"Jean-Sébastien Guay" wrote:
>> Whether or not debug is replaced by release in the absence of the debug
>> versions for the COLLADA plugin, I do not know, though.
> This was the only thing I was wondering about.
>
> I was aware of all the rest. I've done my share of development on Linux
> you kn
Hi Jan,
Whether or not debug is replaced by release in the absence of the debug
versions for the COLLADA plugin, I do not know, though.
This was the only thing I was wondering about.
I was aware of all the rest. I've done my share of development on Linux
you know. I just use Windows at work,
"Jean-Sébastien Guay" wrote:
> But that doesn't answer my question of what happens for OSG? For
> example, if you want to build the COLLADA plugin, do you need both the
> debug and release COLLADA libs even on Linux? Or does the release lib
> get used for both if you don't have the debug version
Hi Jan,
Let me know how it goes.
I should mention that on my Ubuntu VM, with these changes (root
CMakeLists.txt at rev 139 at least), I can start with a fresh checkout
of osgOcean and only the Release OSG libraries, and go all the way to
make install.
The only thing I did manually is I ch
Hi Jan,
The original problem was that even despite not specifying anything (i.e.
default release build), the cmake was failing because of missing OpenThreads
debug libs, despite them not really being needed on Linux.
Yes, but somewhere in the discussion the issues got mixed up. I just
wanted
Hi Jean-Sébastien,
"Jean-Sébastien Guay" wrote:
> Hi Kim, Jan,
>
> > I'll have a look at how this is done in the OSG CMakelists, For the OSG,
> > CMake has always defaulted to a debug&release build configuration under
> > windows, I just presumed that was the norm.
>
> Let's be specific here. T
Hi Kim, Jan,
I'll have a look at how this is done in the OSG CMakelists, For the OSG,
CMake has always defaulted to a debug&release build configuration under
windows, I just presumed that was the norm.
Let's be specific here. There are two separate issues:
1. Whether the CMake scripts ask y
Don't worry I wasn't going to jump on this immediately.
Kim.
2009/10/8 Jean-Sébastien Guay
> Hi Kim,
>
> I'll have a look at how this is done in the OSG CMakelists, For the OSG,
>> CMake has always defaulted to a debug&release build configuration under
>> windows, I just presumed that was the
Hi Kim,
I'll have a look at how this is done in the OSG CMakelists, For the OSG,
CMake has always defaulted to a debug&release build configuration under
windows, I just presumed that was the norm.
Please give me a few minutes, I'll try to work this out on my Ubuntu VM
and report back. There
J-S, Jan,
I'll have a look at how this is done in the OSG CMakelists, For the OSG,
CMake has always defaulted to a debug&release build configuration under
windows, I just presumed that was the norm.
Whilst we're on the issue, is a default release build standard behaviour for
MacOS as well?
Regar
Hi Jan, Kim,
However, I think you should make this type of a build the default. That will
simplify the life of everyone who is not actively developing osgOcean, merely
using it as a dependency. OSG itself has a release build as a default as well
and one has to explicitly enable debug if it is
Hi Kim,
Kim Bale wrote:
> Pankaj, Jan, J-S,
>
> I've now added a RELEASE_ONLY_BUILD option to the CMakeLists which removes
> the need for debug libraries. This is now committed to the osgOcean trunk.
> In visual studio this removes the debug projects from the build menu.
>
> Note: CMake will
Pankaj, Jan, J-S,
I've now added a RELEASE_ONLY_BUILD option to the CMakeLists which removes
the need for debug libraries. This is now committed to the osgOcean trunk.
In visual studio this removes the debug projects from the build menu.
Note: CMake will still look for the debug versions and list
Hi Jan,
Thanks for the investigations on your machine.
It finds the non-debug OSG successfully but fails on finding debug version of
OpenThreads (which I didn't compile, I have only release one).
I think the issue is in the FindOpenThreads.cmake lacking the code you have
pointed out.
Yeah, o
Hi Jean-Sébastien,
"Jean-Sébastien Guay" wrote:
> Hi Jan,
>
> > Could the CMakeFile.txt be fixed that if no debug version is found cmake
> > doesn't fail? I want to build a release (default) and it fails because
> > the debug version of OSG is not there - it shouldn't be required for
> > buildin
Hi Jan, J-S,
I was actually thinking about how to fix the debug library issue since
pankaj mentioned it, it does appear to be a common request.
I did a quick google and I think it is possible to setup CMake to configure
single build types if required. If that is the case, then I think providing
a
Hi Jan,
Could the CMakeFile.txt be fixed that if no debug version is found cmake
doesn't fail? I want to build a release (default) and it fails because the
debug version of OSG is not there - it shouldn't be required for building
release and/or if not on Windows (you can safely mix debug/relea
Hi Kim,
Kim Bale wrote:
> Hi Pankaj,
> If you don't require the debug versions I think you can simply put in the
> names of the release versions in their place within CMake.
