Le vendredi 31 août 2007 à 08:57 +, Jan Thoben a écrit :
Is there any other way to enable the Intel chip to perform openGL
FSAA? [alias $1( for [text2d] works with the chip!
As far as I know, Intel graphics dont support OpenGL, which is required
for Gem to function.
++
O.
As far as I know, Intel graphics dont support OpenGL, which is required
for Gem to function.
Can't be, hopefully. Intel is one of few, I think even the only one, who
provides open sourced drivers for Linux which also supports hardware
accelerated 3D through OpenGL and there is a similar
Hi Julius,
I think that seq isn??t getting shadowed (the patc's directory is always
searched first) but rather, that once an extern is loaded of a certain name,
Pd no longer searches for abstractions of the same name. It's as if you tried
to name an abstraction float or something -- C objects,
There should be some way in Pd to throw out objects by name... I'm still
trying
to figure out how to deal with name conflicts so that nobody ever gets
burned :)
In a way it might be nice to have some concept of namespaces, such
that objects can be referred to simply by name, or alternatively
Hi Malte,
that's right, Intel GMA 950 provides some API support (including openGL 1.4).
GEM runs without any problems.
It's still strange that I can't enable GL_Multisampling or any kind of smoothing
in GEM on the Macbook --- and anti-aliasing with [text2d] works.
Anyone knows if there's
Either the Intel GPU doesn't support FSAA at all or turning it on reverts to
software rendering. The former is possible since the GPU has so little
power to begin with. GEM doesn't support software rendering on OSX and
there is a chance that something fails silently and then goes back to
On Thu, 30 Aug 2007, Alexandre Castonguay wrote:
A couple questions I had relates to timing : how often and what is the
best time of the year to hold a convention?
It depends: remember that a year ago, some on the ctee assumed that it
would be held at the end of september 2007, as a direct
This is addressed in the Pd-extended distribution. Every library is
compiled so that each class is compiled as it's own file (i.e.
[counter] = counter.pd_linux) instead of having multiple classes in
one file.
Functional namespaces already exist in Pd. This feature is used
extensively
[polygon_smooth] doesn't work either.
mmh.., does a software rendering fallback make sense for 3d?
is this supported by gem on linux? maybe it's worth a try with the same hardware
but a different platform... it's really disappointing that you can't replace
the chipset..
Date: Sat, 1 Sep 2007
hi
after a succesfull flext install i tried to get up the pyext
with this config.txt
# what is the base prefix of the Python installation?
PYTHONPREFIX=/usr/include/python2.5
# which Python version do you want to compile against?
PYTHONVERSION=2.5
# uncomment if numarray support should be
This might be abit late reply, I just got finally online through my
neighbour's open wi-fi. Thanks to all who made this wonderful
convention possible, I had great time during the convention and it
was nice to meet you all face to face. hope to see you next time as
well.
koray.
Hi Roman
Thanks, I will try with [readsf~]
best
berio
Roman Haefeli escribió:
hi berio
assuming you are talking about audio tracks, it depends on what you are
planning to do.
if you want to play several tracks synchronously, i'd create one big
multitrack wavefile, that is played by one
On Sat, 1 Sep 2007, olsen wolf wrote:
# what is the base prefix of the Python installation?
PYTHONPREFIX=/usr/include/python2.5
This should be just /usr because
g++ -c -msse -mfpmath=sse -ffast-math -DNDEBUG -O3 -pthread -fPIC
-DPY_EXPORTS -DFLEXT_THREADS -DFLEXT_SYS=2
Hey all,
I finally posted my handful of pictures/movies:
http://pics.at.or.at/pics/2007-08-24_pd_convention/
http://pics.at.or.at/pics/2007-08-25_pd_convention/
And my website is even working!
.hc
On Sep 1, 2007, at 3:52 PM, Koray Tahiroglu wrote:
This might be abit late reply, I just
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