Re: [osg-users] osgViewer crashes at inserting string into stream inside Renderer::draw() (Win10, osg3.2.0, compiler vc10)

2020-03-19 Thread OpenSceneGraph Users
Hi Robert, you are right about that. In my position I would like to use 3.6x. Unfortunately my App is restricted to that old osg due to some project releated reasons. Thank you all the same. Regards Yuan Am Mittwoch, 18. März 2020 18:52:08 UTC+1 schrieb OpenSceneGraph Users: > > Hi Yuan, > >

[osg-users] OSG Intersector thread safe?

2020-03-19 Thread OpenSceneGraph Users
Is there any reference material that indicates positively whether osg Intersection tests are thread safe to be run in parallel with each other, and/or safe to run in parallel with cull/draw as long as the graph they're visiting isn't being changed? I think I know the answers, but I wanted

Re: [osg-users] Export GLTF from OSG?

2020-03-19 Thread OpenSceneGraph Users
OK, so I’ve gone a bit further with this, and have ported some core pieces of the glTF plugin from osgEarth into osg itself. It’s functional and I’d like to push this back to the core repo soon. Any particular process to follow for contributions like this? Current work here: