Re: [PD] RRADical users: Memento changes

2007-04-30 Thread Steffen
This is all quite good. But i have one comment wrt. the Black and  
White Dogma

On 29/04/2007, at 17.58, Frank Barknecht wrote:

 The Black and White Dogma
 -

 [cnv] is bad, comment is good.

In the reasoning from The Short Dogma it uses the argument that

 Pd is a graphical language, Pd patches aren't read word by word,  
 but as as
 collection of object groups layed out in certain reoccuring patterns
 or idioms.

why i think it make much sense to use coloured backgrounds (or [cnv])  
as part of the graphical language to improve readability. It should  
of cause not conflict with the other dogma's, but instead be compared  
to using tab-indention in written code.

My two bit.

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Re: [PD] RRADical users: Memento changes

2007-04-30 Thread Frank Barknecht
Hallo,
Chris McCormick hat gesagt: // Chris McCormick wrote:

 On Sun, Apr 29, 2007 at 05:58:17PM +0200, Frank Barknecht wrote:
  The Trigger Dogma
  -
  
  Only a and b are allowed in trigger objects. 
 
 I still don't get the rationale for this one.

Besides the seperation of casting and routing, that Kyle mentioned:
Why would anyone have to to use anything else in a trigger? 

One possible use for other arguments would be [t f l] when you're too
lazy to use [list split 1] but that's not very readably IMO.

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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Re: [PD] RRADical users: Memento changes

2007-04-30 Thread Frank Barknecht
Hallo,
Steffen hat gesagt: // Steffen wrote:

 This is all quite good. But i have one comment wrt. the Black and  
 White Dogma
 
 On 29/04/2007, at 17.58, Frank Barknecht wrote:
 
 The Black and White Dogma
 -
 
 [cnv] is bad, comment is good.
 
 In the reasoning from The Short Dogma it uses the argument that
 
 Pd is a graphical language, Pd patches aren't read word by word,  
 but as as
 collection of object groups layed out in certain reoccuring patterns
 or idioms.
 
 why i think it make much sense to use coloured backgrounds (or [cnv])  
 as part of the graphical language to improve readability. It should  
 of cause not conflict with the other dogma's, but instead be compared  
 to using tab-indention in written code.

I forgot this one:

Dogma Zero
--

You should only follow your own Dogmata.


Every self-respecting Dogma-collection has to be provocative (and
shouldn't be taken too serious). The BW Dogma definitely is a style
question. IMO color is best used to indicate where the action is:
sliders, toggles etc. 

As a comment replacement [cnv] aren't that good, for one because you
can_only_write_with_funny_underscores and more importantly, because
they are cumbersome to create and edit. Comments should come easy,
otherwise people won't comment.

And for emphasising certain code paths, subpatches probably are even
better: 

 [inlet]
 |
 [pd filter-notes]
 |
 [pd transpose]
 |
 [pd harmonize]
 |
 [outlet]


I guess I should extend the BW Dogma like this: 

The Black and White Dogma
-

[cnv] is bad. comment is good. [pd] is better.

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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Re: [PD] Björk uses Pd, kind of

2007-04-30 Thread Max Neupert
i've seen it at the cluib transmediale and it is still linux + pd  
under the hood.
reactable was showing the pd window after the gui crashed.

m.

Am 30.04.2007 um 00:05 schrieb Frank Barknecht:

 Hallo,
 David Powers hat gesagt: // David Powers wrote:

 Hi Frank, what is the PD connection? What software does ReacTable run
 with - or does it work with more than one system?

 Well, AFAIK the reacTable software for the synthesizer and the dynamic
 patching is not available, so it might not be Pd anymore, but at least
 it somehow evolved from Pd: An early prototype of the reacTable was
 presented at the pd~convention in Graz 2004:
 http://puredata.info/community/projects/convention04/lectures/tk- 
 geiger/
 http://puredata.info/community/projects/convention04/chronik/ 
 mittwoch/wuerfel

 Ciao
 -- 
  Frank Barknecht _ __footils.org_ __goto10.org__

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Re: [PD] RRADical users: Memento changes

2007-04-30 Thread Steffen

On 30/04/2007, at 10.20, Frank Barknecht wrote:

 Dogma Zero
 --

 You should only follow your own Dogmata.


