Hi François,
There are basically 3 ways to go about this:
1. If you only have toll-booth nodes, then you can cheat and use the
`result.traffic_lights = true` flag on those nodes, and adjust the traffic
light penalty. This isn't perfect though, you'll probably want to remove
traffic light
Thank you for this input,
Understood the lack of dynamic costing in OSRM. I'll adapat my profile
Would it be preferable to lower the rate or the speed of specific way I
want to limit ? Maybe both ?
I'm not sure to be able to set a rate on a given node isn't it ?
This have to be necessarily
Hey François,
The only way to achieve this with OSRM would be to apply large penalties
to barriers/tolls. You'll have to pick a penalty value that's *just right*
- enough that 0 or 1 will be acceptable, but 2 would force the engine to
find another route.
Because OSRM doesn't have dynamic