Hello Jan,
I succeeded in OSG to turn off vSync in soft when the driver is set to
application controlled. The problem in my case was really that in the
GraphicsWindowWin32.cpp CreateWindow method the setSyncToVBlank method
is only called if vSync==true... and that's the odd thing!
I'm currentl
On Wed, Jul 22, 2015 at 11:05 AM, Sebastian Messerschmidt
wrote:
> Hi,
>
> Have you tried the nvapi-library? [1]
> As far as I know you can set anything you can via the control-panel here at
> least for windows platforms.
Yes, but for most things you need a D3D handle ... And it seems that
they h
Hi,
Have you tried the nvapi-library? [1]
As far as I know you can set anything you can via the control-panel here
at least for windows platforms.
Cheers
Sebastian
[1] https://developer.nvidia.com/nvapi
Hello,
I am prototyping some OpenGL stuff in Python using Pyglet and have
encountered th
Hello,
I am prototyping some OpenGL stuff in Python using Pyglet and have
encountered the same vsync problem, both in Linux & Windows. I think
it is Nvidia's driver that is (again - Nvidia had various vsync issues
in the past) trying to be smart and is breaking vsync in OpenGL. It
has most likely
Thanks Robert,
I will give a try and make some tests on my machines here. If I
find a stable tweak I will propose it for submission. If in the
meanwhile some windows expert can give me some advice, I would
appreciate !
Christian
Hi Christian,
On 20 July 2015 at 09:48, Christian Schulte
wrote:
> sorry to pop-up my question, isn't there someone who has any idea of how
> to fix/overcome this problem ?
> I can try to patch this, but I want to be sure to understand why it has
> been done like this before I break something :
Hello,
sorry to pop-up my question, isn't there someone who has any idea
of how to fix/overcome this problem ?
I can try to patch this, but I want to be sure to understand why
it has been done like this before I break something :-[
Thanks,
Hello everybody,
I'm trying to switch on or off the vsync on my NVidia K4200 on Win7
64 bits by using traits->vsync and setting the NVidia parameter
to 'Use Application parameters" for the vsync.
Setting vsync to true, works, I can see the OSG_INFO
"Graphics
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