Surely. But sharing ideas about what is good still is a good thing.  
It helps form individual ideas about it. If a majority of folks agree  
on a certain style then it makes a(n unofficial) standard. Thats why  
i bumped in. And thanks again for sharing.

 Every self-respecting Dogma-collection has to be provocative (and
 shouldn't be taken too serious).

As above. Of cause :-)

 The BW Dogma definitely is a style question

I think it all is about style (with in (this) culture).

 IMO color is best used to indicate where the action is [...]

Agreed. That's what i tent to do my self.

  And for emphasising certain code paths, subpatches probably are  
 even better [...]

Sometimes though im inconsistent with it, as I  sometimes find it  
nice to have the guts right at hand, and at the same time have the  
conventional/obvious controls (for that given patch) highlighted.

Also some help patches uses [cvn] quite clever to highlight and  
separate the object from the needed surroundings, which i a learning  
situation is better then hiding the surroundings in a subpatch.

This makes this email a loop, as I'm now ready (or you/one might find  
it appropriate) to be refer me to Dogma Zero again.

I'll exit the loop instead.

Best, Steffen

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[PD] [PD-announce] Berlin workshop: Crouching Table, Hidden Pointer

2007-04-30 Thread Derek Holzer
x workshops at pickledfeet, Berlin

Linienstrasse 54, Berlin 10119
U2, Rosa-Luxemburg-Pl. U8, Rosenthaler Pl.
telephone: 3050187482.

5th May 2007
2PM

Please RSVP [EMAIL PROTECTED] to reserve places as these are limited

*Crouching Table, Hidden Pointer--Pure Data for soundfiles and live 
sampling with Derek Holzer*

The Shaolin Temple secret for manipulating recorded sound in Pure Data 
lies in the arcane arts of the Table. Seekers of enlightenment will be 
shown how to load soundfiles from the harddrive into tables, or capture 
live audio from the microphone, so that these sounds can be looped, 
stretched, pitchshifted, granulated and mangled. The Way is a long and 
dangerous one, and some basic understanding of PD is recommended, but 
some of you will triumph!

Time will also be set aside for responding to participants' questions 
about their own PD audio projects.

---What to bring:

Essential:

1) Laptop running Linux, OS X or Windows
2) Pure Data Extended installed from: 
http://at.or.at/hans/pd/installers.html
3) Soundcard (internal or external, quality a non-issue)
4) Headphones
5) EUR 10 participation fee

Recommended/Suggested:

1) MIDI controller/keyboard
2) Microphone
3) USB Joystick
4) Your own soundfiles (WAV, AIFF format)
5) Your own PD audio projects for feedback

---About the Teacher

Derek Holzer [USA 1972] began working with Pure Data in 2001. Since 
then, he has taught and performed with the program across Europe, North 
America, Brazil and New Zealand. His work focuses on field recording, 
networked collaboration strategies, experiments in improvisational sound 
and the use of free software such as Pure-Data. Holzer has released 
tracks under the Nexsound, Sirr, and/OAR, Frozen Elephants Music and 
Gruenrekorder labels, and has co-initiated several internet projects for 
field recording and collaborative soundscapes including Soundtransit.nl. 
He is currently writing a Pure Data beginner's manual for the FLOSS 
Manuals project.

http://www.umatic.nl/info_derek.html
http://www.umatic.nl/workshops.html
http://www.flossmanuals.net/puredata (under development, feedback welcome)


-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 72:
Find a safe part and use it as an anchor

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Re: [PD] dollar argument

2007-04-30 Thread Frank Barknecht
Hallo,
ronny vanden bempt hat gesagt: // ronny vanden bempt wrote:

 First a small question, that maybe you know: how can I reply to a message on
 the mailinglist, when I only receive digests? 

I don't know, this depends on your mailing software. You can always
trim you quotes manually and CC the mail to pd-list@iem.at

 But then for the dollarsign: I put the object [symbol $1] between the bang
 and message box I use, but I still get an error. Now the error says:
 -window: no such object.

Yeah, that's a problem when you don't supply any argument to the
abstraction. Empty arguments are assumed to be 0 and thus you need to
use [f $1] instead of [symbol $1]. Or use [symbol $1-window] with 
different message box contents or use the catch-all-types approach:
[list append $1]

Another possibility is to use a send-object instead of
semicolon-messages. Sender objects are nicer anyways IMO. 

See attached patch for all this in action.

