Re: [PD] bang when phasor~ reaches 1

2006-12-02 Thread Frank Barknecht
Hallo, padawan12 hat gesagt: // padawan12 wrote: I guess just because they drift off. Or at least you cant be sure of keeping them together. Sometimes you want a whole bunch of things to all happen synchronously, to all happen in the same phase every time. An example is the paf~

Re: [PD] Setting latency or buffer size in Gem

2006-12-02 Thread Roman Haefeli
On Sat, 2006-12-02 at 13:21 +0100, Frank Barknecht wrote: Also I don't see how it could solve the problem of two different latencies, if the audio-Pd's latency is set high while the Gem-Pd's graphical latency is still the standard one. if separating gem- and audio-part in two instances of

[PD] space efficiency

2006-12-02 Thread padawan12
A question has come up on the forum which has me scratching my head. Once again, the differences between abstractions and subpatches... In a nutshell, is Pd reenterant? In using an abstraction, is the code loaded only once and used in all instances? Or, in other words, is it more space

Re: [PD] Gem: can't load library

2006-12-02 Thread marius schebella
Georg Holzmann wrote: Hallo! i never heard about, so you may explain about gem debian packages and where i can find it... thanks for help. gruss joh apt-get install gem @georg holzmann: do you need a special repository to make apt find that? in debian not - I don't know how it is

Re: [PD] bang when phasor~ reaches 1

2006-12-02 Thread hard off
well i ended up doing a metro and vline~ job. this patch is still unfinished, but it's working enough that i could take a rest from patching and have a mess round with it today. i posted the workign draft on the forum: http://puredata.hurleur.com/viewtopic.php?pid=2494#p2494

Re: [PD] bang when phasor~ reaches 1

2006-12-02 Thread Frank Barknecht
Hallo, padawan12 hat gesagt: // padawan12 wrote: Is it just me though or is [expr ] really slow? I try to avoid it because almost every patch that uses [expr] on my machine runs about 50% slower than the equivilent arithmetic using atomic ops. Attached is a simple benchmark patch, which

Re: [PD] space efficiency

2006-12-02 Thread Mathieu Bouchard
On Sun, 3 Dec 2006, padawan12 wrote: In a nutshell, is Pd reenterant? In using an abstraction, is the code loaded only once and used in all instances? Or, in other words, is it more space efficient to use abstractions? No, it's more space-efficient to use abstractions, it's just

Re: [PD] Gem: can't load library

2006-12-02 Thread Johannes Krause
yo list, i was installing gem and libmpeg1, but i still got this problem when starting pd, the pd window shows now: /dev/dsp (read/write): Device or resource busy (now will try write-only...) /dev/dsp (writeonly): Device or resource busy /usr/local/pd/lib/pd/extra/Gem.pd_linux:

Re: [PD] bang when phasor~ reaches 1

2006-12-02 Thread Frank Barknecht
Hallo, padawan12 hat gesagt: // padawan12 wrote: Cool! We've discovered something very wrong. Maybe not, read on. Here I get number bcalcecalcbcplxecplx 4 70 80 110

[PD] compiled comport osx?

2006-12-02 Thread eva sjuve
Did someone compile the new comport object for osx yet? Is there a link to it? -eva ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list

Re: [PD] bangtris

2006-12-02 Thread Federico
marius schebella ha scritto: Hi, I made a tetris like game with pd and called it bangtris. maybe you will like it. but it is version 0.1! http://parasitaere-kapazitaeten.net/Pd/bangtris.tar feel free to send comments or bugreports. marius. ___

Re: [PD] Re: new HID

2006-12-02 Thread Hans-Christoph Steiner
[hidin] is included in the Pd-extended nightly builds. Work has just started on [hidio], which is the next generation of [hid] It will support Windows. No release date yet, we are working on it. .hc On Dec 1, 2006, at 10:26 AM, oliver wrote: hi, list sorry if this has been asked

Re: [PD] OT: Blip Festival

2006-12-02 Thread Hans-Christoph Steiner
I just got to throw in that Paris did some really nice visuals. It was a video game music festival, and the graphics fit in well with that aesthetic. They started out slowly and quite simple, but then new layers would fold in, building up more intricate behaviors. Then there was

Re: [PD] bangtris

2006-12-02 Thread Hans-Christoph Steiner
On Dec 2, 2006, at 4:59 PM, Federico wrote: marius schebella ha scritto: Hi, I made a tetris like game with pd and called it bangtris. maybe you will like it. but it is version 0.1! http://parasitaere-kapazitaeten.net/Pd/bangtris.tar feel free to send comments or bugreports. marius.

Re: [PD] DesireData CVS

2006-12-02 Thread Hans-Christoph Steiner
You mention before that DD will be 99% compatible with Pd. I am wondering what the 1% that is incompatible. It would be good to know what the differences will be. .hc On Dec 1, 2006, at 2:52 PM, Mathieu Bouchard wrote: just to say that the DesireData CVS is back to being its own

Re: [PD] compiled comport osx?

2006-12-02 Thread eva sjuve
thanks! Hans-Christoph Steiner wrote: Its in the Pd-extended builds, either the test build: http://at.or.at/hans/pd/installers.html or a nightly build: http://autobuild.puredata.info .hc On Dec 2, 2006, at 3:38 PM, eva sjuve wrote: Did someone compile the new comport object for osx yet?

Re: [PD] DesireData CVS

2006-12-02 Thread Mathieu Bouchard
On Sat, 2 Dec 2006, Hans-Christoph Steiner wrote: You mention before that DD will be 99% compatible with Pd. I am wondering what the 1% that is incompatible. It would be good to know what the differences will be. The percentages are very debatable. Data structure renderers are currently

Re: [PD] pidip error: undefined symbol: theora_clear

2006-12-02 Thread Yves Degoyon
Igor Medeiros wrote: i was installing pidip from cvs and got this error msg starting pd: /usr/local/lib/pd/extra/pidip.pd_linux: /usr/local/lib/pd/extra/pidip.pd_linux: undefined symbol: theora_clear pidip: can't load library any help? i'm using libtheora-1.0alpha7-i486-1 from slackware cd.

Re: [PD] desiredata knows how to handle a crash

2006-12-02 Thread carmen
On Sat Dec 02, 2006 at 07:42:15PM -0500, Mathieu Bouchard wrote: Tired of all pd windows just disappearing suddenly, without explanation? Look at this: http://artengine.ca/desiredata/gallery/oops.png And then, after you click Oops, you can still select all objects in your patch,

Re: [PD] pidip error: undefined symbol: theora_clear

2006-12-02 Thread Yves Degoyon
okay, maybe it got incompatible with libtheora now, all's drifting you know? i might check it if i have the time... ( but working really tires me and i think i'll turn to crime ) who's got the line? suerte, sevy Igor Medeiros wrote: or is there a libtheora-dev package for slackware? am i