Greetings.
I'm trying to download palm db from PalmOS emulator (POSE) to my desktop
(WinXP).
Is there any way to do it?
--
With best regards,
Dmytro Bogovych
http://www.quickoutliner.com
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Hey, Im kinda of a newb but in my application i want to access the bmp data.
The docs say BmGetBits does the job but it returns a void * value. What data
type am i supposed to cast this to? Thanks
its a void * because it isn't known if your bitmap is 16bit, 8bit, etc.
if you know it is 8bit,
Dmytro Bogovych wrote:
I'm trying to download palm db from PalmOS emulator (POSE) to my
desktop (WinXP).
Get and install some file utility like FileZ on the emulator.
Install HostFS so that you can mount a directory on your hard
drive as a VFS volume (like SD Card) under Palm OS on the
Hello,
do you see any possibility of using small fonts in the edit field on the
Clie 4 machines?
By looking into Clie SDK 5.0 it seems that the HR API does not influence
FldSetFont function that seems to be the only way to realize that.
Am I missing something? (Text drawing using small fonts
Hi.
Right click anyway in the emulator. Choose Export Database/File.
On Sat, 20 Nov 2004 13:33:46 +0200, Dmytro Bogovych
[EMAIL PROTECTED] wrote:
Greetings.
I'm trying to download palm db from PalmOS emulator (POSE) to my desktop
(WinXP).
Is there any way to do it?
--
With best
On Sat, 20 Nov 2004 14:20:58 +, Cookieteam [EMAIL PROTECTED]
wrote:
Hi.
Right click anyway in the emulator. Choose Export Database/File.
Thank you!
--
With best regards,
Dmytro Bogovych
http://www.quickoutliner.com
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For information on using the Palm Developer Forums, or to unsubscribe,
On Sat, 20 Nov 2004 07:25:59 -0600, Logan Shaw [EMAIL PROTECTED]
wrote:
Dmytro Bogovych wrote:
I'm trying to download palm db from PalmOS emulator (POSE) to my
desktop (WinXP).
Get and install some file utility like FileZ on the emulator.
Install HostFS so that you can mount a directory on
In case I was not clear with my questions,
1) Why is FrmCloseAllForms() needed? It seems like the OS should close the
forms automatically and if not the call should be in the samples.
2) One way it seems to me to get around these two memory leaks would be to
detect if the menu is up, such as
Hi all,
I want to write a program which replace the builtin security. Every time you
turn your Palm device on, my program will be launched and user must enter the
password. (It is similar with login screen of Windows)
Do you have document or sample code showing how to replace the builtin
At 09:33 AM 11/20/2004, you wrote:
In case I was not clear with my questions,
1) Why is FrmCloseAllForms() needed? It seems like the OS should close the
forms automatically and if not the call should be in the samples.
This is a bug in the samples. I know a version of the Palm OS app
stationery
Thank you for the information on the missing function call in the earlier
versions of CW. I started with an earlier version and guess I just noticed it.
I actually had not touched it for a while partly because of being out of the
country on business.
Concerning the menus . . . the ONLY thing I
I'm using the Eclipse / Palm OS Developers Workbench and (it seems)
having trouble just getting the (unedited except for CREATOR-ID)
AppMain.c to compile to an executable.
Can someone help me decipher the cause for the following errored
compilation output and a way to resolve it?
make all
At 01:37 PM 11/20/2004, you wrote:
I'm using the Eclipse / Palm OS Developers Workbench and (it seems) having
trouble just getting the (unedited except for CREATOR-ID) AppMain.c to
compile to an executable.
Can someone help me decipher the cause for the following errored
compilation output and
I just had a thought and tried it out . . .
1) Start Emulator.exe (I have the newest one)
2) Create a new session with palmos33-en-v.rom, Palm Vx, Standard-English, and
8192K.
3) Hit the Home button
4) Start the Address app.
5) Hit the Menu button to bring up the menu.
6) Hit the Home button
7)
I wish I could edit my previous posting rather than create another. Oh well, I
can create.
If this is not my problem, which it does not seem to be (but I could be wrong),
what suggestions would you have to get around this problem so that I can do
Gremlin testing and still have it check for
At 04:24 PM 11/20/2004, you wrote:
I wish I could edit my previous posting rather than create another. Oh
well, I can create.
If this is not my problem, which it does not seem to be (but I could be
wrong), what suggestions would you have to get around this problem so that
I can do Gremlin
In addition to what was said, you probably will want to get the old handle and
delete it before you set the new handle (do not delete). It will automatically
be deleted when the form closes unless you want to do it yourself and set it to
NULL so the system does not delete it.
--
For
On Nov 20, 2004, at 2:48 PM, Ben Combee wrote:
At 04:24 PM 11/20/2004, you wrote:
I wish I could edit my previous posting rather than create another.
Oh well, I can create.
If this is not my problem, which it does not seem to be (but I could
be wrong), what suggestions would you have to get
Thank you very much for your helps (the information). I believe in creating
very clean code, but will have to ignore this since I have not proven it is not
me. Thank you again.
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Okay here's an easy one - what am I doing wrong?
Coord xSize, ySize;
(...)
BmpGetDimensions (pzBitmap, xSize, ySize, NULL);
(...)
if (xSize 1) {
// what's up with sizeless bmp?
}
I keep expecting xSize to be, oh I dunno' say, a
*positive number* ?
Errm? %P
=
Gary
I know you have to type cast the value to something. But in ur example when
u make it return UInt8. What does this value represent, a pixel? If so what
pixel and how do u control what pixel data is returned. Also do u change the
color value of the pixel in rgb format? Can someone please show me an
geoff wrote:
I know you have to type cast the value to something. But in ur example when
u make it return UInt8. What does this value represent, a pixel?
It represents a byte. The format of the data depends on which type
of bitmap you have. It is different for 1-bit, 2-bit, 4-bit, 8-bit,
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