Re: [PD] [ot][hardware] mini-itx

2007-07-06 Thread David Merrill
http://audiopint.org/ Basically, I've had it with laptop performances, where the interface just drags the performer into his/her own little world behind the screen. I know I'm not alone in this. I've been using my analog synth more and more lately, with the laptop on stage just as an auxiliary

Re: [PD] unposting text from the console.

2007-07-06 Thread Steffen
On 30/06/2007, at 19.29, Mathieu Bouchard wrote: If DD is a size, I wonder how big the PD size is. fyi, http://en.wikipedia.org/wiki/Brassiere_measurements http://www.ugcs.caltech.edu/~cat/bra.html ___ PD-list@iem.at mailing list UNSUBSCRIBE and

Re: [PD] nogui mode WAS: Re: debian/ubuntu package for

2007-07-06 Thread Chris McCormick
On Thu, Jul 05, 2007 at 10:59:47PM -0400, Mathieu Bouchard wrote: Now, what about putting each object class of pd in a different package? I am assuming you mean a different package for each [osc~] [cos] [+] etc. This would give the user a lot more choice, modularity is flexibility. But it

Re: [PD] time stretching with pd

2007-07-06 Thread Derek Holzer
Besides the FFT-based one in the PD docs which Roman mentioned, you could use granular synthesis for timestretching. This is the way it is done in Live, for example. My ParticleChamber abstraction might be a starting place, or Frank Barknecht's synchgrain external.

Re: [PD] nogui mode WAS: Re: debian/ubuntu package for

2007-07-06 Thread Frank Barknecht
Hallo, Roman Haefeli hat gesagt: // Roman Haefeli wrote: i personally would enjoy separate packages for pd and pd-gui, but i most often compile pd myself, so either way wouldn't harm me much. however, i suppose everyone could live with either way. I guess, 98 percent of the users of Pd use

Re: [PD] nogui mode WAS: Re: debian/ubuntu package for

2007-07-06 Thread Thomas Mayer
Frank Barknecht wrote: I guess, 98 percent of the users of Pd use both the pd-gui and the Pd main binary. Forcing them to install two instead of one package to me doesn't look practical. To satisfy the other two percent, a better solution IMO would be to make a pd-nogui patckage, that

Re: [PD] nogui mode WAS: Re: debian/ubuntu package for

2007-07-06 Thread Mathieu Bouchard
On Fri, 6 Jul 2007, Chris McCormick wrote: On Thu, Jul 05, 2007 at 10:59:47PM -0400, Mathieu Bouchard wrote: Now, what about putting each object class of pd in a different package? I am assuming you mean a different package for each [osc~] [cos] [+] etc. That's what I mean. This would

Re: [PD] nogui mode WAS: Re: debian/ubuntu package for

2007-07-06 Thread Frank Barknecht
Hallo, Thomas Mayer hat gesagt: // Thomas Mayer wrote: Frank Barknecht wrote: To satisfy the other two percent, a better solution IMO would be to make a pd-nogui patckage, that would conflict with the normal Pd package, so that only one can be installed. This has predecessors in the

Re: [PD] pdmtl abstractions questions and comments

2007-07-06 Thread Mathieu Bouchard
On Thu, 5 Jul 2007, Alexandre Quessy wrote: When inside an abstraction, let says foo/bar.pd, if you want to use an external that is named [bar], Pd complains : error: bar: can't load abstraction within itself bar ... couldn't create This happens only when [bar] is not the name of an

Re: [PD] GEM: multitexturing in GEM

2007-07-06 Thread cyrille henry
hello, chris clepper a écrit : I managed to take a look at GLSL and multi-texturing for a few minutes. Here's what I found: 1) ARB_fragment works exactly as expected with multiple texture units in GEM 2) GLSL does not work with the same GL setup commands in GEM 3) Apple's ShaderBuilder

Re: [PD] unposting text from the console.

2007-07-06 Thread Mathieu Bouchard
On Fri, 6 Jul 2007, Steffen wrote: On 30/06/2007, at 19.29, Mathieu Bouchard wrote: If DD is a size, I wonder how big the PD size is. fyi, http://en.wikipedia.org/wiki/Brassiere_measurements http://www.ugcs.caltech.edu/~cat/bra.html Well that was a joke. What's much less of a joke is that

Re: [PD] unposting text from the console.