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__


dollars.pd
Description: application/puredata


dollars-help.pd
Description: application/puredata
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Re: [PD] RRADical users: Memento changes

2007-04-30 Thread Luke Iannini (pd)
Great news!

On 4/28/07, Frank Barknecht [EMAIL PROTECTED] wrote:

 TODO:

 * Luke, I didn't forget about your svxdir changes, they will
   follow soon.

Way cool.  I have some further notes on the use of Polaroid in
conjuction with Memento when working with many abstractions (and
duplicates thereof).  I'd maybe like to do an advanced RRadicalism
document/patch, covering more advanced usage of the Memento objects
and RRadical design - I've got a pretty complex setup at this point
and it defintely required many aha moments to make it all work!

That actually leads me to another proposition: further establishing
some conventions for object collections with complex inter-routing,
such as passing along $0s or /names to groups of objects.  I haven't
had time recently to work on my patches, so I'm a bit foggy as to what
I'm saying here... Hopefully Chris or Frank will get the gist of what
I'm talking about (from their own experience developing collections)
to run with this ball : ).  (Or, I'll come back in a few days after
some reimmersion in my abstraction collection with a better developed
proposal).

Anyhow, glad to hear that Memento is getting attention!

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Re: [PD] comments (was RRADical users: Memento changes)

2007-04-30 Thread Damian Stewart
Frank Barknecht wrote:

 Comments should come easy,
 otherwise people won't comment.

with that in mind,

why can't i write multi-line comments with newlines in them that actually
stay newlines when i go and re-open the patch tomorrow?

this makes me less likely to write verbose comments, knowing that i have to
stop typing and go squiggle-5 mouse move click type at the end of every
line. and it makes editing a complete cow.

-- 
Damian Stewart

f r e y
live music with machines
http://www.frey.co.nz
http://www.myspace.com/freyed


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Re: [PD] Writing OSC applications in XUL

2007-04-30 Thread Andre Schmidt
On Sat, 2007-04-28 at 15:49 -0400, Stephen Sinclair wrote:
 Hi,
 
  is there a serialization for PD messages inside OSC? for example
  so one could load a webpage containing some XUL data hosted
  on padawan's site...it could check for a local PD instance, and
  shuttle the patch data over and open it..
 
 If I understand you correctly, yes this is something I had in mind.
 Perhaps it could be used in a firefox extension instead of in a
 XULrunner app, so that you could browse to a server that hosts your
 audio interfaces.  That would make setting up a networked audio system
 very nice and easy.
 
 I'm not sure how it would work exactly in terms of the Mozilla
 security architecture, however, since as I understand it, remotely
 loaded pages can't access XPCOM components.  I'm really not an expert
 with Mozilla, so if anyone has ideas on how to accomplish something
 like that I'd all ears.

yup, thats the same i encountered, if you want to easily connect to
XPCOM with mozilla/firefox, you have to do that code as an extension.

heres an old test that i made:

http://www.osku.de/pd/foo/ff-pd_socket-example.png
http://www.osku.de/pd/foo/ff-pd_socket-example.tar.gz



 Originally I wanted to do this is 100% javascript instead of having to
 create an XPCOM component, but it seems there is no way to have JS
 send UDP messages from a XUL app.  As far I can tell anyways.

here i started to try to make a SVGUI library for XULRunner and PD:

http://www.osku.de/pd/libsvgui001.png
http://www.osku.de/pd/libsvgui001.tar.gz


.andre

 
 
 Steve
 
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[PD] Gem DL Out Of Date! - FTGL continued

2007-04-30 Thread timon

Hi,

I posted some q's about GEM and FTGL issues some weeks back. Cause I  
dont compile myself, I rely on the extended package. I couldnt find  
anything on the PD official web site for downloading the latest GEM.  
Nice enough though,  someone pointed me to the GEM download centre,  
http://gem.iem.at/download.html


I downloaded the latest OSX binaries. Then I replaced the gem_darwin  
inside the latest HCS package (open package contents). To my surprise  
it worked, but to my disappointment, its a 3 year old release!


GEM: Graphics Environment for Multimedia
GEM: ver: 0.90 release
GEM: compiled: May 25 2004

Is there anywhere I can find a recent version of GEM, for OSX G4,  
that is compiled WITH FTGL?


Well, thanks.

