Re: [PD] log function in slider

2014-03-12 Thread Roman Haefeli
On Don, 2014-03-06 at 21:37 -0300, Alexandre Torres Porres wrote:
 hi folks, out of curiosity, what's the exact log function used in the
 slider? I'd like to emulate it.

I am not sure, if this is what you want. It converts the incoming linear
range between 0 and 1 to a logarithmic range specified by $1 and $2,
respectively by the second and third inlet. They behave like the lower
and upper bound specified in the [vslider]/[hslider] classes. 

https://raw.github.com/reduzent/netpd2-patches/master/abs/rh_scalelog.pd


Roman




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Re: [PD] Gem geometric objects's outlet

2014-03-12 Thread Alexandros Drymonitis
Thanks for you answers guys, Jack this is exactly what I was looking for,
I'll check the help patch of [gemframebuffer] to fully understand it.


On Tue, Mar 11, 2014 at 5:43 PM, Jack j...@rybn.org wrote:

  To apply motion blur from a geo, I use two framebuffers
 ([gemframebuffer]). It is also possible to use [pix_snap] or
 [pix_snap2tex]...
 Here a small example attached.
 ++

 Jack



 Le 11/03/2014 15:55, Alexandros Drymonitis a écrit :

 If I want to apply, say motion blur to a geometric object that's moving
 inside the [gemwin], is there some way to use the object's outlet? In the
 help patch of each geometric object, it says that the outlet outputs the
 gemlist as many (all?) other gem objects.
 But other objects, e.g. [pix_video], [pix_image] etc., can send their
 gemlist to a geometric object and others, like [pix_motionblur], and you
 can get the desired effect. How would you go about applying some effects to
 the movement of a primitive? Is recursion what I'm looking for?


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Re: [PD] Gem geometric objects's outlet

2014-03-12 Thread Py Fave
check in mtl abstractions too,

it's very well done

https://github.com/patricksebastien/mtl


2014-03-12 9:05 GMT+01:00 Alexandros Drymonitis adr...@gmail.com:

 Thanks for you answers guys, Jack this is exactly what I was looking for,
 I'll check the help patch of [gemframebuffer] to fully understand it.


 On Tue, Mar 11, 2014 at 5:43 PM, Jack j...@rybn.org wrote:

  To apply motion blur from a geo, I use two framebuffers
 ([gemframebuffer]). It is also possible to use [pix_snap] or
 [pix_snap2tex]...
 Here a small example attached.
 ++

 Jack



 Le 11/03/2014 15:55, Alexandros Drymonitis a écrit :

 If I want to apply, say motion blur to a geometric object that's moving
 inside the [gemwin], is there some way to use the object's outlet? In the
 help patch of each geometric object, it says that the outlet outputs the
 gemlist as many (all?) other gem objects.
 But other objects, e.g. [pix_video], [pix_image] etc., can send their
 gemlist to a geometric object and others, like [pix_motionblur], and you
 can get the desired effect. How would you go about applying some effects to
 the movement of a primitive? Is recursion what I'm looking for?


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Re: [PD] Gem geometric objects's outlet

2014-03-12 Thread Py Fave
 
gemsFeedback-help.pdhttps://github.com/patricksebastien/mtl/blob/master/gemsFeedback-help.pd

gemsFeedback.pdhttps://github.com/patricksebastien/mtl/blob/master/gemsFeedback.pd


2014-03-12 9:38 GMT+01:00 Py Fave pyf...@gmail.com:

 check in mtl abstractions too,

 it's very well done

 https://github.com/patricksebastien/mtl


 2014-03-12 9:05 GMT+01:00 Alexandros Drymonitis adr...@gmail.com:

 Thanks for you answers guys, Jack this is exactly what I was looking for,
 I'll check the help patch of [gemframebuffer] to fully understand it.


 On Tue, Mar 11, 2014 at 5:43 PM, Jack j...@rybn.org wrote:

  To apply motion blur from a geo, I use two framebuffers
 ([gemframebuffer]). It is also possible to use [pix_snap] or
 [pix_snap2tex]...
 Here a small example attached.
 ++

 Jack



 Le 11/03/2014 15:55, Alexandros Drymonitis a écrit :

 If I want to apply, say motion blur to a geometric object that's moving
 inside the [gemwin], is there some way to use the object's outlet? In the
 help patch of each geometric object, it says that the outlet outputs the
 gemlist as many (all?) other gem objects.
 But other objects, e.g. [pix_video], [pix_image] etc., can send their
 gemlist to a geometric object and others, like [pix_motionblur], and you
 can get the desired effect. How would you go about applying some effects to
 the movement of a primitive? Is recursion what I'm looking for?


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Re: [PD] Gem geometric objects's outlet

2014-03-12 Thread Alexandros Drymonitis
They're in the git repo already ;) but thanks


On Wed, Mar 12, 2014 at 11:27 AM, Py Fave pyf...@gmail.com wrote:

 gemsFeedback-help.pdhttps://github.com/patricksebastien/mtl/blob/master/gemsFeedback-help.pd

 gemsFeedback.pdhttps://github.com/patricksebastien/mtl/blob/master/gemsFeedback.pd


 2014-03-12 9:38 GMT+01:00 Py Fave pyf...@gmail.com:

 check in mtl abstractions too,

 it's very well done

 https://github.com/patricksebastien/mtl


 2014-03-12 9:05 GMT+01:00 Alexandros Drymonitis adr...@gmail.com:

 Thanks for you answers guys, Jack this is exactly what I was looking for,
 I'll check the help patch of [gemframebuffer] to fully understand it.


 On Tue, Mar 11, 2014 at 5:43 PM, Jack j...@rybn.org wrote:

  To apply motion blur from a geo, I use two framebuffers
 ([gemframebuffer]). It is also possible to use [pix_snap] or
 [pix_snap2tex]...
 Here a small example attached.
 ++

 Jack



 Le 11/03/2014 15:55, Alexandros Drymonitis a écrit :

 If I want to apply, say motion blur to a geometric object that's moving
 inside the [gemwin], is there some way to use the object's outlet? In the
 help patch of each geometric object, it says that the outlet outputs the
 gemlist as many (all?) other gem objects.
 But other objects, e.g. [pix_video], [pix_image] etc., can send their
 gemlist to a geometric object and others, like [pix_motionblur], and you
 can get the desired effect. How would you go about applying some effects to
 the movement of a primitive? Is recursion what I'm looking for?


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Re: [PD] udoo board sound issues

2014-03-12 Thread Jamie Bullock

Hi Dan,

Thanks for sharing these notes. They arrived in my inbox to coincide nicely 
with the delivery of my quad Udoo this morning! It would be great to see a full 
writeup of your Udoo setup at some point as I think many people will want to be 
doing a similar thing.

