OSG and c# and
>  > mentioned me :)
>  >
>  > Back when I first wrote that message I was using Tao and osgdotnet in
>  > some testing. These days the absolute best way to use osg with c# IMO
>  > is to use c++/cli to make a managed control and just use osg from
>  > native c++. You have full access to osg with no need to write
>  > wrappers.  Osgdotnet seems to have been abandoned anyway and hasn't
>  > been updated in quite some time.
>  >
>  > Thanks!
>  >
>  > Jason
>  
>  
>  ___
>  osg-users mailing list
>  osg-users@lists.openscenegraph.org
>  http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>  
>  This e-mail and its contents are subject to the DISCLAIMER at
>  http://www.tno.nl/disclaimer/email.html
>  
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Re: [osg-users] Windows forms and c#

2009-06-23 Thread buidinhba5
Hi All

I have download osgNETDemo.rar from
http://www.april1985.com/2008/02/19/osgnetdemo/#more-322

Download link : http://www.april1985.com/?dl_id=7

I Use OSG 2.8.1 , and in VSProj , in project I add /Lib and /include of  OSG
2.8.1

In VS 2005

In debug mode I compile success but  when I run it get error ; The
application failed to initialize properly (0xc015002). Click on OK to
terminate the application

I Think this version OSG is newer and not compatible  in this Project , who
can show me version Compatible or how to fix this problem . Thank ^^

  

I also read about FAQ:

 
http://www.openscenegraph.org/projects/osg/wiki/Support/FAQ#HowdoIembedanOSG
viewerina.NETcontrol

 

  I make another project but when I only add library  in stdafx.h
not use it, it take many time to compile !^! I don't know why K

//TODO: reference additional headers your program requires here

#include 

#include 

#include 

#include 

#include 

 

#include 

#include 

 

#include 

#include 

 

#include 

#include 

 

#include 

#include 

  

Thanks,

Ba.

 

From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Smelik,
R.M. (Ruben)
Sent: Monday, June 22, 2009 1:34 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Windows forms and c#

 

Dear Ba,

 

Here's a working example of integrating OSG with C++/CLI and WinForms, which
was made by Hesicong a year ago:
http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2008-
February/007430.html

You can integrate this into a Visual Studio solution with a C# project.

 

Kind regards,


Ruben

 

  _  

From: osg-users-boun...@lists.openscenegraph.org on behalf of buidinhba5
Sent: Mon 6/22/2009 6:35 AM
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] Windows forms and c#

Hi Jason Beverage
You can give more information use c++/cli to make a managed control ,some
example or link to learn
I have seach in Google and not see more about how to use c++/cli, it seem to
be not have more example and turtorial can you give some help

Thanks,
Ba.


> -Original Message-
> From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-
> boun...@lists.openscenegraph.org] On Behalf Of Jason Beverage
> Sent: Sunday, June 21, 2009 12:16 AM
> To: OpenSceneGraph Users
> Subject: [osg-users] Windows forms and c#
>
> Hi all,
>
> This is a reply to the poster that asked about using OSG and c# and
> mentioned me :)
>
> Back when I first wrote that message I was using Tao and osgdotnet in
> some testing. These days the absolute best way to use osg with c# IMO
> is to use c++/cli to make a managed control and just use osg from
> native c++. You have full access to osg with no need to write
> wrappers.  Osgdotnet seems to have been abandoned anyway and hasn't
> been updated in quite some time.
>
> Thanks!
>
> Jason


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This e-mail and its contents are subject to the DISCLAIMER at
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Re: [osg-users] Windows forms and c#

2009-06-22 Thread Glenn Waldron
http://www.openscenegraph.org/projects/osg/wiki/Support/FAQ#HowdoIembedanOSGviewerina.NETcontrol


Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791


On Mon, Jun 22, 2009 at 12:35 AM, buidinhba5  wrote:

> Hi Jason Beverage
> You can give more information use c++/cli to make a managed control ,some
> example or link to learn
> I have seach in Google and not see more about how to use c++/cli, it seem
> to
> be not have more example and turtorial can you give some help
>
> Thanks,
> Ba.
>
>
> > -Original Message-
> > From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-
> > boun...@lists.openscenegraph.org] On Behalf Of Jason Beverage
> > Sent: Sunday, June 21, 2009 12:16 AM
> > To: OpenSceneGraph Users
> > Subject: [osg-users] Windows forms and c#
> >
> > Hi all,
> >
> > This is a reply to the poster that asked about using OSG and c# and
> > mentioned me :)
> >
> > Back when I first wrote that message I was using Tao and osgdotnet in
> > some testing. These days the absolute best way to use osg with c# IMO
> > is to use c++/cli to make a managed control and just use osg from
> > native c++. You have full access to osg with no need to write
> > wrappers.  Osgdotnet seems to have been abandoned anyway and hasn't
> > been updated in quite some time.
> >
> > Thanks!
> >
> > Jason
>
>
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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Re: [osg-users] Windows forms and c#

2009-06-22 Thread Himar Carmona
Hi Ba,

maybe i could recommend you two books about C++/CLI:

First, "Pro Visual C++/CLI and the .NET 2.0 Platform" by Stephen R.G.
Fraser. This is an introductory manual to .NET from the C++/CLI perspective.
It's like a beginner C# book, but instead using c#, it uses C++/CLI. Here
you will find how to use the managed .NET API from C++/CLI.