Timon



BotezCo
Co/Timon Botez
www.botezco.com



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Re: [PD] call for PDP testing on Mac OS X

2007-04-30 Thread marius schebella
quicktime in extended 39.2 is still not working. (codecs not recognized).
marius.

Hans-Christoph Steiner wrote:
 I have updated the Fink package for libquicktime, so I'd like to know  
 if this all works.  Then it will be much easier to get pdp and pidip  
 working on Mac OS X.
 
 .hc
 
 On Apr 28, 2007, at 2:40 PM, [EMAIL PROTECTED] wrote:
 
 that has to do with libquicktime, use the one that is included with  
 Sevvys stuff. the fink one is the problem.

 the only codec that works is Motion Jpeg

 pp



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Re: [PD] deja-vu font on os x

2007-04-30 Thread marius schebella

and btw, the boxsizes do not fit the text inside.
see attachment.
marius.

marius schebella wrote:

hi hans,
with the new font I have the problem that when I click into an object 
the cursor shows up at some other position (more left).

(39.2-rc2). osx 10.4.9 intel.
marius.



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[PD] plugin~ bad screen distance (again)

2007-04-30 Thread Cyrille . Damez
Hi everybody,

I'm struggling to get the plugin~  external working (to get LADSPA plugins in 
pd). Whenever I instanciate it in pd, I get an empty box with several inputs 
and outputs and an error message in the console about bad screen distance. 
It also corrupts every single other node I create after that (all of them 
appear blank and output similar error messages). 
I quickly searched the archive and have seen that several users have had the 
same problem, and that for some, unsetting the LANG environment variable 
fixed the problem, but not for everybody. Unfortunately, I belong to the 
latter category. Has anybody found since another workaround ?

Btw this happens using pd 0.40.2 under Linux with plugin~ from some 
pd-extended 0.40 release (I think 0.40.0 but I'm not 100% sure).

Cheers

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Re: [PD] memory leak in pd gui?

2007-04-30 Thread John Harrison
Here's an example patch that showed pd-gui using 80% of the memory after 
about 7 hours. The patch simply writes numbers to the Pd console. I'm 
now wondering if the problem is not a memory leak but that the console 
display buffer has no size limitation, it appears.


This is a x686 CPU, pd-vanilla.

-John

Hans-Christoph Steiner wrote:


Do you have an example patch that causes this?  Which CPU type?  
pd-vanilla or pd-extended?


.hc

On Apr 28, 2007, at 3:53 PM, John Harrison wrote:


I am running Pd 0.39-2 on ubuntu Dapper. It seems as though if I leave
Pd running for more than several days, the entire computer freezes or
becomes sluggish to the point of being unusable. I can hear the disk
thrashing like crazy.

By setting up a cron job writing ps -auxw to a new time-stamped file in
a directory every 5 minutes, I can clearly see by looking at these files
that the problem is that Pd slowly but surely eats all the memory
resources of the machine. If I run the same patch with the nogui option,
the problem disappears. The thing is, I need to run this patch
indefinitely *and* I need the gui.

Am I seeing a memory leak in the gui and is this a known problem?

-John

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All information should be free.  - the hacker ethic







#N canvas 0 0 450 300 10;
#X obj 171 174 mod 10;
#X obj 138 146 +;
#X msg 154 119 1;
#X obj 118 93 t f f;
#X obj 118 69 int;
#X obj 136 205 print;
#X obj 92 17 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X msg 118 10 stop;
#X obj 107 42 metro 1;
#X connect 0 0 4 1;
#X connect 1 0 0 0;
#X connect 1 0 5 0;
#X connect 2 0 1 1;
#X connect 3 0 1 0;
#X connect 3 1 2 0;
#X connect 4 0 3 0;
#X connect 6 0 8 0;
#X connect 7 0 8 0;
#X connect 8 0 4 0;
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Re: [PD] memory leak in pd gui?

2007-04-30 Thread Frank Barknecht
Hallo,
John Harrison hat gesagt: // John Harrison wrote:

 Here's an example patch that showed pd-gui using 80% of the memory after 
 about 7 hours. The patch simply writes numbers to the Pd console. I'm 
 now wondering if the problem is not a memory leak but that the console 
 display buffer has no size limitation, it appears.

You can disable use of the Pd window console using the -stderr
command line option. I have it in my ~/.pdrc 

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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Re: [PD] plugin~ bad screen distance (again)

2007-04-30 Thread Derek Holzer
Since this only appears to happen with non-English language systems, is 
it possible to set LANG to English?

d.

