Re: Icons and Bitmaps

2007-10-12 Thread Lionscribe
JSeb wrote: >I felt it would be more elegant to be at least able to specify its position in >the resource file Well, you can put a gadget in the resource, and then draw the icon it the gadget's bounds. If you wnt more fun, make it an extended gadget. Lionscribe -- For information on using the A

Re: Icons and Bitmaps

2007-10-12 Thread JSeb
I agree with Phreak: as I wrote in the original post, there is no way I will including TWICE the same .BMP in my resources (maybe I'm not so radical anymore). I now expect that the only remaining solution is to do the "conversion" from icon to bitmap programmatically. That I was able to do (fin

Re: Icons and Bitmaps

2007-10-12 Thread Phreak OnALeash
Hi, Personally, including a file twice in a resource is less elegant than doing it programatically... At least it takes less memory that way :-) It also leads to better looking resource files. ~Ryan On 10/12/07, Ben Combee <[EMAIL PROTECTED]> wrote: > > Yes, but just duplicate the bitmap if it

Re: Icons and Bitmaps

2007-10-12 Thread Ben Combee
Yes, but just duplicate the bitmap if it's not too large, including it twice in your file. On 10/12/07, JSeb <[EMAIL PROTECTED]> wrote: > Okay, but when I use > >CtlSetGraphics(pMyGraphicButton, kMY_BMP, NULL); > > it works fine (kMY_BMP is the resource ID of some bitmap). But if I use > inst

Re: Icons and Bitmaps

2007-10-12 Thread JSeb
Okay, but when I use CtlSetGraphics(pMyGraphicButton, kMY_BMP, NULL); it works fine (kMY_BMP is the resource ID of some bitmap). But if I use instead kMY_ICON, the resource ID for my application icon (1000), it doesn't work --- nor did I expect it to. I don't get my icon in the graphical but

Re: Icons and Bitmaps

2007-10-11 Thread Ben Combee
On 10/11/07, JSeb <[EMAIL PROTECTED]> wrote: > Maybe I'm missing something, but it seems CtlSetGraphics accepts only Tbmp > resources. I cannot put an icon (tAIB) resource in there... Icon and bitmap resources are the same thing in Palm OS, they just have different resource types. -- For inform

Re: Icons and Bitmaps

2007-10-11 Thread JSeb
Thanks for the help. I like the idea. Maybe I'm missing something, but it seems CtlSetGraphics accepts only Tbmp resources. I cannot put an icon (tAIB) resource in there... Thanks! -- For information on using the ACCESS Developer Forums, or to unsubscribe, please see http://www.access-company

Re: Icons and Bitmaps

2007-10-11 Thread Miro Pomsar
Just put there a disabled graphical button with no frame and call CtlSetGraphics(). If you want to display a BitmapPtr the only way is to "do it yourself" :) Regards, Miro JSeb wrote: Hi, newbie here. I want to display the application icon on my "about" form. Wait! Read on! I'm not _that_

Icons and Bitmaps

2007-10-10 Thread JSeb
Hi, newbie here. I want to display the application icon on my "about" form. Wait! Read on! I'm not _that_ a newbie! I am able to do that programmatically: find the application icon's handler, get a pointer to a bitmap from that, and WinDrawBitmap the bitmap (I don't have the code handy, so you

Color Icons and Bitmaps with the new Constructor

2000-03-15 Thread DeAnna Davidson
Alright, I have tried and tried but the New Constructor will not let be build multibit icons with more than 4 bit color. The 8-bit selection on the menu is greyed out. Also I can color Bitmaps but when I run the application they still show up black and white. I am using 3.5 and the color emulato