Re: [PD] dynamically settable many-to-many cordless audio routing

2009-10-13 Thread Jamie Bullock
On 12 Oct 2009, at 21:41, Luke Iannini wrote: 2009/10/12 zmoel...@iem.at: Quoting Jamie Bullock ja...@postlude.co.uk: but then I can't easily script 'disconnect'. why not? Yo, I had a similar complete unawareness of the [disconnect( message long ago when I was designing a bunch of

Re: [PD] PD extended libraries

2009-10-13 Thread babsyco babsyco
Thanks-I tried that, but I still can't seem to find it. Any further help would be appreciated-I've got the PD-Extended 0.41.4 release. The only library of patches I can seem to find in the download package is the 'audio examples' folder-is that the library? If so, a couple of the patches

Re: [PD] PD extended libraries

2009-10-13 Thread Derek Holzer
You might want to check the Getting Started pages here: http://en.flossmanuals.net/puredata best, D. babsyco babsyco wrote: Thanks-I tried that, but I still can't seem to find it. Any further help would be appreciated-I've got the PD-Extended 0.41.4 release. The only library of patches I can

Re: [PD] PD extended libraries

2009-10-13 Thread marius schebella
you downloaded http://downloads.sourceforge.net/pure-data/Pd-0.41.4-extended-macosx104-i386.dmg. then you double clicked that file and dragged the Pd-0...extended.app file into the Applications folder. if you wanted to start Pd now, you just had to double click the *.app file. But you want to

Re: [PD] clap clap bonk bonk

2009-10-13 Thread Justin Glenn Smith
Mathieu Bouchard wrote: On Mon, 12 Oct 2009, Miller Puckette wrote: I've tried clapping into mics and cant get consistent results -- the burst of air goes in all different directions and I could never get a consistent sound into the mic at all. ... i just looked up pop filter when seeing

Re: [PD] clap clap bonk bonk

2009-10-13 Thread brandt
Hi the pop filter does not do anything against the hiss, it is just trying to take away the plosives, like low frequency high power airstream, which couses the membran of the microphone to react in not wished/calculated ways. so with the turbolence theory you are quiet on the right way.

Re: [PD] clap clap bonk bonk

2009-10-13 Thread Mathieu Bouchard
On Tue, 13 Oct 2009, Justin Glenn Smith wrote: Mathieu Bouchard wrote: i just looked up pop filter when seeing that word in cgc's reply, and it seems like it's a highpass filter, though it doesn't use those words in the description I read, but I guess it from what they say about clipping and

[PD] gp2xPd install issues

2009-10-13 Thread Matthew Logan
I sent this already as a reply to the Open Mobile Platform discussion, but I think it got overlooked as OT Has anyone had any issues with installing gp2xPd? I can't get this thing to work. I'm on Firmware 3.0.0, on the F100(B). I put the python folder from the pygame package on my sd root

Re: [PD] PD extended libraries

2009-10-13 Thread Hans-Christoph Steiner
If you want to use the libraries, check out the Help Browser for examples. In 5.reference, you can find them by name. In 'examples' there are many examples listed by library. .hc On Oct 13, 2009, at 7:48 AM, marius schebella wrote: you downloaded

Re: [PD] clap clap bonk bonk

2009-10-13 Thread Mike Moser-Booth
Pop filters are just meant to catch bursts of air, not sound. Plosive vocal sounds, like "p" and "t", tend to send bursts of air into the mic, which cause the same type of distortion you get in windy conditions. Pop filters block this while having almost no effect on the sound, so one does not

Re: [PD] PD extended libraries

2009-10-13 Thread Jose Luis Santorcuato
Hi, you can also put your cursor or mouse over the blank space of pd and press the right button and select help, not is a great help, but if you can begin on pd can help you, but the very best is GEM!, heheheh, nooo ...is a joke... But the right button works fine.. Cheers from Chile José