All best,

Jamie


On 11 Mar 2014, at 14:14, Dan Wilcox danomat...@gmail.com wrote:

 Heres a trim of my notes:
 
 Enable realtime audio priority (if you haven't done it already):
 
   sudo su -c 'echo @audio - rtprio 99  /etc/security/limits.conf'
   sudo su -c 'echo @audio - memlock 25  /etc/security/limits.conf'
   sudo su -c 'echo @audio - nice -10  /etc/security/limits.conf'
 
 I disable pulseaudio. Make sure pulseaudio does not respawn itself (from 
 http://voices.canonical.com/david.henningsson/2012/07/13/top-five-wrong-ways-to-fix-your-audio):
 
 echo autospawn=no  ~/.pulse/client.conf
 
 Also add the following to ~/.bash_login to kill pulse audio if it's running 
 on login:
 
 # kill pulse audio if it was spawned
 pulseaudio -k
 
 I'm not looking at the udoo run script, but I'm pretty sure I'm using the 
 following with the US-25EX USB soudcard:
 
 pd -rt -nogui -alsa -audiodev 5
 
 Use pd -listdev to get the device list from alsa. I chose 5 as the first 4 
 (from memory) are 1-2 (built in hardware  plugin)  2-3 (HDMI audio hardware 
  plugin). 5 is the USB hardware alsa dev.
 
 On Mar 11, 2014, at 4:05 AM, Simon Iten itensi...@gmail.com wrote:
 
 without jack i should add...
 On 11 Mar 2014, at 08:55, Simon Iten itensi...@gmail.com wrote:
 
 hey dan,
 
 unfortunately i’m in switzerland :-)
 
 would be great if you could post your setup somewhere or send the infos! i 
 compiled pd from source as well. i start it from console (with -rt) and it 
 works without problems with the builtin sound card. maybe the cheap card 
 from dx.com just does not work properly with udoo.
 but please post your setup.
 
 thanks
 
 On 09 Mar 2014, at 22:26, Dan Wilcox danomat...@gmail.com wrote:
 
 I've tried my both Roland Edirol UA-25  UA-25EX and both work great. The 
 dedicated USB controller makes these guys work as compared to an RPI where 
 I can't get full duplex without tons of dropouts. I'm using a Linaro 
 install which boots to the console and runs the PD through scripting. The 
 speed is great as compared to my old wearable computer. 4 cores makes a 
 difference.
 
 I had to recompile my kernel to add midi support, but that's working 
 great. It's not too bad, actually. I also built Pd-vanilal from source 
 which was pretty easy using ./configure + make. I also have a script which 
 fetches externals and builds/installs the agains vanilla so I have the few 
 externals I need.
 
 As with my previous experience running Pd + embedded Ubuntu, I get great 
 performance with RT permissions, the -rt startup flag, and ALSA. Jack is 
 needless overheard unless you want to work with other Jack-enabeld apps. 
 Same with X windows, although my setup was running great in X with pd + 
 ALSA in testing.
 
 From your description, it sounds like your main issue is jack  pd are 
 probably not running in realtime.
 
 I can sent you my install notes if you want (or put them online, as I've 
 been meaning to). Also, are based in the NE within driving distance to 
 Pittsburgh? We could do a patching circle/UDOO setup afternoon :D
 
 On Mar 9, 2014, at 5:14 PM, pd-list-requ...@iem.at wrote:
 
 From: Miller Puckette m...@ucsd.edu
 Subject: Re: [PD] udoo board sound issues
 Date: March 9, 2014 at 5:07:54 PM EDT
 To: Simon Iten itensi...@gmail.com
 Cc: PD list pd-list@iem.at
 
 
 H iSimon -
 
 I haven't tried any but the built-in yet but I have a few USB interfaces
 around here that I can try.  I'm about to go on an intense trip but should
 be able to do some tests when I get back, assuming nobody else has figured
 this out first.
 
 cheers
 Miller
 
 On Sun, Mar 09, 2014 at 09:57:45PM +0100, Simon Iten wrote:
 hey list,
 
 does anybody that uses an udoo board have any recommendations on a 
 usb-soundcard? should be very compact.
 i tried a cheap one from dx and i could not get any good results (loads 
 of xruns even with periods 3 and 1024 and up frames in qjackctl) this is 
 on the ubuntu version from udoo.
 are there some tweaks i can do to improve usb-sound capabilities? i 
 thought maybe recompile the kernel with only usb-1 support since there 
 is no option as on the pi to disable usb-2 via config, or am i missing 
 something?
 is it better to use the usb-soundcard without jack (pd does not like the 
 usb-soundcard either when i tried briefly)?
 
 the internal sound-input is to noisy for my application (guitar effect)
 
 cheers. 
 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management - 
 http://lists.puredata.info/listinfo/pd-list
 
 
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com
 
 
 
 
 
 
 
 
 
 Dan Wilcox
 @danomatika
 danomatika.com
 

Re: [PD] midi question

2014-03-12 Thread Rafael Vega
You could also get a sound card with 6 analog inputs and connect each
output of the microphone to an individual channel. This way you can do 6 at
a time.


On Tue, Mar 11, 2014 at 9:51 PM, Aaron L. elmaster...@gmail.com wrote:

 I've been reading a bunch on the hardware behind this hexaphonic
 business.

 Not sure I'm grokking every bit but not too worried yet.

 I'm curious though, in order to get every string/input into pd (i.e. to
 interface with the program) and then use each string as some sort of
 control (via playing said string) would I be required to have 6 separate,
 physical inputs? So as to have any effect ready at any time?

 I'd imagine that if I had some sort of splitter such as this:
 http://www.joness.com/gr300/GK-Expander.htm

 .I could accomplish the same thing but I'd need to manually switch to
 whatever string I was going to play for any given effect change, correct?
 Therefore, this method would pretty much be a one effect at a time type
 deal?

 Hard to tell

 Thanks!


 On Mon, Mar 10, 2014 at 9:52 PM, pured...@11h11.com wrote:

 Hi,

 You can simply:

 [adc~ 1 Bob's guitar]
 |
 | [r speed]
 | |
 [delay]
 |
 [dac~]


 [adc~ 2 2nd guitar]
 |
 [fiddle~] (or [env~])
 |
 [s speed]


 Using a hexaphonio pickup (6 individual pickups) - [adc~ 1 2 3 4 5 6] ==
 check the env~, fiddle~, bonk~ for each strings and control various params.
 No need to use MIDI.

 à+

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Re: [PD] udoo board sound issues

2014-03-12 Thread Dan Wilcox
I will do that later tonight when I boot the udoo and pull my run scripts off 
of it. I'll post everything to GitHub so we can share resources.

On Mar 12, 2014, at 5:44 AM, Jamie Bullock ja...@jamiebullock.com wrote:

 
 Hi Dan,
 
 Thanks for sharing these notes. They arrived in my inbox to coincide nicely 
 with the delivery of my quad Udoo this morning! It would be great to see a 
 full writeup of your Udoo setup at some point as I think many people will 
 want to be doing a similar thing.
 
