Re: [osg-users] osgart 2.0 with osg2.9.8 video blinking
Hi Michele That looks to be a problem with osgArt, think it is saying that you have a function called setSize in a header file but no implementation in the cpp. Have a look for the implementation Cheers Tom -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=36597#36597 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgart 2.0 with osg2.9.8 video blinking
Hi, i got this problem compiling osgart with trunk of osg Microsoft (R) Windows Resource To Object Converter Version 9.00.30729.01 1Copyright (C) Microsoft Corporation. All rights reserved. 1adding resource. type:MANIFEST, name:2, language:0x0409, flags:0x30, size:2048 1VideoLayer.obj : error LNK2001: unresolved external symbol public: virtual void __thiscall osgART::Calibration::setSize(int,int) (?setSize@Calibration@osgART@@UAEXHH@Z) 1Calibration.obj : error LNK2001: unresolved external symbol public: virtual void __thiscall osgART::Calibration::setSize(int,int) (?setSize@Calibration@osgART@@UAEXHH@Z) 1Foundation.obj : error LNK2001: unresolv somebody can help me? Thank you! Cheers, Michele -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=36508#36508 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgart 2.0 with osg2.9.8 video blinking
I am very sorry, i tried it again and texture rectangle working, so Thomas you are right. but this bug would be corrected. Thank you! Cheers, Huan -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=32156#32156 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] osgart 2.0 with osg2.9.8 video blinking
Hi, i compiled osgart 2.0 RC3 with osg2.9.8, when running the video screen was blinking, but before that i used osgart with osg2.8.3 everything all right, does anyone meet the same problem? i use win7 64bit and vs2008 compile 32bit osg. Thank you! Cheers, Huan -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=32134#32134 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgart 2.0 with osg2.9.8 video blinking
Hi Huan i compiled osgart 2.0 RC3 with osg2.9.8, when running the video screen was blinking, but before that i used osgart with osg2.8.3 ?everything all right, does anyone meet the same problem? i use win7 64bit and vs2008 compile 32bit osg Are you using texture 2d for your video streams, if so your'e having the same problem as myself, Search the mailing list for 'Texture2D subload callback gone mad' It's an issue with the texture object manager assigning a new texture object every frame. I've sent an example showing the issue to Robert so hopefully he's aware of the issue and can fix it soon. If you use texture rectangles you won't have an issue as they don't require a sub load callback Tom ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgart 2.0 with osg2.9.8 video blinking
Thank you! Thomas. osgart default using texture 2D, it seems change osgart to using texture rectangle still blinking, i guess would back to 2.8.3. Cheers, Huan -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=32153#32153 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org