Yeah dependencies can be a mess when you're trying to avoid mixing x86 vs
x64 and Debug vs Release. It would be great if you got more build warnings
about those issues rather than just crashing applications :)
You have a Merry Christmas as well!
Jason
On Wed, Dec 18, 2013 at 10:06 PM, Vénérée
On 20 December 2013 15:29, Jason Beverage jasonbever...@gmail.com wrote:
Yeah dependencies can be a mess when you're trying to avoid mixing x86 vs
x64 and Debug vs Release. It would be great if you got more build warnings
about those issues rather than just crashing applications :)
Hi Maia,
If you're on Windows I've been using the pre-built GDAL binaries at
http://www.gisinternals.com/sdk/ rather than building GDAL myself. I use
GDAL 1.9 personally but osgEarth should work fine with later versions.
GDAL is pretty easy to build but when you start needing extra dependencies
Hi Jason,
Yes, i used the same binaries as yours on this website,I think that my
mistake is about the platform as I have Windows 7 64bits, I installed the
x64 though my OSG is x86. I have to check everything for release or debug
also. I will do that after Christmas I hope so, thanks a lot and I
Hi Jason,
OsgEarth needs osgQT to work and I just achieved to build osg with osgQT. I
hope to build osgEarth successfully now. I think I was also lost for GDAL and
need to choose the right one to be installed. May I ask you which one did you
use ? I wanted to start with VPB as there are
Hi Sebastian,
Thank you for replying.
I build VBP on my own (Cmake). I will check again for debug/release.
I have trouble with osgEarth too so I need to fix this.
Thanks,
Maia
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=57694#57694
Hi Maia,
What issues are you having with osgEarth? Is it crashing in the same way
as VPB?
Jason
On Mon, Dec 16, 2013 at 3:10 PM, Maia Randria nia.tok...@gmail.com wrote:
Hi Sebastian,
Thank you for replying.
I build VBP on my own (Cmake). I will check again for debug/release.
I have
Nevermind, saw your email on the osgEarth forum. Did Glenn's patch work
for you?
On Mon, Dec 16, 2013 at 9:23 PM, Jason Beverage jasonbever...@gmail.comwrote:
Hi Maia,
What issues are you having with osgEarth? Is it crashing in the same way
as VPB?
Jason
On Mon, Dec 16, 2013 at 3:10
Hi,
I have OSG 3.0.1, 32 bits, Visual C++ 9 2008 and VirtualPlanetBuilder on a
Windows 7 64bits.
I tried to run some example with VPB or osgdem alone, but it crashes.
I found this topic:
http://forum.openscenegraph.org/viewtopic.php?t=11865
but it seems not resolved yet ?
Does anyone solve
Hi Maia,
Did you compile VPB on your own?
What exactly crashes? Do you get an unhandled exception or what is the
error message?
Your post simply doesn't give enough information to help you.
I've been using VPB for years now and the only occasions where it
crashed when data was corrupted or
Hi,
[SEMI - SOLVED ]
The error I had was in the same machine I compiled it ( 32bit) . No way to make
it working on that machine.
I then tried the binary in a 64 machine and it works :-)
Thank you!
Cheers,
Tonino
--
Read this topic online here:
Hi,
At the end I has able to compile:
1) downloaded latest source code of OSG ( OpenSceneGraph-3.0.1 )
2) binary 3th parth from
http://www.openscenegraph.org/projects/osg/wiki/Downloads/Dependencies (
3rdParty_VC10_x86_x64.zip )
3) VPB ( VirtualPlanetBuilder-0.9.12 )
The problem now id that
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