Re: [PD] sssad slowness

2008-07-25 Thread Enrique Erne
Frank Barknecht wrote: Hallo, Enrique Erne hat gesagt: // Enrique Erne wrote: additionally i created a new [sssad key] "on the fly". this one has now thanks to the original method (of singleton) no initial first setting. ...but if created "on the fly" it does not have the correct content. -->b

[PD] Sync phasor to block, or object sending block number?

2008-07-25 Thread Ico Doornekamp
Hello, I'm looking for an object that sends outs a ramp and starts over from zero every audio block; is such a thing available or can it be constructed using other objects ? I'm not able to get this tight timing mixing messages and audio, especially on larger block sizes. Thanks -- :wq ^X^Cy^K

[PD] midi clock receive/transmit

2008-07-25 Thread David Schaffer
Hi guys, Can anyone tell me how I can send/receive midi clock information from/to hardware devices? I want to display in pd the tempo used by my drum machine. Thanks a lot. Ps: I'm on win XP http://www.flickr.com/photos/schafferdavid/ http://audioblog.arteradio.com/David_Schaffer/___

Re: [PD] Sync phasor to block, or object sending block number?

2008-07-25 Thread Ico Doornekamp
* On 2008-07-25 Roman Haefeli <[EMAIL PROTECTED]> wrote : > On Fri, 2008-07-25 at 10:16 +0200, Ico Doornekamp wrote: > > Hello, > > > > I'm looking for an object that sends outs a ramp and starts over from > > zero every audio block; is such a thing available or can it be > > constructed using

Re: [PD] Sync phasor to block, or object sending block number?

2008-07-25 Thread Roman Haefeli
On Fri, 2008-07-25 at 10:16 +0200, Ico Doornekamp wrote: > Hello, > > I'm looking for an object that sends outs a ramp and starts over from > zero every audio block; is such a thing available or can it be > constructed using other objects ? I'm not able to get this tight timing > mixing messages a

[PD] GEM and GeForce4 MX 64mb

2008-07-25 Thread smills
hi I thought i would give GEM a go last night and it seems really cool...probably an understatement! :) One thing, i set the antialiasing on with [FSAA 4( and it works, except that the top left quarter of the gemwin is all glitchy - literally like a square portion of garbled looking mess with pol

[PD] [PD-announce] Call for projects - make art 2008 - EXTENDED DEADLINE

2008-07-25 Thread propaganda
Hey! sorry for >< please >> phew... summer is hot... EXTENDED DEADLINE! :) 8th of August -- (french version below) -- _ __ _ _ ___|_| | |__| | _||_ | |_|_| | _| | _|__|_ | | || | | |___

Re: [PD] GEM and GeForce4 MX 64mb

2008-07-25 Thread chris clepper
4x AA is a lot to ask of a Geforce4 card. Often a glitch like you describe is a hardware problem triggered by heat. Try 2x AA. On Fri, Jul 25, 2008 at 5:39 AM, <[EMAIL PROTECTED]> wrote: > hi > > I thought i would give GEM a go last night and it seems really > cool...probably an understatement!

Re: [PD] new luagl

2008-07-25 Thread marius schebella
when I compiled the new pdlua version, the make process grabed the sources from http://www.lua.org/ftp/ and built a static lua library (which I don't think includes any opengl functionality). the gl packet I am using comes from http://www.algonet.se/~afb/lua and contains a binary called luagl (a

Re: [PD] new luagl

2008-07-25 Thread marius schebella
marius schebella wrote: > when I compiled the new pdlua version, the make process grabed the > sources from http://www.lua.org/ftp/ and built a static lua library > (which I don't think includes any opengl functionality). > the gl packet I am using comes from http://www.algonet.se/~afb/lua and >

Re: [PD] new luagl

2008-07-25 Thread Claude Heiland-Allen
marius schebella wrote: > marius schebella wrote: >> when I compiled the new pdlua version, the make process grabed the >> sources from http://www.lua.org/ftp/ and built a static lua library >> (which I don't think includes any opengl functionality). True, no opengl stuff in Lua, have to get an

Re: [PD] new luagl

2008-07-25 Thread marius schebella
Claude Heiland-Allen wrote: > marius schebella wrote: >> marius schebella wrote: >>> when I compiled the new pdlua version, the make process grabed the >>> sources from http://www.lua.org/ftp/ and built a static lua library >>> (which I don't think includes any opengl functionality). > > True, n

Re: [PD] midi clock receive/transmit

2008-07-25 Thread mami music
Hi david I made this patch along time ago to send midi clock to a drum machine. Worked fine, but have not reviewed it since. The secret is in sending the correct midi start and midi stop messages. also the relatoin between the frames and the bpm. Nthing special really. I have not had the time to

Re: [PD] GEM and GeForce4 MX 64mb

2008-07-25 Thread smills
Hi Chris Yeah I tried FSAA 1 and it still happens, only slightly less so. Guess it must be the age of the card. I can work fine on FSAA 0 so I'll have to transfer to a more beefy machine to render it. Its strange that it only affects a portion of the gem window, why might that be? thanks again

[PD] [PD-announce] some works done with pd

2008-07-25 Thread cyrille henry
hello, for those which are interested, here is some work that i recently made with pd/Gem : http://drpichon.free.fr/ch/article.php?id_article=88 http://drpichon.free.fr/ch/article.php?id_article=80 http://drpichon.free.fr/ch/article.php?id_article=76 http://drpichon.free.fr/ch/article.php?id_

