Great audiovisual composition. One could also spend days or weeks
learning advanced Pd techniques from it. A typical Jonathan Wilkes
patch, I would say.
Katja
On Wed, May 2, 2012 at 7:50 PM, Jonathan Wilkes jancs...@yahoo.com wrote:
Yeah, my default screen-video-capture tool doesn't capture
hi!
sorry i was away for some time..
you have to rename Makefile_linux to Makefile, yes.
the other one is for osx as you already found out.
sorry for not making a universal one so far.
maybe you have to change some paths in the Makefile_linux
have fun.
Quoting yvan volochine yvan...@gmail.com:
I made a rather wandering blog entry on it here:
http://www.jonathanwilkes.net/?p=81
Basically I'm polling the frequency of each voice, but I'm also polling where
each voice is on its
[hsl] journey from random to Deep Note (on a scale from 0 to 1). At 0 the
scope only shows MIDI
pitch data
On 05/03/2012 05:17 PM, Matthias Kronlachner wrote:
sorry i was away for some time..
you have to rename Makefile_linux to Makefile, yes.
the other one is for osx as you already found out.
sorry for not making a universal one so far.
maybe you have to change some paths in the Makefile_linux
hi,
Ok fixed the volume (on the blog, too):
http://www.youtube.com/watch?v=Rz1uNLHorEs
-Jonathan
From: Björn Eriksson miu...@gmail.com
To: Jonathan Wilkes jancs...@yahoo.com; Pd - list pd-list@iem.at
Sent: Wednesday, May 2, 2012 3:31 PM
Subject: Re: [PD] deep note
hey PD listers, my question is about the use of the mu 1.00 tools from
DISIS for use in PD. these tools allow integration of the Unity game engine
with Max/MSP and potentially PD according to the authors.
i downloaded the demo which is very Max-oriented. is there a plan or sketch
or some way of
Hi Scott,
The latest version of libpd includes basic C# bindings, and it looks
like we'll have full C# support soon. I'm not familiar with Unity,
but I gather that C# bindings are a prerequisite for using libpd with
Unity.
Cheers,
Peter
On Thu, May 3, 2012 at 8:46 PM, Scott R. Looney
Does anyone else have a problem with creb/blosc~ not outputting any
audio (its signal output is stuck at -0.5 and that's it). This is on
64-bit Ubuntu. The problem affects both pd-extended and pd-l2ork.
Any thoughts?
___
Pd-list@iem.at mailing list
I presume ivo == ico? ;-)
At any rate, the key is using the netsend/netreceive objects and
formatting messages the same way as the max patch does. The one thing
you won't be able to use is send textures via socket as that is tailored
specifcially towards jitter formatting of matrix/texture
On 05/03/2012 09:15 PM, Peter Brinkmann wrote:
but I gather that C# bindings are a prerequisite for using libpd with
Unity.
Hey Peter! Long time no hear. Hope all is well.
Regarding Unity and C#. Unity also does seamless integration of java,
javascript, C#, boo (python-like language), as
On 05/03/2012 09:24 PM, Ivica Ico Bukvic wrote:
Does anyone else have a problem with creb/blosc~ not outputting any
audio (its signal output is stuck at -0.5 and that's it). This is on
64-bit Ubuntu. The problem affects both pd-extended and pd-l2ork.
Any thoughts?
Preliminary data suggests
sorry Ico (for some reason i though somebody mistyped - i should have just
checked some back posts). i didn't think Unity was friendly towards
straight C, but yes to Javascript, C# and Boo.
i'm mainly asking because i'm interested in a way that students can
experience adaptive audio at work in
On 05/03/2012 10:42 PM, Scott R. Looney wrote:
sorry Ico (for some reason i though somebody mistyped - i should have
just checked some back
No worries :-)
posts). i didn't think Unity was friendly towards straight C, but yes
to Javascript, C# and Boo.
i'm mainly asking because i'm interested
Hi list,
I've been banging my head against a wall trying to understand why I'm
getting duplicate frames from the PS3seye camera using the
macam-cvs-build-2009-09-25 driver. This is using Gem 0.93.3 with Pd
vanilla 0.42-6 on a Macbook Pro 2.53 Ghz i5, OS 10.6.8.
No matter what frame rate I set
On May 3, 2012, at 10:04 PM, Ivica Ico Bukvic wrote:
On 05/03/2012 09:24 PM, Ivica Ico Bukvic wrote:
Does anyone else have a problem with creb/blosc~ not outputting any audio
(its signal output is stuck at -0.5 and that's it). This is on 64-bit
Ubuntu. The problem affects both pd-extended
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