2007-07-06 Thread Miller Puckette
I recommend in French to call it, dP, in order to avoid confusion... cheers Miller On Fri, Jul 06, 2007 at 12:27:03PM -0400, Mathieu Bouchard wrote: On Fri, 6 Jul 2007, Steffen wrote: On 30/06/2007, at 19.29, Mathieu Bouchard wrote: If DD is a size, I wonder how big the PD size is. fyi,

Re: [PD] Sending Data form Max/Msp to PD via upd

2007-07-06 Thread alexandre r. decoupigny
thanks a lot to y'all .. hopefully i will get some time to test all this on monday tuesday.. will be on my way to berlin sunday night.. let's see if i can talk the lead artist into using the externals..sounds like the most straight forward way.. thanks for showing me the downloads michal..

Re: [PD] purge list of redundant numbers

2007-07-06 Thread Nicolas Montgermont
Hello, This seems to work but the order is broken. I haven't test all the possibilities. Hope that helps +n mark edward grimm a écrit : hello. ...just looking for a way to purge a list of redundancy such that if i have in my list: 54 63 54 76 63 89 71 93 89 i could take out (1) 54, 63,

Re: [PD] purge list of redundant numbers

2007-07-06 Thread Frank Barknecht
Hallo, mark edward grimm hat gesagt: // mark edward grimm wrote: ...just looking for a way to purge a list of redundancy such that if i have in my list: 54 63 54 76 63 89 71 93 89 i could take out (1) 54, 63, and 89 to get the list: 54 63 76 89 71 93 i was looking at franks

[PD] py/pyext and Python 2.5 was Re: py compile error

2007-07-06 Thread Thomas Grill
Hey all, thank you all for your reports. I just updated py/pyext in cvs and i hope i fixed it in a way that i didn't break compatibility for older Python versions. Please let me know if there are any further troubles. greetings, Thomas Jamie Bullock schrieb: Hi Thomas, The build falls over

Re: [PD] GEM: multitexturing in GEM

2007-07-06 Thread Kyle Klipowicz
Yes, please do ask the Jitter devs about this. There does not seem to be too much overlap between Gem and Jitter (at least from what is visible on Pd-list), so your 'lubrication' for their interaction would be appreciated. ~Kyle On 7/6/07, vade [EMAIL PROTECTED] wrote: Chris, thanks very much

Re: [PD] purge list of redundant numbers

2007-07-06 Thread mark edward grimm
maybe I'll make one tomorrow involving [list-find] and [list-filter] yeah that would be wicked cool! thanks to nicolas and thomas for there examples too... ill check em out.. cheers m --- Frank Barknecht [EMAIL PROTECTED] wrote: Hallo, mark edward grimm hat gesagt: // mark edward grimm

Re: [PD] [GEM] Problems with homer.avi and anim-1.mov on thesimplest patch

2007-07-06 Thread Javier García
Hi, Derek Holzer wrote: What platform? Which PD version? Extended? Self-compiled? Sorry... Ubuntu Edgy/Intel Pd version 0.39.2-extended-test7 I attach the patch again. br. Javi From: Derek Holzer [EMAIL PROTECTED] To: Javier García [EMAIL PROTECTED] CC: PD-list@iem.at Subject: Re: [PD]

Re: [PD] GEM: multitexturing in GEM

2007-07-06 Thread vade
Er. Im not sure I like the term 'lubrication' for this particular type of transaction. :) Although I am used to getting fucked by graphics environments. *cough*. Im still curious what Chris has to say however. On Jul 6, 2007, at 6:07 PM, Kyle Klipowicz wrote: Yes, please do ask the Jitter

Re: [PD] Problem with Arduino rev C USB and Pd under OSX 10.4.8

2007-07-06 Thread Hans-Christoph Steiner
You need to use the release candidate version, it has a lot of required fixes: http://at.or.at/hans/pd/installers.html .hc On Jul 5, 2007, at 10:22 AM, Rodrigo Cadiz wrote: Hi, I'm getting the following errors when testing pduino-0.3.1 under OSX. I'm trying to open the file called

Re: [PD] GEM: glsl

2007-07-06 Thread Cypod
Glad I finally got some time to start hacking on this stuff. Texturing and model deformation in the same [glsl_program] //vert uniform float time; void main(void) { // gl_FrontColor = gl_Color; gl_TexCoord[0] = gl_MultiTexCoord0; vec4 v = vec4(gl_Vertex); v.z = v.z * sin(5.0*v.x + time*0.1);

Re: [PD] purge list of redundant numbers

2007-07-06 Thread Thomas O Fredericks
This solution uses coll (from the cyclone library). It works with floats and symbols (you could even count the repetitions with a few changes). Tom On 7/6/07, Nicolas Montgermont [EMAIL PROTECTED] wrote: Hello, This seems to work but the order is broken. I haven't test all the possibilities.