 All best,
 
 Jamie
 
 
 On 11 Mar 2014, at 14:14, Dan Wilcox danomat...@gmail.com wrote:
 
 Heres a trim of my notes:
 
 Enable realtime audio priority (if you haven't done it already):
 
  sudo su -c 'echo @audio - rtprio 99  /etc/security/limits.conf'
  sudo su -c 'echo @audio - memlock 25  /etc/security/limits.conf'
  sudo su -c 'echo @audio - nice -10  /etc/security/limits.conf'
 
 I disable pulseaudio. Make sure pulseaudio does not respawn itself (from 
 http://voices.canonical.com/david.henningsson/2012/07/13/top-five-wrong-ways-to-fix-your-audio):
 
 echo autospawn=no  ~/.pulse/client.conf
 
 Also add the following to ~/.bash_login to kill pulse audio if it's running 
 on login:
 
 # kill pulse audio if it was spawned
 pulseaudio -k
 
 I'm not looking at the udoo run script, but I'm pretty sure I'm using the 
 following with the US-25EX USB soudcard:
 
 pd -rt -nogui -alsa -audiodev 5
 
 Use pd -listdev to get the device list from alsa. I chose 5 as the first 4 
 (from memory) are 1-2 (built in hardware  plugin)  2-3 (HDMI audio 
 hardware  plugin). 5 is the USB hardware alsa dev.
 
 On Mar 11, 2014, at 4:05 AM, Simon Iten itensi...@gmail.com wrote:
 
 without jack i should add...
 On 11 Mar 2014, at 08:55, Simon Iten itensi...@gmail.com wrote:
 
 hey dan,
 
 unfortunately i’m in switzerland :-)
 
 would be great if you could post your setup somewhere or send the infos! i 
 compiled pd from source as well. i start it from console (with -rt) and it 
 works without problems with the builtin sound card. maybe the cheap card 
 from dx.com just does not work properly with udoo.
 but please post your setup.
 
 thanks
 
 On 09 Mar 2014, at 22:26, Dan Wilcox danomat...@gmail.com wrote:
 
 I've tried my both Roland Edirol UA-25  UA-25EX and both work great. The 
 dedicated USB controller makes these guys work as compared to an RPI 
 where I can't get full duplex without tons of dropouts. I'm using a 
 Linaro install which boots to the console and runs the PD through 
 scripting. The speed is great as compared to my old wearable computer. 4 
 cores makes a difference.
 
 I had to recompile my kernel to add midi support, but that's working 
 great. It's not too bad, actually. I also built Pd-vanilal from source 
 which was pretty easy using ./configure + make. I also have a script 
 which fetches externals and builds/installs the agains vanilla so I have 
 the few externals I need.
 
 As with my previous experience running Pd + embedded Ubuntu, I get great 
 performance with RT permissions, the -rt startup flag, and ALSA. Jack is 
 needless overheard unless you want to work with other Jack-enabeld apps. 
 Same with X windows, although my setup was running great in X with pd + 
 ALSA in testing.
 
 From your description, it sounds like your main issue is jack  pd are 
 probably not running in realtime.
 
 I can sent you my install notes if you want (or put them online, as I've 
 been meaning to). Also, are based in the NE within driving distance to 
 Pittsburgh? We could do a patching circle/UDOO setup afternoon :D
 
 On Mar 9, 2014, at 5:14 PM, pd-list-requ...@iem.at wrote:
 
 From: Miller Puckette m...@ucsd.edu
 Subject: Re: [PD] udoo board sound issues
 Date: March 9, 2014 at 5:07:54 PM EDT
 To: Simon Iten itensi...@gmail.com
 Cc: PD list pd-list@iem.at
 
 
 H iSimon -
 
 I haven't tried any but the built-in yet but I have a few USB interfaces
 around here that I can try.  I'm about to go on an intense trip but 
 should
 be able to do some tests when I get back, assuming nobody else has 
 figured
 this out first.
 
 cheers
 Miller
 
 On Sun, Mar 09, 2014 at 09:57:45PM +0100, Simon Iten wrote:
 hey list,
 
 does anybody that uses an udoo board have any recommendations on a 
 usb-soundcard? should be very compact.
 i tried a cheap one from dx and i could not get any good results (loads 
 of xruns even with periods 3 and 1024 and up frames in qjackctl) this 
 is on the ubuntu version from udoo.
 are there some tweaks i can do to improve usb-sound capabilities? i 
 thought maybe recompile the kernel with only usb-1 support since there 
 is no option as on the pi to disable usb-2 via config, or am i missing 
 something?
 is it better to use the usb-soundcard without jack (pd does not like 
 the usb-soundcard either when i tried briefly)?
 
 the internal sound-input is to noisy for my application (guitar effect)
 
 cheers. 
 ___
 Pd-list@iem.at 

Re: [PD] Pd-list Digest, Vol 108, Issue 47

2014-03-12 Thread Dan Wilcox
*sigh*

Pitch to midi guitar systems have been around since the mid 80s. If the OP only 
needs control data, there's no need to bring a dedicated computer and multiple 
channel sound card into the equation. I use a Shadow SH-075 which was built in 
W. Germany (!) in the late 80's I bought off of eBay and it's tracking speed is 
definitely acceptable, at least for what I do. There is a new guy on the block, 
the Fishman Tripleplay which I'd like to upgrade to as it's standard USB midi 
so will work with PdParty and my iPad. Both of these are relatively small as 
compared the Roland's rack mount and stomp box offerings (why don't they shrink 
the GR stuff by now?).

Just saying that not every nail needs the PD hammer. Forgive me if my 
understanding of the original question was wrong.

On Mar 12, 2014, at 10:28 AM, pd-list-requ...@iem.at wrote:

 From: Rafael Vega email.r...@gmail.com
 Subject: Re: [PD] midi question
 Date: March 12, 2014 at 9:00:47 AM EDT
 To: Aaron L. elmaster...@gmail.com
 Cc: pd-list pd-list@iem.at
 Reply-To: email.r...@gmail.com
 
 
 You could also get a sound card with 6 analog inputs and connect each output 
 of the microphone to an individual channel. This way you can do 6 at a time.