Re: [PD] gp2xPd install issues

2009-10-13 Thread Chris McCormick
Hi Matthew, On Tue, Oct 13, 2009 at 09:19:49AM -0700, Matthew Logan wrote: I sent this already as a reply to the Open Mobile Platform discussion, but I think it got overlooked as OT Has anyone had any issues with installing gp2xPd? I can't get this thing to work. I'm on Firmware

Re: [PD] gp2xPd install issues

2009-10-13 Thread martin brinkmann
sorry, this is probably not very helpfull, but: Matthew Logan wrote: Has anyone had any issues with installing gp2xPd? I can't get this thing to work. it is runnig fine here on exactly the same device (f100b, 3.0.0) and i vaguely remember that i had a few issues with the installation, but

Re: [PD] gp2xPd install issues

2009-10-13 Thread Chris McCormick
On Tue, Oct 13, 2009 at 07:36:44PM +0200, martin brinkmann wrote: sorry, this is probably not very helpfull, but: Matthew Logan wrote: Has anyone had any issues with installing gp2xPd? I can't get this thing to work. it is runnig fine here on exactly the same device (f100b, 3.0.0)

Re: [PD] gp2xPd install issues

2009-10-13 Thread Hans-Christoph Steiner
On Oct 13, 2009, at 1:35 PM, Chris McCormick wrote: Hi Matthew, On Tue, Oct 13, 2009 at 09:19:49AM -0700, Matthew Logan wrote: I sent this already as a reply to the Open Mobile Platform discussion, but I think it got overlooked as OT Has anyone had any issues with installing gp2xPd?

Re: [PD] Binfile (was Turning non-audio data feeds into audio)

2009-10-13 Thread alan . dubdub
Im on a mac so everything is hidden inside the app package, which is a folder really. I go to application right click/ ctrl click on the file and select show content then put the binary in contents/resources/extra If you on linux it should be work the same (being Unix and all) but not sure

[PD] add path under os x.6

2009-10-13 Thread jurgen
Hi, there is this ongoing thread but not really an answer - if someone wanted to add a lib that is inside the pd-extended package, how to do that? under os x.6 the app is grayed out so definitely no way to open the package content from the 'new path' selection. I'm curious to know how to

Re: [PD] gp2xPd install issues

2009-10-13 Thread Matthew Logan
The white screen has nothing, and as soon as i touch any button or the joystick, it boots me out to the gp2x main menu. I haven't tried other pygame ports, but I somewhat assume it is a problem with the way I installed pygame. All I did was unzip the pygame_beta1 zip file and copy/pasted the

Re: [PD] add path under os x.6

2009-10-13 Thread Mike Moser-Booth
Hello, Copying it somewhere else seems to be the easiest solution, actually. The only other way I've been able to do it is to manually edit the org.puredata.pd.plist file in ~/Library/Preferences. .mmb jurgen wrote: Hi, there is this ongoing thread but not really an answer - if someone

[PD] gemhead -1

2009-10-13 Thread Jose Luis Santorcuato
Dear friends i am working now with GEM, and i like use a lot of images and planes,the question... if i use the gemhead with -1 [gemhead-1] then [gemhead -2] the gemhead -2 is a background? i can work with alpha... but.. i want work like a layer... Thanks a lot José -- http://www.chilemigra.cl

Re: [PD] gem alpha channel q

2009-10-13 Thread Jose Luis Santorcuato
[pix_invert]...i think... Cheers Chile 2009/10/11 rene beekman r...@raakvlak.net how does one invert an alpha channel in gem ? i've created an alpha channel from the rgb channels, but need the channel to be inverted. somehow i can't seem to find a way to do this... hope it is just sleep

Re: [PD] Binfile (was Turning non-audio data feeds into audio)

2009-10-13 Thread Jerome Covington
Done, I the file named binfile.pd_darwin in the PD app package in the directory path you provided. Should I name the file something else? I'm on an Intel Mac. Still no audio though I can see in the log window that messages are being sent when I use your binDATApayer program. On Tue, Oct 13, 2009