Re: [osg-users] osgart 2.0 with osg2.9.8 video blinking

2011-02-13 Thread Thomas Hogarth
Hi Michele

That looks to be a problem with osgArt, think it is saying that you have a 
function called setSize in a header file but no implementation in the cpp.

Have a look for the implementation

Cheers
Tom

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Re: [osg-users] osgart 2.0 with osg2.9.8 video blinking

2011-02-09 Thread Michele Fiorentino
Hi,
i got this problem compiling osgart with trunk of osg

Microsoft (R) Windows Resource To Object Converter Version 9.00.30729.01
1Copyright (C) Microsoft Corporation.  All rights reserved.
1adding resource. type:MANIFEST, name:2, language:0x0409, flags:0x30, size:2048
1VideoLayer.obj : error LNK2001: unresolved external symbol public: virtual 
void __thiscall osgART::Calibration::setSize(int,int) 
(?setSize@Calibration@osgART@@UAEXHH@Z)
1Calibration.obj : error LNK2001: unresolved external symbol public: virtual 
void __thiscall osgART::Calibration::setSize(int,int) 
(?setSize@Calibration@osgART@@UAEXHH@Z)
1Foundation.obj : error LNK2001: unresolv


somebody can help me?

Thank you!

Cheers,
Michele

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Re: [osg-users] osgart 2.0 with osg2.9.8 video blinking

2010-09-29 Thread Huan Wei
I am very sorry, i tried it again and texture rectangle working, so Thomas you 
are right. but this bug would be corrected.

Thank you!

Cheers,
Huan

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[osg-users] osgart 2.0 with osg2.9.8 video blinking

2010-09-28 Thread Huan Wei
Hi,
i compiled osgart 2.0 RC3 with osg2.9.8, when running the video screen was 
blinking, but before that i used osgart with osg2.8.3 everything all right, 
does anyone meet the same problem? i use win7 64bit and vs2008 compile 32bit 
osg. 

Thank you!

Cheers,
Huan

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Re: [osg-users] osgart 2.0 with osg2.9.8 video blinking

2010-09-28 Thread Thomas Hogarth
Hi Huan

i compiled osgart 2.0 RC3 with osg2.9.8, when running the video screen was
blinking, but before that i used osgart with osg2.8.3 ?everything all
right, does anyone meet the same problem? i use win7 64bit and vs2008
compile 32bit osg

Are you using texture 2d for your video streams, if so your'e having the
same problem as myself, Search the mailing list for

'Texture2D subload callback gone mad'

It's an issue with the texture object manager assigning a new texture object
every frame. I've sent an example showing the issue to Robert so hopefully
he's aware of the issue and can fix it soon.

If you use texture rectangles you won't have an issue as they don't require
a sub load callback

Tom
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Re: [osg-users] osgart 2.0 with osg2.9.8 video blinking

2010-09-28 Thread Huan Wei
Thank you! Thomas. osgart default using texture 2D, it seems change osgart to 
using texture rectangle still blinking, i guess would back to 2.8.3.

Cheers,
Huan

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