Dan Wilcox
@danomatika
danomatika.com
robotcowboy.com





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[PD] NRPN question

2014-03-12 Thread José Luis Santorcuato Tapia
Hello dear list, I have a question: I'm working with a hardware synthesizer
and need to modify parameters that are not properly midi. These parameters
are of type NRPN, and wanted to know what would be the best way.
Best regards!
José



-- 
http://arselectronicachile.blogspot.com
http://comunicacionnativa.blogspot.com/
http://www.soundcloud.com/santorcuato
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Re: [PD] NRPN question

2014-03-12 Thread Jamie Bullock

On 12 Mar 2014, at 14:58, José Luis Santorcuato Tapia santorcuat...@gmail.com 
wrote:

 Hello dear list, I have a question: I'm working with a hardware synthesizer 
 and need to modify parameters that are not properly midi. These parameters 
 are of type NRPN, and wanted to know what would be the best way. 
 Best regards!
 José
 

You need [nrpnin] and [nrpnout] in David Mccallum's abstractions: 
http://sintheta.org/html/downloads.html

Jamie

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Re: [PD] hexaphonic pickup (was: midi question)

2014-03-12 Thread puredata

2 solutions that I know of:
- a box that do the conversion of the individual pickups to midi (ie GR-55)
- a breakout box that split the individual pickups to 6/7 phono

I went with the second option. I am using PD for the conversion to  
midi (using the excellent  
http://www.katjaas.nl/helmholtz/helmholtz.html) and as a bonus I have  
the 6 individual signals that I can play with (panning, delay only on  
B...). All this inspired by the work of:  
http://rickygraham.com/research/ - i have yet to try pd2live.


The main difference is that I'm using USB to power the guitar and the  
volume  switch on the guitar is available as a midi device (USB too).  
Here's some photos of the setup:


https://dl.dropboxusercontent.com/u/1455235/hexaphonic_cables.jpg
https://dl.dropboxusercontent.com/u/1455235/hexaphonic_box.jpg
https://dl.dropboxusercontent.com/u/1455235/hexaphonic_pcb.jpg

à+

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Re: [PD] Pd-list Digest, Vol 108, Issue 47

2014-03-12 Thread Dan Wilcox
Sorry, that *sigh* is condescending. Not my intention. I was thinking more 
about all the times we try to make things ourselves when an available solution 
already exists. I myself am guilty of this as much as anyone. A good mantra, at 
least in my media art circles, is be lazy like a fox. :D

On Mar 12, 2014, at 10:41 AM, Dan Wilcox danomat...@gmail.com wrote:

 *sigh*
 
 Pitch to midi guitar systems have been around since the mid 80s. If the OP 
 only needs control data, there's no need to bring a dedicated computer and 
 multiple channel sound card into the equation. I use a Shadow SH-075 which 
 was built in W. Germany (!) in the late 80's I bought off of eBay and it's 
 tracking speed is definitely acceptable, at least for what I do. There is a 
 new guy on the block, the Fishman Tripleplay which I'd like to upgrade to as 
 it's standard USB midi so will work with PdParty and my iPad. Both of these 
 are relatively small as compared the Roland's rack mount and stomp box 
 offerings (why don't they shrink the GR stuff by now?).
 
 Just saying that not every nail needs the PD hammer. Forgive me if my 
 understanding of the original question was wrong.
 
 On Mar 12, 2014, at 10:28 AM, pd-list-requ...@iem.at wrote:
 
 From: Rafael Vega email.r...@gmail.com
 Subject: Re: [PD] midi question
 Date: March 12, 2014 at 9:00:47 AM EDT
 To: Aaron L. elmaster...@gmail.com
 Cc: pd-list pd-list@iem.at
 Reply-To: email.r...@gmail.com
 
 
 You could also get a sound card with 6 analog inputs and connect each output 
 of the microphone to an individual channel. This way you can do 6 at a time.
 
 
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com
 
 
 
 
 


Dan Wilcox
@danomatika
danomatika.com
robotcowboy.com





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Re: [PD] libpd and Unity

2014-03-12 Thread Pagano, Patrick
I am NOT getting both of them working the csharplib.dll throws a ton of errors 
on a windows7 install. 
Can someone link a different libpd  Unity Project that makes sound to show an 
example?

I would love to get it working but so far i am unsuccesful with windows so far

pp


Patrick Pagano B.S, M.F.A
Audio and Projection Design Faculty
Digital Worlds Institute
University of Florida, USA
(352)294-2020


From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] on behalf of 
pured...@11h11.com [pured...@11h11.com]
Sent: Saturday, March 08, 2014 6:51 PM
To: pd-list@iem.at
Subject: Re: [PD] libpd and Unity

Yes both adc / dac are working:

You can load a sample in a AudioSource, this will be the ADC signal
You can make a patch with a DAC, this will be the AudioListener

Communication from Unity - PD is working
Communication from PD - Unity is working

Loading externals are working too. But what I do is to compile the
external with libpd and call it in setup(). I have been using comport
for communication between a microcontroller and Unity:
https://www.youtube.com/watch?v=fVlGEmsO0Ps

Right now:
Unity 3.5 / Unity 4
OSX (Unity PRO)
Windows 32bit (can be run on 64bit)*
Android

Coming eventually:
iOS

*I have been able to use the indie/free version of Unity 3.5 on
Windows when placing the libpdcsharp.dll  at the right place. Didn't
test with Unity 4. Since Unity4 you can build for Android even with
the indie version.

Not implemented, spatialisation when using a DAC. ADC / AudioSource is
handle by Unity (you need to toggle 3D sound).

à+

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Re: [PD] libpd and Unity

2014-03-12 Thread puredata
Would be useful to see the errors. Also what version of Unity (free /  
pro) (3.5 / 4)?

Did you compile your own pdcsharlib.dll?

Windows: install mingw and compile libpd  
(https://github.com/libpd/libpd) make csharplib. Copy  
libs/libpdcsharl.dll to Assets/Plugins


à+

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Re: [PD] libpd and Unity

2014-03-12 Thread Roman Haefeli
Hey

On Mit, 2014-03-12 at 19:23 -0400, pured...@11h11.com wrote:
[...]

How is it there in the future? :-)

Roman



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Re: [PD] Pd-list Digest, Vol 108, Issue 47

2014-03-12 Thread Aaron L.
Dan.

Thanks for the info.  I'm relatively new to this stuff and my use-case
ain't exactly conventional so forgive the 3rd degree..

But if I understand you correctly, you're saying that instead of having 6
dedicated/discrete outputs from a hexaphonic pickup, the pickups referenced
in your email (the Shadow SH-075 and the Fishman Tripleplay) will
essentially do the routing on the fly?  Based on pitch?

Are they smart enough to determine 440hz on a 5th-fretted low-E string vs
an open A string?

Also, wouldn't both the hardware (i.e the pickup used) as well as PD have
to be smart enough to do this?

Thanks.