Could the CMakeFile.txt be fixed that if no debug version is found cmake
doesn't fail? I want to build a release (default
Hi Pankaj,
To compile, is there a way to avoid using the debug libraries of
openthreads, fftw and osgviewer?
In addition to what Kim mentioned, depending on what platform you're
working on, there might be an additional issue. On Linux it doesn't make
any difference, so you can do what Kim sa
Hi Pankaj,
If you don't require the debug versions I think you can simply put in the
names of the release versions in their place within CMake.
And a little word to the wise, posting without signing with your name really
gets on peoples wick here. All the forum posts get forwarded to a mailing
lis
To compile, is there a way to avoid using the debug libraries of
openthreads, fftw and osgviewer?
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Hi Peter,
I haven't tried compiling against 2.8.1. so I'll give it a go at the
weekend and report back to you.
Kim.
2009/8/13 Peter Bear :
>
> Kim Bale wrote:
>> Hi Peter,
>>
>> What version of OSG are you compiling against?
>>
>> Regards,
>>
>> Kim.
>>
>> 2009/8/12 Peter Bear <>:
>>
>> > OK, I'
Kim Bale wrote:
> Hi Peter,
>
> What version of OSG are you compiling against?
>
> Regards,
>
> Kim.
>
> 2009/8/12 Peter Bear <>:
>
> > OK, I'm using Fedora 11 now, as i got sick of the issues i was having on
> > the laptop using vs, so now I got it to get past the cmake section, but
> > wh
Hi Peter,
What version of OSG are you compiling against?
Regards,
Kim.
2009/8/12 Peter Bear :
> OK, I'm using Fedora 11 now, as i got sick of the issues i was having on the
> laptop using vs, so now I got it to get past the cmake section, but when I
> try to make the 1.0 zip, i get:
>
> [r...
OK, I'm using Fedora 11 now, as i got sick of the issues i was having on the
laptop using vs, so now I got it to get past the cmake section, but when I try
to make the 1.0 zip, i get:
[r...@pciii bin]# make install
Scanning dependencies of target osgOcean
[ 5%] Building CXX object
src/osgOcean
IIRC MS changed the syntax rules in 2008 or 2008 sp1
Cheers,
Peter
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Hi Peter,
I have a gut feeling the issues are caused by the changes in syntax in vs 2008.
There should be no changes in syntax, it's all standard C++. But as I
said, I won't be able to investigate this right now, I don't have access
to VS 2008 now.
J-S
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I have a gut feeling the issues are caused by the changes in syntax in vs 2008.
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My guess is it's something involving changes from vs 05 to vs08
Cheers,
Peter
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h
Hi Peter,
VS 05 is VS 8.0, and VS 08 is VS 9.0
or at least thats what it installs as
The use of 08 instead of 2008 is what confused me. Using the 4-digit
year would be clearer, you have to admit. vs08 vs8 vs80... Please be
clear when you write.
So now that that's cleared up, I have to
VS 05 is VS 8.0, and VS 08 is VS 9.0
or at least thats what it installs as
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Hello Peter,
that got cmake to build it, but now when trying to compile, it gives tons of
errors and fails
compiler is vs08 sp1 32 bit
Are you sure about that? This:
C:\Program Files\Microsoft Visual Studio 9.0\VC\
in your log suggests you're using VC9.
Perhaps you have mixed-up inclu
I think I see your problem Peter, you have to run CMake from the root
directory not the src directory the text box is a little misleading.
So the osgOcean directory tree looks a bit like this
..\osgOcean\ <- direct cmake to here
..\osgOcean\src\
..\osgOcean\include\
..\osgOcean\resources\
So cma
Hi,
recently got a chance to test it again, same thing
[Image: http://i16.photobucket.com/albums/b15/Th3Flyboy/screenies/gv.jpg ]
[Image: http://i16.photobucket.com/albums/b15/Th3Flyboy/screenies/sv.jpg ]
error message
> CMake Warning (dev) at D:/csp/devpack/Devpack 32
> flybuild/osgOcean
Hi Peter,
as far as the dependencies goes, it doesn't even get me that far to ask for
that
Don't show the advanced options, that's just noise and doesn't relate to
your current problem.
If you just check what values it gives for the OSG libraries, and if
they're not right fix them man
I have the latest binary of Cmake, and this is a larger version of the image)
[Image: http://i16.photobucket.com/albums/b15/Th3Flyboy/issue.jpg ]
as far as the dependencies goes, it doesn't even get me that far to ask for
that
Peter
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Hello Peter,
I'm getting this error when I try to compile the 1.0 source with Cmake using
the vs08 option
CMake Error at osgOcean/CMakeLists.txt:97 (TARGET_LINK_LIBRARIES):
The "debug" argument must be followed by a library.
Could someone please give me any ideas on why it is saying this?
s
Hi Peter,
I'm not sure which debug library CMake is refering to, the screenshot
you sent is tiny!
Can you send a larger one?
Cheers,
Kim.
2009/7/28 Peter Clemenko III :
> Hi,
>
> I'm getting this error when I try to compile the 1.0 source with Cmake using
> the vs08 option
>
> CMake Error at
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