Hi,
Both, api changed and some internal stuff too. But it's not so
different.
Cedric
On Wed, 2011-08-10 at 10:16 -0400, Jeremy Moles wrote:
On Wed, 2011-08-10 at 14:21 +0200, Cedric Pinson wrote:
Hi,
just to talk about the blender 2.5 exporter. The plugin is on github
https://github.com/cedricpinson/osgexport
I fixed a few things and optimized model. I setup unittest too.
Sadly the exporter does not support animation yet. It should come in a
near futur.
Woot! 2.5 is (IMO) the best version of Blender to date, so this is
awesome.
What are the complications with 2.5 and animation? Has the internal
animation mechanism been totally redesigned, or is it just getting at
the old data in a new Python interface?
if you want to report bug/improve it everything is on github.
Cheers,
Cedric
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Cedric Pinson
Provide OpenGL, WebGL and OpenSceneGraph services
+33 659 598 614 - cedric.pin...@plopbyte.com
http://plopbyte.com - http://osgjs.org - http://showwebgl.com
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