On 9/8/2010 10:26 AM, Jean-Sébastien Guay wrote:
Hi Todd,
Thanks for the suggestions. I just tried that, and unfortunately this
particular exception seems to occur *after* exit. It seems to be this
error:
Salut Jean-Sébastien,
thank you for your advice. I already had the line
Code:
osg::DisplaySettings::instance()-setMinimumNumStencilBits(1);
set as in osgoutline. Just to make sure, I disabled it to see that the line
does not make any difference...
Then I noticed how osgViewer::View feeds
While we are on the topic of the Outline class, I'm experiencing
something strange: My application crashes on exit with an unknown
exception if an osgFX::Outline node is in the scenegraph, but it
doesn't crash otherwise. I haven't been able to trace this, so I was
wondering if anyone else had
Hello Todd,
While we are on the topic of the Outline class, I'm experiencing
something strange: My application crashes on exit with an unknown
exception if an osgFX::Outline node is in the scenegraph, but it
doesn't crash otherwise. I haven't been able to trace this, so I was
wondering if
J-S,
Thanks for the reply. I will have to give that a try.
So far, this crash seems to be an odd one because the debugger doesn't
seem to catch it. All I get is this friendly message:
The exception unknown software exception (0xc0020001) occurred in the
application at location 0x7c812afb
Hi Todd,
So far, this crash seems to be an odd one because the debugger doesn't
seem to catch it. All I get is this friendly message:
The exception unknown software exception (0xc0020001) occurred in the
application at location 0x7c812afb
In Visual Studio, enable all exceptions by going to
On 9/8/2010 9:58 AM, Jean-Sébastien Guay wrote:
Hi Todd,
So far, this crash seems to be an odd one because the debugger doesn't
seem to catch it. All I get is this friendly message:
The exception unknown software exception (0xc0020001) occurred in the
application at location 0x7c812afb
In
Hi Todd,
Thanks for the suggestions. I just tried that, and unfortunately this
particular exception seems to occur *after* exit. It seems to be this
error:
http://social.msdn.microsoft.com/Forums/en-US/vblanguage/thread/afebacc2-65e6-43f8-b7aa-73bfd5ade11d
Anyway, thanks again. I'm pretty sure
Hi,
I am still facing an issue with this effect. I tried my model (a chair) with
osgoutline (2.9.8) and it looked just fine. I integrated the code of
osgoutline.cpp into my application and I integrated Outline* into my build
(still using 2.8.3).
Note the attached image. The first chair has no
Hello Florian,
Note the attached image. The first chair has no effect, the second chair has
the outline effect, and the third chair has the scribe effect. As you can see
with the middle chair, the legs seem to be working but then the seats polygon
lines get exposed? May this be an issue due
Hi Todd and Robert,
On 4/09/10 0:21 , Todd J. Furlong wrote:
I made a couple of changes to the osgFX::Outline class (SVN patch attached).
I had a
couple of issues with it that I was trying to resolve:
1. When an outline object was occluded by another object, the backfacing
wireframe was
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