Trunk build OK with MSVC 2012, at least for the plugins I am able to resolve
dependencies.
Regards,
-Fred
- Mail original -
De: Robert Osfield robert.osfi...@gmail.com
À: OpenSceneGraph Users osg-users@lists.openscenegraph.org
Envoyé: Vendredi 7 Septembre 2012 11:28:11
Objet:
Hi Robert,
With current trunk I had an error while compiling osg/Image.cpp for IOS
simulator / GLES2. Symbol GL_RGBA16 was missing. Adding #define GL_RGBA16
0x805B to Image header solves the problem. Image header file attached. Also
sending this post to submissions' forum.
Cheers,
Wojtek
Hi robert,
compiles fine for OS X, but breaks for IOS (GL ES 1.1) as GL_RGBA16 is
not defined.
Attached is a fix.
cheers,
Stephan
Am 07.09.12 11:28, schrieb Robert Osfield:
Hi All,
I plan to tag a developer release this afternoon, but before I do I'd
like some feedback from testing out in
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