Here you can download the recompiled version of ScenePlayer including
some additional externals (see README.txt for the list), together with a
simple example of communication between a computer and a mobile phone.
http://www.csc.kth.se/~dubus/Android/NetTest.zip
In this example, the phone
Hi Orm and Bérenger,
I'm sorry to report that I tried several things but couldn't get libpd
to receive broadcast UDP packets on Android. I tried adding some
WiFi/network/multicast permissions to the apk, and also used
WifiManager.MulticastLock to acquire the multicast lock, but these
changes
Hi Chris,
just as a note: I've got it working in one direction (from phone to
computer), but only with a metro object scheduling events. When I
touch a bang object on the mobile to send a single message, this
message arrives *many* times on the remote computer and pddroidparty
crashes. The phone
Hi Orm,
On 02/29/2012 07:41 PM, Orm Finnendahl wrote:
Does anybody know about this issue or has anybody successfully
established netconnections between pddroidparty and another computer
and could give some advice?
I would love to have this working for [netro] and I think I might have a
fix.
Hi
in my experience, I managed to send data from Droidparty to my computer but
not the other way around, using the netro object by Chris.
you can check the netro object that uses netsend and netreceives :
http://code.google.com/p/pd-netro/
actually i also tried it on an iphone with rjdj and I
On 2/29/12 12:58 PM, berenger recoules wrote:
Hi
in my experience, I managed to send data from Droidparty to my
computer but not the other way around, using the netro object by Chris.
you can check the netro object that uses netsend and netreceives :
http://code.google.com/p/pd-netro/