   Second, "C++/CLI in Action" by Nishant Sivakumar. This book complements
the first one, and it speaks more about interop and has many examples and
test cases, for example, how to build a managed wrapper around a native
library (the way to go with OSG and .NET).

   A side note, Microsoft changed C++ drastically from .NET 1.1 to 2.0.
There are two managed C++ languages specifications. The first one (already
obsolete) is Managed C++. This was the first attempt of Microsoft to "bridge
the gap". Not very nice. The second one, C++/CLI, is the last attempt and is
more mature and easier to grasp. Forget all you know about Managed C++, and
use only C++/CLI. This ones confused me at first, so, if you find references
regarding Managed C++, ignore them. I think "Managed C++" and "C++\CLI" are
the proper terms to search and separate them.

  Of course, if you are new to C++, grasp also a good book about C++ and
STL. It will help you to better understand OSG.

  Sorry OSG community for this off-topic message.

  Hope this can help you. Best regards.
Himar.
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Re: [osg-users] Windows forms and c#

2009-06-21 Thread Smelik, R.M. (Ruben)
Dear Ba,
 
Here's a working example of integrating OSG with C++/CLI and WinForms, which 
was made by Hesicong a year ago: 
http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2008-February/007430.html
You can integrate this into a Visual Studio solution with a C# project.
 
Kind regards,

Ruben



From: osg-users-boun...@lists.openscenegraph.org on behalf of buidinhba5
Sent: Mon 6/22/2009 6:35 AM
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] Windows forms and c#



Hi Jason Beverage
You can give more information use c++/cli to make a managed control ,some
example or link to learn
I have seach in Google and not see more about how to use c++/cli, it seem to
be not have more example and turtorial can you give some help

Thanks,
Ba.


> -Original Message-
> From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-
> boun...@lists.openscenegraph.org] On Behalf Of Jason Beverage
> Sent: Sunday, June 21, 2009 12:16 AM
> To: OpenSceneGraph Users
> Subject: [osg-users] Windows forms and c#
>
> Hi all,
>
> This is a reply to the poster that asked about using OSG and c# and
> mentioned me :)
>
> Back when I first wrote that message I was using Tao and osgdotnet in
> some testing. These days the absolute best way to use osg with c# IMO
> is to use c++/cli to make a managed control and just use osg from
> native c++. You have full access to osg with no need to write
> wrappers.  Osgdotnet seems to have been abandoned anyway and hasn't
> been updated in quite some time.
>
> Thanks!
>
> Jason


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Re: [osg-users] Windows forms and c#

2009-06-21 Thread buidinhba5
Hi Jason Beverage
You can give more information use c++/cli to make a managed control ,some
example or link to learn
I have seach in Google and not see more about how to use c++/cli, it seem to
be not have more example and turtorial can you give some help

Thanks,
Ba.


> -Original Message-
> From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-
> boun...@lists.openscenegraph.org] On Behalf Of Jason Beverage
> Sent: Sunday, June 21, 2009 12:16 AM
> To: OpenSceneGraph Users
> Subject: [osg-users] Windows forms and c#
> 
> Hi all,
> 
> This is a reply to the poster that asked about using OSG and c# and
> mentioned me :)
> 
> Back when I first wrote that message I was using Tao and osgdotnet in
> some testing. These days the absolute best way to use osg with c# IMO
> is to use c++/cli to make a managed control and just use osg from
> native c++. You have full access to osg with no need to write
> wrappers.  Osgdotnet seems to have been abandoned anyway and hasn't
> been updated in quite some time.
> 
> Thanks!
> 
> Jason


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[osg-users] Windows forms and c#

2009-06-20 Thread Jason Beverage

Hi all,

This is a reply to the poster that asked about using OSG and c# and  
mentioned me :)


Back when I first wrote that message I was using Tao and osgdotnet in  
some testing. These days the absolute best way to use osg with c# IMO  
is to use c++/cli to make a managed control and just use osg from  
native c++. You have full access to osg with no need to write  
wrappers.  Osgdotnet seems to have been abandoned anyway and hasn't  
been updated in quite some time.


Thanks!

Jason

Sent from my iPhone
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