On Wed, Mar 12, 2014 at 8:29 AM, Dan Wilcox danomat...@gmail.com wrote:

 Sorry, that *sigh* is condescending. Not my intention. I was thinking more
 about all the times we try to make things ourselves when an available
 solution already exists. I myself am guilty of this as much as anyone. A
 good mantra, at least in my media art circles, is be lazy like a fox. :D

 On Mar 12, 2014, at 10:41 AM, Dan Wilcox danomat...@gmail.com wrote:

 *sigh*

 Pitch to midi guitar systems have been around since the mid 80s. If the OP
 only needs control data, there's no need to bring a dedicated computer and
 multiple channel sound card into the equation. I use a Shadow 
 SH-075https://www.youtube.com/watch?v=JzsaZe2zQV4 which
 was built in W. Germany (!) in the late 80's I bought off of eBay and it's
 tracking speed is definitely acceptable, at least for what I do. There is a
 new guy on the block, the Fishman 
 Tripleplayhttp://www.fishman.com/tripleplay which
 I'd like to upgrade to as it's standard USB midi so will work with PdParty
 and my iPad. Both of these are relatively small as compared the Roland's
 rack mount and stomp box offerings (why don't they shrink the GR stuff by
 now?).

 Just saying that not every nail needs the PD hammer. Forgive me if my
 understanding of the original question was wrong.

 On Mar 12, 2014, at 10:28 AM, pd-list-requ...@iem.at wrote:

 *From: *Rafael Vega email.r...@gmail.com
  *Subject: **Re: [PD] midi question*
 *Date: *March 12, 2014 at 9:00:47 AM EDT
 *To: *Aaron L. elmaster...@gmail.com
  *Cc: *pd-list pd-list@iem.at
  *Reply-To: *email.r...@gmail.com


  You could also get a sound card with 6 analog inputs and connect each
 output of the microphone to an individual channel. This way you can do 6 at
 a time.


  
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com






  
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com






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Re: [PD] Pd-list Digest, Vol 108, Issue 47

2014-03-12 Thread Dan Wilcox
Those devices I mentioned are not merely pickups, they are little embedded 
computers that calculate the pitch tracking for you and send midi note and ctl 
change data. They were originally designed so that you could play a midi synth 
with your guitar. They only output midi, no audio. You use the regular guitar 
jack for audio.

Nowadays, you can simply send the midi data into your computer and receive it 
in PD. This is what I do. Again, I'm talking *only* about midi data. This has 
nothing to do with 6 channel audio. My use case is to send the guitar in as 1 
channel (using the normal guitar jack output) and then control synths, effects 
processing, etc with the tracked note data for each string coming from the 
guitar pitch to midi converter.

If you want 6 individual audio channels, 1 for each string in addition to the 
tracked note value for said strings then by all means do as Rafael suggests. 
However, if all you need is the tracked note values, but *do not* need the 
individual audio channels, then I'm suggesting one of these off the shelf pitch 
to midi boxes that already does this.

On Mar 12, 2014, at 2:21 PM, Aaron L. elmaster...@gmail.com wrote:

 Dan.  
 
 Thanks for the info.  I'm relatively new to this stuff and my use-case ain't 
 exactly conventional so forgive the 3rd degree..
 
 But if I understand you correctly, you're saying that instead of having 6 
 dedicated/discrete outputs from a hexaphonic pickup, the pickups referenced 
 in your email (the Shadow SH-075 and the Fishman Tripleplay) will essentially 
 do the routing on the fly?  Based on pitch?
 
 Are they smart enough to determine 440hz on a 5th-fretted low-E string vs an 
 open A string?
 
 Also, wouldn't both the hardware (i.e the pickup used) as well as PD have to 
 be smart enough to do this?
 
 Thanks.
 
 
 
 
 On Wed, Mar 12, 2014 at 8:29 AM, Dan Wilcox danomat...@gmail.com wrote:
 Sorry, that *sigh* is condescending. Not my intention. I was thinking more 
 about all the times we try to make things ourselves when an available 
 solution already exists. I myself am guilty of this as much as anyone. A good 
 mantra, at least in my media art circles, is be lazy like a fox. :D
 
 On Mar 12, 2014, at 10:41 AM, Dan Wilcox danomat...@gmail.com wrote:
 
 *sigh*
 
 Pitch to midi guitar systems have been around since the mid 80s. If the OP 
 only needs control data, there's no need to bring a dedicated computer and 
 multiple channel sound card into the equation. I use a Shadow SH-075 which 
 was built in W. Germany (!) in the late 80's I bought off of eBay and it's 
 tracking speed is definitely acceptable, at least for what I do. There is a 
 new guy on the block, the Fishman Tripleplay which I'd like to upgrade to as 
 it's standard USB midi so will work with PdParty and my iPad. Both of these 
 are relatively small as compared the Roland's rack mount and stomp box 
 offerings (why don't they shrink the GR stuff by now?).
 
 Just saying that not every nail needs the PD hammer. Forgive me if my 
 understanding of the original question was wrong.
 
 On Mar 12, 2014, at 10:28 AM, pd-list-requ...@iem.at wrote:
 
 From: Rafael Vega email.r...@gmail.com
 Subject: Re: [PD] midi question
 Date: March 12, 2014 at 9:00:47 AM EDT
 To: Aaron L. elmaster...@gmail.com
 Cc: pd-list pd-list@iem.at
 Reply-To: email.r...@gmail.com
 
 
 You could also get a sound card with 6 analog inputs and connect each 
 output of the microphone to an individual channel. This way you can do 6 at 
 a time.
 
 
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com
 
 
 
 
 
 
 
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com
 
 
 
 
 
 


Dan Wilcox
@danomatika
danomatika.com
robotcowboy.com





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[PD] aubio install question

2014-03-12 Thread Aaron L.
Hi all.

I'm trying to install aubio on ubuntu 13.10.

I used the apt-get instructions here:
http://aubio.org/download

.but putting an 'aubionotes~' object results in a
  aubionotes~
... couldn't create in the logs.

What am I doing wrong?

Thanks.
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Re: [PD] midi question

2014-03-12 Thread Dan Wilcox
(Woops. Fixed wrong subject line.)

Here's an old demo, an example of my use case, 1 guitar audio channel + guitar 
midi note data: MyLungsWereAchingForYou

The guitar in this case is a Casio DG-20 digital guitar (essentially a Casio 
keyboard with a guitar fretboard interface). I have an analog (regular) guitar 
+ the guitar-midi converter box which functions equivalently, although the 
DG-20 midi pitch tracking is faster.

* 1 channel guitar into pd
* 1 channel mic into pd
* guitar midi output into pd

All processing is done live in pd, then mixed down into stereo.

The bass line root note is chosen based on the midi note data coming from the 
guitar. No matter what key I play in, the bass line matches it. The drums are 
tracked and generated lie in pd, using super simple drum synths. The samples 
are triggered by the song tracking.

On Mar 12, 2014, at 3:02 PM, Dan Wilcox danomat...@gmail.com wrote:

 Those devices I mentioned are not merely pickups, they are little embedded 
 computers that calculate the pitch tracking for you and send midi note and 
 ctl change data. They were originally designed so that you could play a midi 
 synth with your guitar. They only output midi, no audio. You use the regular 
 guitar jack for audio.
 
