Re: [osg-users] Zero Ballistics - open beta

2008-04-04 Thread Anders Backman
I got the message, Unable to compiler shader default, when I ran the game on my computer equipped with 8600GT, VISTA 64Bit. But from the screens it looks quite good. /Anders On Thu, Apr 3, 2008 at 10:45 PM, Jason Beverage [EMAIL PROTECTED] wrote: Hi guys, I just downloaded the beta. VERY

Re: [osg-users] Zero Ballistics - open beta

2008-04-04 Thread Serge Lages
Hi, We have tested this morning at the office and it's really cool ! Keep doing this great job ! On Fri, Apr 4, 2008 at 8:47 AM, Anders Backman [EMAIL PROTECTED] wrote: I got the message, Unable to compiler shader default, when I ran the game on my computer equipped with 8600GT, VISTA 64Bit.

[osg-users] Zero Ballistics - open beta

2008-04-03 Thread Michael Ebner
Hello OpenSceneGraph community! Sorry for spamming the list a bit, but it is not without any reason. We are using OSG in our game and it really helped us a lot in developing Zero Ballistics, therefore i really want to thank all the people who helped making OSG such a stable, mature, flexible

Re: [osg-users] Zero Ballistics - open beta

2008-04-03 Thread Jean-Sébastien Guay
Hello Michael, Please visit our website http://www.zeroballistics.com for more information and download the client there! Looks very nice from the screenshots! I was considering starting an indie game project using OSG, and seeing this makes me want to start very soon! Good luck with the

Re: [osg-users] Zero Ballistics - open beta

2008-04-03 Thread Jeremy Moles
On Thu, 2008-04-03 at 21:14 +0200, Michael Ebner wrote: Hello OpenSceneGraph community! Sorry for spamming the list a bit, but it is not without any reason. We are using OSG in our game and it really helped us a lot in developing Zero Ballistics, therefore i really want to thank all the

Re: [osg-users] Zero Ballistics - open beta

2008-04-03 Thread Christian Muschick
Hi! Any ETA on the Linux client? :) Should be up during the next 1-2 days. Don't expect it to work on ATI cards, though, last time we tried it crashed horribly when compiling the GLSL shaders... regards christian ___ osg-users mailing list

Re: [osg-users] Zero Ballistics - open beta

2008-04-03 Thread Jason Beverage
Hi guys, I just downloaded the beta. VERY impressive! Christian, I assume that was you that just said Hi to me:) I was just hosting a game so I could run around and see how you guys were using OSG so I was surprised to see someone join in:) Keep up the good work! Jason On Thu, Apr 3, 2008