Re: [PD] sssad slowness

2008-07-25 Thread Frank Barknecht
Hallo, thanks for your effort. Enrique Erne hat gesagt: // Enrique Erne wrote: > i had an idea about that. in the last version every sssad instance > stores the content. this was not on purpose but it could be used to do a > check on the event of saving. the loadband event is now exchanged and

Re: [PD] new luagl

2008-07-25 Thread marius schebella
> Thomas Grill wrote: >> Hi Marius, >> which version of "luagl" are you referring to? >> >> I have the following here (version 1.01): >> * LuaGL - an OpenGL binding for Lua >> * 2003-2004(c) Fabio Guerra, Cleyde Marlyse >> * www.luagl.sourceforge.net >> >> as it's designed by default, lua scrip

Re: [PD] new luagl

2008-07-25 Thread Frank Barknecht
Hallo, marius schebella hat gesagt: // marius schebella wrote: > thanks for the reply, I am confident to get it working, hoping, that it > will not take too long. a short note here: > > error: lua: error loading `msgltest1': > [string "msgltest1"]:1: module 'opengl' not found: > no field p

Re: [PD] [PD-announce] some works done with pd

2008-07-25 Thread Kyle Klipowicz
Very cool! I don't speak Francois, so I can't gather the basic info. Are you using Pd/GEM to create static imagery for print? Interesting. Feel like sharing any patches? ~Kyle On Fri, Jul 25, 2008 at 1:38 PM, cyrille henry <[EMAIL PROTECTED]>wrote: > hello, > > for those which are interested, h

Re: [PD] new luagl

2008-07-25 Thread Claude Heiland-Allen
marius schebella wrote: > error: lua: error loading `msgltest1': > [string "msgltest1"]:1: module 'opengl' not found: > no field package.preload['opengl'] > no file '/Users/marius/pd/pdlua/opengl' > no file '/Users/marius/pd/pdlua/opengl.lua' > no file './opengl.lua' > no file '

Re: [PD] [PD-announce] some works done with pd

2008-07-25 Thread B. Bogart
Gasp! repeated gemhead? how many objects?? .b. cyrille henry wrote: > hello, > > for those which are interested, here is some work that i recently made with > pd/Gem : > > http://drpichon.free.fr/ch/article.php?id_article=88 > > http://drpichon.free.fr/ch/article.php?id_article=80 > > http:

Re: [PD] [PD-announce] some works done with pd

2008-07-25 Thread cyrille henry
Kyle Klipowicz a écrit : > Very cool! I don't speak Francois, so I can't gather the basic info. Are > you using Pd/GEM to create static imagery for print? Interesting. > yes. > Feel like sharing any patches? better than sharing ugly patchs, i made gem examples trying to explain everything i u

Re: [PD] [PD-announce] some works done with pd

2008-07-25 Thread cyrille henry
B. Bogart a écrit : > Gasp! > > repeated gemhead? yes, mostly >how many objects?? for this one : http://drpichon.free.fr/ch/IMG/jpg/_rec_LS5_1.jpg i've got about 500 000 character. 30s rendering time for 1 frame... cyrille > > .b. > > cyrille henry wrote: >> hello, >> >> for those which a

Re: [PD] [PD-announce] some works done with pd

2008-07-25 Thread Hans-Christoph Steiner
Yeah, it's very nice stuff. When Cyrille was showing me this stuff, I kept asking "you did this with Pd/Gem?" Cyrille is really pushing it beyond anything else I've seen done with realtime tools. .hc On Jul 25, 2008, at 4:00 PM, Kyle Klipowicz wrote: Very cool! I don't speak Francois, s

Re: [PD] new luagl

2008-07-25 Thread Thomas Grill
Hi all, attached is the file gl.pd_lua (tested with 0.41-4) which uses some special lua features to represent a generic opengl function for GEM. GL objects can be created as e.g. [gl Color 1 1 0] or [gl Rect 0 0 400 300] gr~~~ gl.pd_lua Description: Binary data Am 25.07.2008 um 21:39 s

Re: [PD] request assistance with crackles and pops in VFOs, driven by modulating accelerometer signals

2008-07-25 Thread Darren Kelly
Hi, Yes, I am careful that the total signal pre dac is within range and even monitor clipping. I also have a global scaling parameter for the gain across all 6 VFO [osc~] oscllators. Darren Andy Farnell wrote: > On Thu, 24 Jul 2008 22:41:34 +1000 > Darren Kelly <[EMAIL PROTECTED]> wrote: > >

[PD] last call on Pd-extended 0.40.3-rc4!!

2008-07-25 Thread Hans-Christoph Steiner
It looks like there are no more show stopping bugs on Pd-extended 0.40.3, so I think this is the one to release! Please test your patches with this version, things should all work, or there is a problem. http://at.or.at/hans/pd/installers.html Once this is released, then we can move on to

[PD] alsamidi message?

2008-07-25 Thread Dan Wilcox
Is there an internal message to tell PD to open it's alsamidi ports in Linux? Ever since the upgrade to Ubuntu Hardy, the alsamidi startup flag no longer works. I opened a bug report on it if I'm not alone. Thanks. --- Dan Wilcox robotcowboy.com ___ P