 Nowadays, you can simply send the midi data into your computer and receive it 
 in PD. This is what I do. Again, I'm talking *only* about midi data. This has 
 nothing to do with 6 channel audio. My use case is to send the guitar in as 1 
 channel (using the normal guitar jack output) and then control synths, 
 effects processing, etc with the tracked note data for each string coming 
 from the guitar pitch to midi converter.
 
 If you want 6 individual audio channels, 1 for each string in addition to the 
 tracked note value for said strings then by all means do as Rafael suggests. 
 However, if all you need is the tracked note values, but *do not* need the 
 individual audio channels, then I'm suggesting one of these off the shelf 
 pitch to midi boxes that already does this.
 
 On Mar 12, 2014, at 2:21 PM, Aaron L. elmaster...@gmail.com wrote:
 
 Dan.  
 
 Thanks for the info.  I'm relatively new to this stuff and my use-case ain't 
 exactly conventional so forgive the 3rd degree..
 
 But if I understand you correctly, you're saying that instead of having 6 
 dedicated/discrete outputs from a hexaphonic pickup, the pickups referenced 
 in your email (the Shadow SH-075 and the Fishman Tripleplay) will 
 essentially do the routing on the fly?  Based on pitch?
 
 Are they smart enough to determine 440hz on a 5th-fretted low-E string vs an 
 open A string?
 
 Also, wouldn't both the hardware (i.e the pickup used) as well as PD have to 
 be smart enough to do this?
 
 Thanks.
 
 
 
 
 On Wed, Mar 12, 2014 at 8:29 AM, Dan Wilcox danomat...@gmail.com wrote:
 Sorry, that *sigh* is condescending. Not my intention. I was thinking more 
 about all the times we try to make things ourselves when an available 
 solution already exists. I myself am guilty of this as much as anyone. A 
 good mantra, at least in my media art circles, is be lazy like a fox. :D
 
 On Mar 12, 2014, at 10:41 AM, Dan Wilcox danomat...@gmail.com wrote:
 
 *sigh*
 
 Pitch to midi guitar systems have been around since the mid 80s. If the OP 
 only needs control data, there's no need to bring a dedicated computer and 
 multiple channel sound card into the equation. I use a Shadow SH-075 which 
 was built in W. Germany (!) in the late 80's I bought off of eBay and it's 
 tracking speed is definitely acceptable, at least for what I do. There is a 
 new guy on the block, the Fishman Tripleplay which I'd like to upgrade to 
 as it's standard USB midi so will work with PdParty and my iPad. Both of 
 these are relatively small as compared the Roland's rack mount and stomp 
 box offerings (why don't they shrink the GR stuff by now?).
 
 Just saying that not every nail needs the PD hammer. Forgive me if my 
 understanding of the original question was wrong.
 
 On Mar 12, 2014, at 10:28 AM, pd-list-requ...@iem.at wrote:
 
 From: Rafael Vega email.r...@gmail.com
 Subject: Re: [PD] midi question
 Date: March 12, 2014 at 9:00:47 AM EDT
 To: Aaron L. elmaster...@gmail.com
 Cc: pd-list pd-list@iem.at
 Reply-To: email.r...@gmail.com
 
 
 You could also get a sound card with 6 analog inputs and connect each 
 output of the microphone to an individual channel. This way you can do 6 
 at a time.
 
 
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com
 
 
 
 
 
 
 
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com
 
 
 
 
 
 
 
 
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com
 
 
 
 
 


Dan Wilcox
@danomatika
danomatika.com
robotcowboy.com





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Re: [PD] midi question

2014-03-12 Thread Aaron L.
Cool stuff.

What's the mic into pd for?

Vocals?




On Wed, Mar 12, 2014 at 12:15 PM, Dan Wilcox danomat...@gmail.com wrote:

 (Woops. Fixed wrong subject line.)

 Here's an old demo, an example of my use case, 1 guitar audio channel +
 guitar midi note data: 
 MyLungsWereAchingForYouhttp://musicdump.danomatika.com/New%20robotcowboy/tour%20demos/MyLungsWereAchingForYou-demo.mp3

 The guitar in this case is a Casio DG-20 digital guitar (essentially a
 Casio keyboard with a guitar fretboard interface). I have an analog
 (regular) guitar + the guitar-midi converter box which functions
 equivalently, although the DG-20 midi pitch tracking is faster.

 * 1 channel guitar into pd
 * 1 channel mic into pd
 * guitar midi output into pd

 All processing is done live in pd, then mixed down into stereo.

 The bass line root note is chosen based on the midi note data coming from
 the guitar. No matter what key I play in, the bass line matches it. The
 drums are tracked and generated lie in pd, using super simple drum synths.
 The samples are triggered by the song tracking.

 On Mar 12, 2014, at 3:02 PM, Dan Wilcox danomat...@gmail.com wrote:

 Those devices I mentioned are not merely pickups, they are little embedded
 computers that calculate the pitch tracking for you and send midi note and
 ctl change data. They were originally designed so that you could play a
 midi synth with your guitar. They only output midi, no audio. You use the
 regular guitar jack for audio.

 Nowadays, you can simply send the midi data into your computer and receive
 it in PD. This is what I do. Again, I'm talking *only* about midi data.
 This has nothing to do with 6 channel audio. My use case is to send the
 guitar in as 1 channel (using the normal guitar jack output) and then
 control synths, effects processing, etc with the tracked note data for each
 string coming from the guitar pitch to midi converter.

 If you want 6 individual audio channels, 1 for each string in addition to
 the tracked note value for said strings then by all means do as Rafael
 suggests. However, if all you need is the tracked note values, but *do not*
 need the individual audio channels, then I'm suggesting one of these off
 the shelf pitch to midi boxes that already does this.

 On Mar 12, 2014, at 2:21 PM, Aaron L. elmaster...@gmail.com wrote:

 Dan.

 Thanks for the info.  I'm relatively new to this stuff and my use-case
 ain't exactly conventional so forgive the 3rd degree..

 But if I understand you correctly, you're saying that instead of having 6
 dedicated/discrete outputs from a hexaphonic pickup, the pickups referenced
 in your email (the Shadow SH-075 and the Fishman Tripleplay) will
 essentially do the routing on the fly?  Based on pitch?

 Are they smart enough to determine 440hz on a 5th-fretted low-E string vs
 an open A string?

 Also, wouldn't both the hardware (i.e the pickup used) as well as PD have
 to be smart enough to do this?

 Thanks.