[EMAIL PROTECTED] wrote:
 Hi everybody,
 
 I'm struggling to get the plugin~  external working (to get LADSPA plugins in 
 pd). Whenever I instanciate it in pd, I get an empty box with several inputs 
 and outputs and an error message in the console about bad screen distance. 
 It also corrupts every single other node I create after that (all of them 
 appear blank and output similar error messages). 
 I quickly searched the archive and have seen that several users have had the 
 same problem, and that for some, unsetting the LANG environment variable 
 fixed the problem, but not for everybody. Unfortunately, I belong to the 
 latter category. Has anybody found since another workaround ?
 
 Btw this happens using pd 0.40.2 under Linux with plugin~ from some 
 pd-extended 0.40 release (I think 0.40.0 but I'm not 100% sure).
 
 Cheers
 
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-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 136:
Remove specifics and convert to ambiguities

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Re: [PD] deja-vu font on os x

2007-04-30 Thread Steffen

On 30/04/2007, at 15.33, marius schebella wrote:

 and btw, the boxsizes do not fit the text inside.
 see attachment.
 marius.

 marius schebella wrote:
 hi hans,
 with the new font I have the problem that when I click into an  
 object the cursor shows up at some other position (more left).
 (39.2-rc2). osx 10.4.9 intel.

I can not reproduce that. I used RC2 of the 30th. Did you install the  
fonts?

The same two bugs have been through the tracker just recently but was  
closed due to fix.

Btw, I didn't know about RC2, so thanks for the info.

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Re: [PD] plugin~ bad screen distance (again)

2007-04-30 Thread Cyrille . Damez
Le Lundi 30 Avril 2007 17:15, Derek Holzer a écrit :
 Since this only appears to happen with non-English language systems, is
 it possible to set LANG to English?


I tried with LANG set to fr_FR, en_EN, C and not set at all, none of them 
worked.

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Re: [PD] plugin~ bad screen distance (again)

2007-04-30 Thread Derek Holzer
Could you describe how you set the variable... i.e. locally in the 
terminal with export, or globally in some conf file and env update, 
etc etc? Maybe there was an error there...

best,
d.

[EMAIL PROTECTED] wrote:
 Le Lundi 30 Avril 2007 17:15, Derek Holzer a écrit :
 Since this only appears to happen with non-English language systems, is
 it possible to set LANG to English?
 
 
 I tried with LANG set to fr_FR, en_EN, C and not set at all, none of them 
 worked.


-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 177:
What is the reality of the situation?

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Re: [PD] plugin~ bad screen distance (again)

2007-04-30 Thread Cyrille . Damez
Le Lundi 30 Avril 2007 19:07, Derek Holzer a écrit :
 Could you describe how you set the variable... i.e. locally in the
 terminal with export, or globally in some conf file and env update,
 etc etc? Maybe there was an error there...

Using setenv LANG whatever since I'm using tcsh instead of bash.
I echo'ed the variable to doublecheck that it was correctly set before 
lauching.

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Re: [PD] plugin~ bad screen distance (again)

2007-04-30 Thread mik
Derek Holzer schreef:
 Could you describe how you set the variable... i.e. locally in the 
 terminal with export, or globally in some conf file and env update, 
 etc etc? Maybe there was an error there...
 
 best,
 d.
 
 [EMAIL PROTECTED] wrote:
 Le Lundi 30 Avril 2007 17:15, Derek Holzer a écrit :
 Since this only appears to happen with non-English language systems, is
 it possible to set LANG to English?

 I tried with LANG set to fr_FR, en_EN, C and not set at all, none of them 
 worked.
 
 

i just do unset LANG in a terminal and then start pd, which works for me.

m

-- 

http://www.mprims.net

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[PD] Use of toggle?

2007-04-30 Thread Jared
I'm using PD to do sound filtering and analysis would like to have the 
live audio passed along only at certain points. That is, the output from 
adc~ will sometimes continue on to other patches and sometimes I want it 
to stop. I was hoping to use toggle, but misunderstood how it works as 
it seems to become toggled for *any* input, not just bangs. I was hoping 
it would stay untoggled, and not allow the input to be sent through the 
output.

What I would like is to be able to have a toggle (or other patch) that, 
when on, allows the input stream to continue through and, when off, does 
not pass anything through its output.

