@lists.openscenegraph.org
Subject: [osg-users] loading to texture memory?
Hi,
I have GPU of having 1GB texture memory.
I like to load large volume of data into texture memory( using SetImage()), but
less than 1GB, and render part by part of the data for every frame.
Does OSG contains any function call to transfer only
Hi,
I have GPU of having 1GB texture memory.
I like to load large volume of data into texture memory( using SetImage()), but
less than 1GB, and render part by part of the data for every frame.
Does OSG contains any function call to transfer only portion of texture memory
to the display?
To my
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