 On Wed, Mar 12, 2014 at 8:29 AM, Dan Wilcox danomat...@gmail.com wrote:

 Sorry, that *sigh* is condescending. Not my intention. I was thinking
 more about all the times we try to make things ourselves when an available
 solution already exists. I myself am guilty of this as much as anyone. A
 good mantra, at least in my media art circles, is be lazy like a fox. :D

 On Mar 12, 2014, at 10:41 AM, Dan Wilcox danomat...@gmail.com wrote:

 *sigh*

 Pitch to midi guitar systems have been around since the mid 80s. If the
 OP only needs control data, there's no need to bring a dedicated computer
 and multiple channel sound card into the equation. I use a Shadow 
 SH-075https://www.youtube.com/watch?v=JzsaZe2zQV4 which
 was built in W. Germany (!) in the late 80's I bought off of eBay and it's
 tracking speed is definitely acceptable, at least for what I do. There is a
 new guy on the block, the Fishman 
 Tripleplayhttp://www.fishman.com/tripleplay which
 I'd like to upgrade to as it's standard USB midi so will work with PdParty
 and my iPad. Both of these are relatively small as compared the Roland's
 rack mount and stomp box offerings (why don't they shrink the GR stuff by
 now?).

 Just saying that not every nail needs the PD hammer. Forgive me if my
 understanding of the original question was wrong.

 On Mar 12, 2014, at 10:28 AM, pd-list-requ...@iem.at wrote:

 *From: *Rafael Vega email.r...@gmail.com
  *Subject: **Re: [PD] midi question*
 *Date: *March 12, 2014 at 9:00:47 AM EDT
 *To: *Aaron L. elmaster...@gmail.com
  *Cc: *pd-list pd-list@iem.at
  *Reply-To: *email.r...@gmail.com


  You could also get a sound card with 6 analog inputs and connect each
 output of the microphone to an individual channel. This way you can do 6 at
 a time.


  
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com






  
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com







  
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com






  
 Dan Wilcox
 @danomatika

Re: [PD] midi question

2014-03-12 Thread Dan Wilcox
Yeah. 2 channel in, mixed stereo out. It's the same setup I now have with the 
UDOO and, to some extent, my iPad running PdParty.

On Mar 12, 2014, at 3:23 PM, Aaron L. elmaster...@gmail.com wrote:

 Cool stuff.
 
 What's the mic into pd for?
 
 Vocals?
 
 
 
 
 On Wed, Mar 12, 2014 at 12:15 PM, Dan Wilcox danomat...@gmail.com wrote:
 (Woops. Fixed wrong subject line.)
 
 Here's an old demo, an example of my use case, 1 guitar audio channel + 
 guitar midi note data: MyLungsWereAchingForYou
 
 The guitar in this case is a Casio DG-20 digital guitar (essentially a Casio 
 keyboard with a guitar fretboard interface). I have an analog (regular) 
 guitar + the guitar-midi converter box which functions equivalently, although 
 the DG-20 midi pitch tracking is faster.
 
 * 1 channel guitar into pd
 * 1 channel mic into pd
 * guitar midi output into pd
 
 All processing is done live in pd, then mixed down into stereo.
 
 The bass line root note is chosen based on the midi note data coming from the 
 guitar. No matter what key I play in, the bass line matches it. The drums are 
 tracked and generated lie in pd, using super simple drum synths. The samples 
 are triggered by the song tracking.
 
 On Mar 12, 2014, at 3:02 PM, Dan Wilcox danomat...@gmail.com wrote:
 
 Those devices I mentioned are not merely pickups, they are little embedded 
 computers that calculate the pitch tracking for you and send midi note and 
 ctl change data. They were originally designed so that you could play a midi 
 synth with your guitar. They only output midi, no audio. You use the regular 
 guitar jack for audio.
 
 Nowadays, you can simply send the midi data into your computer and receive 
 it in PD. This is what I do. Again, I'm talking *only* about midi data. This 
 has nothing to do with 6 channel audio. My use case is to send the guitar in 
 as 1 channel (using the normal guitar jack output) and then control synths, 
 effects processing, etc with the tracked note data for each string coming 
 from the guitar pitch to midi converter.
 
 If you want 6 individual audio channels, 1 for each string in addition to 
 the tracked note value for said strings then by all means do as Rafael 
 suggests. However, if all you need is the tracked note values, but *do not* 
 need the individual audio channels, then I'm suggesting one of these off the 
 shelf pitch to midi boxes that already does this.
 
 On Mar 12, 2014, at 2:21 PM, Aaron L. elmaster...@gmail.com wrote:
 
 Dan.  
 
 Thanks for the info.  I'm relatively new to this stuff and my use-case 
 ain't exactly conventional so forgive the 3rd degree..
 
 But if I understand you correctly, you're saying that instead of having 6 
 dedicated/discrete outputs from a hexaphonic pickup, the pickups referenced 
 in your email (the Shadow SH-075 and the Fishman Tripleplay) will 
 essentially do the routing on the fly?  Based on pitch?
 
 Are they smart enough to determine 440hz on a 5th-fretted low-E string vs 
 an open A string?
 
 Also, wouldn't both the hardware (i.e the pickup used) as well as PD have 
 to be smart enough to do this?
 
 Thanks.
 
 
 
 
 On Wed, Mar 12, 2014 at 8:29 AM, Dan Wilcox danomat...@gmail.com wrote:
 Sorry, that *sigh* is condescending. Not my intention. I was thinking more 
 about all the times we try to make things ourselves when an available 
 solution already exists. I myself am guilty of this as much as anyone. A 
 good mantra, at least in my media art circles, is be lazy like a fox. :D
 
 On Mar 12, 2014, at 10:41 AM, Dan Wilcox danomat...@gmail.com wrote:
 
 *sigh*
 
 Pitch to midi guitar systems have been around since the mid 80s. If the OP 
 only needs control data, there's no need to bring a dedicated computer and 
 multiple channel sound card into the equation. I use a Shadow SH-075 which 
 was built in W. Germany (!) in the late 80's I bought off of eBay and it's 
 tracking speed is definitely acceptable, at least for what I do. There is 
 a new guy on the block, the Fishman Tripleplay which I'd like to upgrade 
 to as it's standard USB midi so will work with PdParty and my iPad. Both 
 of these are relatively small as compared the Roland's rack mount and 
 stomp box offerings (why don't they shrink the GR stuff by now?).
 
 Just saying that not every nail needs the PD hammer. Forgive me if my 
 understanding of the original question was wrong.
 
 On Mar 12, 2014, at 10:28 AM, pd-list-requ...@iem.at wrote:
 
 From: Rafael Vega email.r...@gmail.com
 Subject: Re: [PD] midi question
 Date: March 12, 2014 at 9:00:47 AM EDT
 To: Aaron L. elmaster...@gmail.com
 Cc: pd-list pd-list@iem.at
 Reply-To: email.r...@gmail.com
 
 
 You could also get a sound card with 6 analog inputs and connect each 
 output of the microphone to an individual channel. This way you can do 6 
 at a time.
 