I feel like this should be a simple task, but I've been struggling and 
I'm still not sure how to do it.

Any suggestions would be appreciated.

Thanks!
-Jared

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Re: [PD] plugin~ bad screen distance (again)

2007-04-30 Thread Cyrille . Damez
Le Lundi 30 Avril 2007 16:37, Kevin McCoy a écrit :
 Have you tried using Jamie's [dssi~] ; I haven't used it but it sounds like
 it's good.  It works for ladspa and dssi plugins

I didn't know that. I downloaded it and compiled it, but it crashes pd 
everytime I try to launch it, be it with a ladspa plugin or a dssi plugin (I 
tried with hexter).
In the first case, the pd window closes instantly, whereas in the second it 
stays open (but doesn't do anything if I try to launch something from the 
menu) and the console tells me that pd segfaulted. I have to kill the plugin 
process(es) to close the pd window.


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Re: [PD] Use of toggle?

2007-04-30 Thread Roman Haefeli
by 'input stream', you mean an audio signal?


[adc~]  [tgl]
|   /
[*~ ]
|


is that, what you are looking for?

roman



On Mon, 2007-04-30 at 13:48 -0500, Jared wrote:
 I'm using PD to do sound filtering and analysis would like to have the 
 live audio passed along only at certain points. That is, the output from 
 adc~ will sometimes continue on to other patches and sometimes I want it 
 to stop. I was hoping to use toggle, but misunderstood how it works as 
 it seems to become toggled for *any* input, not just bangs. I was hoping 
 it would stay untoggled, and not allow the input to be sent through the 
 output.
 
 What I would like is to be able to have a toggle (or other patch) that, 
 when on, allows the input stream to continue through and, when off, does 
 not pass anything through its output.
 
 I feel like this should be a simple task, but I've been struggling and 
 I'm still not sure how to do it.
 
 Any suggestions would be appreciated.
 
 Thanks!
 -Jared
 
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Re: [PD] Universal synth editor

2007-04-30 Thread Pagano, Patrick
Let me know when I can edit my TX81z with pd

 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
Of Malte Steiner
Sent: Monday, February 05, 2007 3:02 PM
To: pd-list@iem.at
Subject: Re: [PD] Universal synth editor

I am still mad at Apple that they abandoned SoundDiver, I invested quite
some money in Emagic stuff for my studiorig and it is still working but
deadend now. This was one of the events which brought me to Linux and
opensource software in general. So go for the synth editor, I have the
same in mind. The SoundDiver adaptions might be good for reverse
engineering and I think the simpler ones should be rather easy to
translate to pd, but SoundDiver had some neat special editors for
complex synths like Waldorf Microwave or Kawai K5 / 5000 synths which
would be harder to recreate.

Cheers,

Malte

-- 
Malte Steiner
media art + development
-www.block4.com-

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Re: [PD] Use of toggle?

2007-04-30 Thread IOhannes m zmoelnig
Jared wrote:
 I'm using PD to do sound filtering and analysis would like to have the 
 live audio passed along only at certain points. That is, the output from 
 adc~ will sometimes continue on to other patches and sometimes I want it 
 to stop. I was hoping to use toggle, but misunderstood how it works as 
 it seems to become toggled for *any* input, not just bangs. I was hoping 
 it would stay untoggled, and not allow the input to be sent through the 
 output.


the good news is: toggle does what it should (toggle). it is not
cumbered by other functionality (like filtering out non-bangs)

(the bad news is that [tgl] understands far too many messages besides
[bang(, but do not let us bother with that)

so in order to achieve what you want, you just have to make sure, that
the messages you don't want to interfere with toggle don't get to the
object.

there are several message filters that come with pd, the most simple
would be:

|
[route bang]
|
[tg]
|

so all non-bang messages get discarded by the [route] object, and the
tgl can happily react to whatever message comes in.



mfg.asd
IOhannes

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Re: [PD] comments (was RRADical users: Memento changes)

2007-04-30 Thread Kyle Klipowicz
(applause)

~Kyle

On 4/30/07, Damian Stewart [EMAIL PROTECTED] wrote:
 Frank Barknecht wrote:

  Comments should come easy,
  otherwise people won't comment.

 with that in mind,

 why can't i write multi-line comments with newlines in them that actually
 stay newlines when i go and re-open the patch tomorrow?

 this makes me less likely to write verbose comments, knowing that i have to
 stop typing and go squiggle-5 mouse move click type at the end of every
 line. and it makes editing a complete cow.

