Re: [pcre-dev] PCRE GPU offload

2013-02-12 Thread Roman Vasilyev
This is exactly what I found J Want to ask, does exist something like in openssl, engine feature in PCRE? To have something like engine OpenCL or engine JIT. And extra question, does libpcre have plans, to put this feature in the library? From: Roman Vasilyev

Re: [pcre-dev] PCRE GPU offload

2013-02-12 Thread Zoltán Herczeg
Sorry, understood. So main idea, that OpenCl not fits PCRE let's call it string stream? Yes. If your input is let's say 1 Mbyte, and you search /abc/, and it is found in the first 100 bytes, running the same kernel on the remaining 1 million - 100 starting positions is a waste of time. I am

Re: [pcre-dev] PCRE GPU offload

2013-02-12 Thread Zoltán Herczeg
Now I'm completely clear where is the problem. But seems like OpenCL doing it same way as OpenSSL makes AES en/decryption. It uses 16byte blocks for operation, just you know you using full 16 or just part of it. And in case of texture size, you can create smaller texture size and upload

[pcre-dev] [Bug 1336] Universal Character Name escape code

2013-02-12 Thread Zoltan Herczeg
--- You are receiving this mail because: --- You are on the CC list for the bug. http://bugs.exim.org/show_bug.cgi?id=1336 Zoltan Herczeg hzmes...@freemail.hu changed: What|Removed |Added