Hi Laurens,
thank you for clarification! My problem was that im using openscenegraph in
combination with osgEarth. I figured out how to fix it, so in case other
osg and osgEarth users might run into the same issue.
To fix the issue i had to include
#include
and after loading the model i had
Hi Tom,
Your model works with texture for me, in osg 3.4.0 as well as 3.6.5 with
the following commands:
sed -E "s#(f [0-9]+/[0-9]+)/0 ([0-9]+/[0-9]+)/0 ([0-9]+/[0-9]+)/0#\1 \2
\3#" "Data2.obj" > noNormals.obj
osgviewer -O noRotation noNormals.obj
Laurens.
On Wed, Jan 15, 2020 at 12:24 PM 'Tom P
Hello Robert,
to test it with my old osg version, i fixed the obj file such it does not
contain any indices to normals anymore, as there are no normals.
This indeed helped loading the model, but no textures appear at all. Should
it load the textures automatically due to the first line in the obj
On Tue, 14 Jan 2020 at 15:26, 'Tom Pollok' via OpenSceneGraph Users <
osg-users@googlegroups.com> wrote:
> Thank you for the workaround.
>
> So as far as i understand you only add the texture coordinate and normal,
> if there exists one with a index greater than 0 and less then the number of
> nor