 --
 Damian Stewart

 f r e y
 live music with machines
 http://www.frey.co.nz
 http://www.myspace.com/freyed


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-- 

http://theradioproject.com
http://perhapsidid.blogspot.com

(()()()(()))()()())(
(())(())()(((
))(__
_())(()))___
(((000)))oOO

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Re: [PD] dollar argument

2007-04-30 Thread Thomas Ouellet Fredericks
There is also the overlooked very powerful [dollarg] from iemlib that
converts all your arguments into a list. I even made an abstraction
that can parse arguments by name like in Jitter. For example, [dollars
@currency canadian @exchange_rate 1.87 @output km] could also be
written [dollars @output km @exchange_rate 1.87 @currency canadian]

Anyway, dollarg rocks.

Tom

On 4/30/07, Frank Barknecht [EMAIL PROTECTED] wrote:
 Hallo,
 ronny vanden bempt hat gesagt: // ronny vanden bempt wrote:

  First a small question, that maybe you know: how can I reply to a message on
  the mailinglist, when I only receive digests?

 I don't know, this depends on your mailing software. You can always
 trim you quotes manually and CC the mail to pd-list@iem.at

  But then for the dollarsign: I put the object [symbol $1] between the bang
  and message box I use, but I still get an error. Now the error says:
  -window: no such object.

 Yeah, that's a problem when you don't supply any argument to the
 abstraction. Empty arguments are assumed to be 0 and thus you need to
 use [f $1] instead of [symbol $1]. Or use [symbol $1-window] with
 different message box contents or use the catch-all-types approach:
 [list append $1]

 Another possibility is to use a send-object instead of
 semicolon-messages. Sender objects are nicer anyways IMO.

 See attached patch for all this in action.

 Ciao
 --
  Frank Barknecht _ __footils.org_ __goto10.org__

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[PD] Pd-extended and Windows Media Player Classic issue

2007-04-30 Thread Thomas Mayer
Hello,

I've made a small VJ utility with Gem and sent it to a friend, who has
then installed Pd-extended on his Windows XP machine
(Pd-0.39.2-extended-RC1-windowsxp-i386.exe). After doing that, he has
problems with Windows Media Player Classic, that he uses with DivX,
Xvid, RealAlternative and QuicktimeAlternative codecs.

My guess is, that Pd-extended installs dll files that overwrite the
previously installed codecs. Is this a known issue/bug and can he safely
install the old codecs again?

I'm guessing that, because Gem cannot read any movie file, and that
seems to be the same problem with WMPC now.

Thanks,
Thomas
-- 
Prisons are needed only to provide the illusion that courts and police
are effective. They're a kind of job insurance.
(Leto II. in: Frank Herbert, God Emperor of Dune)
http://thomas.dergrossebruder.org/

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Re: [PD] Pd-extended and Windows Media Player Classic issue

2007-04-30 Thread Thomas Mayer
Thomas Mayer wrote:
 I'm guessing that, because Gem cannot read any movie file, and that
 seems to be the same problem with WMPC now.

I meant that Gem has problems with some movie files and that seems to be
the case with WMPC.

cu Thomas
-- 
Prisons are needed only to provide the illusion that courts and police
are effective. They're a kind of job insurance.
(Leto II. in: Frank Herbert, God Emperor of Dune)
http://thomas.dergrossebruder.org/

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Re: [PD] deja-vu font on os x

2007-04-30 Thread marius schebella
Yes, the problem occurs with today's autobuild (30th). strange. it still 
looks like in the jpeg I posted earlier.
marius.

Steffen wrote:
 
 On 30/04/2007, at 15.33, marius schebella wrote:
 
 and btw, the boxsizes do not fit the text inside.
 see attachment.
 marius.

 marius schebella wrote:
 hi hans,
 with the new font I have the problem that when I click into an object 
 the cursor shows up at some other position (more left).
 (39.2-rc2). osx 10.4.9 intel.
 
 I can not reproduce that. I used RC2 of the 30th. Did you install the 
 fonts?
 
 The same two bugs have been through the tracker just recently but was 
 closed due to fix.
 
 Btw, I didn't know about RC2, so thanks for the info.
 


