Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-25 Thread Cory Riddell
Hi Ulrich- Ulrich Hertlein wrote: On 25/3/09 1:07 AM, Paul Melis wrote: graphics performance was on very expensive Unix workstations. These days, the best performing graphics cards are for Windows and they are relatively inexpensive. I think that's why some CAD packages are dropping OpenGL

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-24 Thread Guy
Hello, The only suggestion I can give in this matter is to compare performance with tools that already support both OGL and DX. I hope I'm not a sinner mentioning OGRE. I'm not familiar with OGRE but if someone knows that library as well as OSG, it is possible to build a set of programs

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-24 Thread J.P. Delport
Hi, Jean-Sébastien Guay wrote: Hi Jan, Honestly, I think this will be counterproductive. It will only give companies an excuse to neglect OpenGL support further or to drop it completely (You can use the emulation!). The latter would be disastrous for all non-Microsoft platforms. Since the

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-24 Thread Cory Riddell
J.P. Delport wrote: What always bothers me is the whole multiple window, multiple context thing. Correct me if I'm wrong, but I've always thought DirectX caters more for the single fullscreen 3D window case (games?). Is this not why CAD apps favour OpenGL? If DX can't do multiple

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-24 Thread J.P. Delport
Hi, Cory Riddell wrote: J.P. Delport wrote: What always bothers me is the whole multiple window, multiple context thing. Correct me if I'm wrong, but I've always thought DirectX caters more for the single fullscreen 3D window case (games?). Is this not why CAD apps favour OpenGL? If DX can't

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-24 Thread Paul Melis
Cory Riddell wrote: J.P. Delport wrote: What always bothers me is the whole multiple window, multiple context thing. Correct me if I'm wrong, but I've always thought DirectX caters more for the single fullscreen 3D window case (games?). Is this not why CAD apps favour OpenGL? If DX can't do

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-24 Thread Jean-Sébastien Guay
Hi J.P., What always bothers me is the whole multiple window, multiple context thing. Correct me if I'm wrong, but I've always thought DirectX caters more for the single fullscreen 3D window case (games?). Is this not why CAD apps favour OpenGL? If DX can't do multiple windows/contexts nicely

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-24 Thread Ulrich Hertlein
On 25/3/09 1:07 AM, Paul Melis wrote: graphics performance was on very expensive Unix workstations. These days, the best performing graphics cards are for Windows and they are relatively inexpensive. I think that's why some CAD packages are dropping OpenGL support (Autodesk- I'm looking at you).

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-23 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello, Jean-Sébastien Guay wrote: Hi all, ... Is there any interest in such a working group? I've never done driver development myself (apart from a little thing that would control an ADC and stepper motor through the parallel port back in the

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-23 Thread Cory Riddell
Jan Ciger wrote: I fail to see the benefits of such move - why to run OpenGL on top of Direct3D? Is there *any* usable hardware that has only D3D drivers and does not support OpenGL? Not to mention that you will be chasing moving targets - both D3D and the GPU APIs. There are video cards with

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-23 Thread Robert Osfield
Hi Jan, J-S et. al, On Mon, Mar 23, 2009 at 6:32 PM, Jan Ciger jan.ci...@gmail.com wrote: Honestly, I think this will be counterproductive. It will only give companies an excuse to neglect OpenGL support further or to drop it completely (You can use the emulation!). The latter would be

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-23 Thread Jean-Sébastien Guay
Hi Jan, Honestly, I think this will be counterproductive. It will only give companies an excuse to neglect OpenGL support further or to drop it completely (You can use the emulation!). The latter would be disastrous for all non-Microsoft platforms. Since the OpenGL over Direct3D layer will

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-23 Thread Paul Martz
-users] [Fwd: Mesa and gldirect] Hi Jan, Honestly, I think this will be counterproductive. It will only give companies an excuse to neglect OpenGL support further or to drop it completely (You can use the emulation!). The latter would be disastrous for all non-Microsoft platforms. Since

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-23 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Cory Riddell wrote: There are video cards with good D3D drivers and crappy OpenGL drivers. I can see why it might be nice to have the option of sitting on top of D3D. It's entirely possible that performance could be better going through an

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-23 Thread Dorosky, Christopher G
-users-boun...@lists.openscenegraph.org] On Behalf Of Paul Martz Sent: Monday, March 23, 2009 3:48 PM To: 'OpenSceneGraph Users' Subject: Re: [osg-users] [Fwd: Mesa and gldirect] There's a very simple answer to the ATI problem: don't buy ATI. Seriously, their poor OpenGL support has been well-known

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-23 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jean-Sébastien Guay wrote: Hi Jan, Honestly, I think this will be counterproductive. It will only give companies an excuse to neglect OpenGL support further or to drop it completely (You can use the emulation!). The latter would be disastrous

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-23 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Dorosky, Christopher G wrote: In situations where your customer has bought hardware for another primary use (try tens of thousands of laptops), ATI or even Intel wins out over Nvidia on cost it seems. Then we are stuck with integrated graphics,

Re: [osg-users] [Fwd: Mesa and gldirect]

2009-03-23 Thread Paul Martz
...@lists.openscenegraph.org] On Behalf Of Dorosky, Christopher G Sent: Monday, March 23, 2009 3:43 PM To: OpenSceneGraph Users Subject: Re: [osg-users] [Fwd: Mesa and gldirect] In situations where your customer has bought hardware for another primary use (try tens of thousands of laptops), ATI or even