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[PD] comport and bluetooth

2007-04-30 Thread marius schebella
another thing I found out today is, that comport does not like the 
bluetooth turned on (macos 10.4.9). when I have bluetoth running (icon 
in the menubar...) comport and crashes - that means the patch freezes 
and has to be killed. for example when you want to print the devices...
that happened with 0.39.2 and 0.40.2.
marius.

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Re: [PD] Use of toggle?

2007-04-30 Thread Jared
Thanks for the replies. I think that I wasn't clear enough, however.

I'm trying to have sound information displayed as follows (specifically 
the filtered amplitude, but lets pretend it's just the amplitude)

[adc~]
|
[env~]
|
[(number)]

What i'd like to do is something along the lines of

[adc~]
|
[env~]
|
[toggle]
|
[(number)]

So that the env~ information is only passed along when the toggle is 
checked, and if the user unchecks it the env~ info is *not* passed.

I'm beginning to think toggle is the wrong tool for this job, and would 
appreciate any other suggestions. Likewise, I'd be happy to go into more 
detail if this is still not clear.

Thanks again for all your help,
-Jared

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Re: [PD] Use of toggle?

2007-04-30 Thread paris
have you looked at [spigot] ?

that sounds (to me) like it might be what you want.

best,
p

  Original Message 
 Subject: Re: [PD] Use of toggle?
 From: Jared [EMAIL PROTECTED]
 Date: Mon, April 30, 2007 10:08 pm
 To: [EMAIL PROTECTED],  [EMAIL PROTECTED],  pd-list@iem.at
 
 Thanks for the replies. I think that I wasn't clear enough, however.
 
 I'm trying to have sound information displayed as follows (specifically 
 the filtered amplitude, but lets pretend it's just the amplitude)
 
 [adc~]
 |
 [env~]
 |
 [(number)]
 
 What i'd like to do is something along the lines of
 
 [adc~]
 |
 [env~]
 |
 [toggle]
 |
 [(number)]
 
 So that the env~ information is only passed along when the toggle is 
 checked, and if the user unchecks it the env~ info is *not* passed.
 
 I'm beginning to think toggle is the wrong tool for this job, and would 
 appreciate any other suggestions. Likewise, I'd be happy to go into more 
 detail if this is still not clear.
 
 Thanks again for all your help,
 -Jared
 
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Re: [PD] Use of toggle?

2007-04-30 Thread Chris McCormick
Hi Jared,

On Mon, Apr 30, 2007 at 01:48:33PM -0500, Jared wrote:
 What I would like is to be able to have a toggle (or other patch) that, 
 when on, allows the input stream to continue through and, when off, does 
 not pass anything through its output.

Toggle itself doesn't do filtering - the inlet is so you can turn it on
and off or set the value. What you want to do is to use the toggle to
interrupt the flow. Roman posted the solution for doing this with an
audio stream. If you're filtering a message or control stream instead
replace the [*~] with a [spigot]. The right inlet of spigot determines
what goes through from the left inlet to the left outlet.

Best,

Chris.

---
http://mccormick.cx

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Re: [PD] call for PDP testing on Mac OS X

2007-04-30 Thread Hans-Christoph Steiner

Hmm, guess libquicktime isn't working with libavcodec.  Does MJPEG work?

.hc

On Apr 30, 2007, at 7:37 PM, marius schebella wrote:

 using the nightly autobuild from april 30th, I am still not able to  
 load  moviefiles into pdp_qt.
 Am I doing something wrong? should I try to compile myself?
 marius.


 Hans-Christoph Steiner wrote:
 I have updated the Fink package for libquicktime, so I'd like to  
 know  if this all works.  Then it will be much easier to get pdp  
 and pidip  working on Mac OS X.

 .hc

 On Apr 28, 2007, at 2:40 PM, [EMAIL PROTECTED] wrote:

 that has to do with libquicktime, use the one that is included  
 with  Sevvys stuff. the fink one is the problem.

 the only codec that works is Motion Jpeg

 pp




 


   ¡El pueblo unido jamás será vencido!



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Re: [PD] Use of toggle?

2007-04-30 Thread Jared
Thanks a ton! That worked beautifully.
-Jared

[EMAIL PROTECTED] wrote:
 have you looked at [spigot] ?
 
 that sounds (to me) like it might be what you want.
 
 best,
 p


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