 
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com
 
 
 
 
 
 
 
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com
 
 
 
 
 
 
 
 
 Dan 

[PD] Sigmund~ parameters

2014-03-12 Thread Benoît Fortier
Dear list,

I've been working on a patch for quite a few months now which involves pitch 
tracking. I've explored many possible solutions, considering the pros and cons 
of every approach, made different tests, etc. I've also done a lot of reading 
(help files, forums, etc), but I couldn't find satisfying answers to all my 
questions. I am now in front of 4 or 5 different approach, each of which 
requires to do a certain number of compromise at different level. My feeling is 
that I am now at the point where I could possibly eliminate some of those 
compromise with your help.

I have a lot of questions, but I'll start with one regarding Sigmund's notes 
parameters. I've done a lot of tests, changing one parameter at a time. I found 
that only the stable time and vibrato parameters seems to be affecting the 
output the way it should. The other parameters - growth and minpower - doesn't 
seem to be working the way it's described in the help file. Am I the only 
person who noticed that? When I looked in the list archives, I found someone 
else mentioning this issue but nobody replied (and i lost the link to the 
thread).

I'm using my patch to track the pitch of a violin. What I'm trying to do is to 
convert the pitch of the violon into the most accurate note on message 
possible (with midi note and velocity). I need this patch to be as responsive 
as possible but also with as few insignificant output as possible.

Thanks for your help!

Benoît Fortier
581 995-5622___
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Re: [PD] Data structures and click event

2014-03-12 Thread Billy Stiltner
re: 'slow ass coders' usually takes me 15 years to get anything done, the
things that are taking longer than 15 years will probably be wonderful.  I
will link  to you something that will make you change your mind about
'being years behind everything else'  3:33:28 seconds of some
/pd-0.45-4/bin$ ./pd

the pdBerlin has some nice examples of using Chris Mccormick's lfo
datastructure editor, I was weary of it before along with some GOP scaling
stuff, but think I might give it a try. something is weird with this new
(old junk keyboard, whenever I hold down more than 2 or 3 keys too fast ,
jack is glitching like the mouse dropouts. I am used to it by now and not
one bit of that dreaded static makes it inside the wave file.

I feel like I have crossed a hurdle yesterday #1 loadable filename list for
scrolling through presets instead of searching with the dialog[ cant that
dialog be used as a directory tool? I mean it allready does what everyone
want's a directory listing to do, splits up the file name from the patch,
etc...  just make it an atom.

#2 I somehow miraculously figured out how to count up a binary sequence
like that is the oputput of the euclidian function for slick beats [1 0 1 0
1 1 0(  and convert it to something that can be used as a mode for scales
[2 2 1 2( my method does not yet work for sequencs that start with 0
-rotations but that doesen't bother me one bit.  I ould have done it so
easy with c, assembly language or even machine code but doing that
graphically had my panties in a wad.
***
A quotation by Hermann von Helmholtz
Whoever in the pursuit of science, seeks after immediate practical utility
may rest assured that he seeks in vain.
Academic Discourse (Heidelberg 1862)

JOC/EFR February 2006

The URL of this page is:
http://www-history.mcs.st-andrews.ac.uk/.../Helmholtz.htmlhttp://www-history.mcs.st-andrews.ac.uk/Quotations/Helmholtz.html



On Fri, Mar 7, 2014 at 6:55 PM, Miller Puckette m...@ucsd.edu wrote:

 I'll have to have a look and see what the ideas are... I don't
 know anything yet.  Anyhow I think there are a couple of things
 that are higher priority:  getting editing to be more user-friendly,
 and getting the IEM GUIs to behave better.  And I'm afraid I can
 only write code at a fraction of the speed others can - so PD
 vanilla will always seem years behind everything else.

 cheers
 Miller

 On Sat, Mar 08, 2014 at 12:45:33AM +0100, João Pais wrote:
 
 
  On 03/05/2014 05:24 AM, Pierre Massat wrote:
  Dear list,
  
  First of all i'd like to say that i'm very impressed by the
  potential of data structures in Pd. I've always kind of ignored
  this feature and it's a pity because it's really worth diving
  into it.That being said I think that help and example patches
  are far from sufficient for beginners, and if it wasn't for
  Chris McCormick's s-abstractions I would have been able to
  really figure out how to use them (stuff like how to make an
  entire polygon draggable, how to use GOP with proper scaling,
  etc.).
  
  It's not just the documentation, it's the interface.  Having to
  walk linked-lists of graphically unlinked objects is bad.  Having
  to use boilerplate to find the head of a glist just to create a
  scalar is bad.
  
   I think Pd-l2ork is getting close to a release with my new data
  structure stuff in it.  It's a first step at addressing some of
  these issues.
 
  and any prospects of that stuff making it into vanilla or pd-ext,
  for the non-unix users out there?

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Re: [PD] Sigmund~ parameters

2014-03-12 Thread Alexandros Drymonitis
Haven't tried [sigmund~], but [fiddle~] and [helmholtz~] (the latter by
Katja Vetter) and I found [both fine but [helmholtz~] a bit better for my
taste. I think it's a bit more responsive. What if you combine this with
[env~] for example and this way you get pitch and amplitude...


On Wed, Mar 12, 2014 at 9:42 PM, Benoît Fortier benoitfort...@yahoo.cawrote:

 Dear list,

 I've been working on a patch for quite a few months now which involves
 pitch tracking. I've explored many possible solutions, considering the pros
 and cons of every approach, made different tests, etc. I've also done a
 lot of reading (help files, forums, etc), but I couldn't find satisfying
 answers to all my questions. I am now in front of 4 or 5 different
 approach, each of which requires to do a certain number of compromise at
 different level. My feeling is that I am now at the point where I could
 possibly eliminate some of those compromise with your help.

 I have a lot of questions, but I'll start with one regarding Sigmund's
 notes parameters. I've done a lot of tests, changing one parameter at a
 time. I found that only the stable time and vibrato parameters seems to be
 affecting the output the way it should. The other parameters - growth and
 minpower - doesn't seem to be working the way it's described in the help
 file. Am I the only person who noticed that? When I looked in the list
 archives, I found someone else mentioning this issue but nobody replied
 (and i lost the link to the thread).

 I'm using my patch to track the pitch of a violin. What I'm trying to do
 is to convert the pitch of the violon into the most accurate note on
 message possible (with midi note and velocity). I need this patch to be as
 responsive as possible but also with as few insignificant output as
 possible.

 Thanks for your help!

 Benoît Fortier
 581 995-5622

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Re: [PD] Sigmund~ parameters

2014-03-12 Thread Benoît Fortier
Thanks for your reply. Yes I did some testing with fiddle and Helmholtz, If I 
need to I'll get to that in an other question.

My question wasn't clear enough sorry about that. I would like first to clarify 
some aspect of the sigmund notes mode which seems very straight forward in 
the help file, namely growth and minpower parameter, but which in practice I 
find it doesn't quite work as expected. As anyone ever managed to get 
significantly different output by changing those two parameters? Are they 
working at all, and if so can anyone explain for the record how they actually 
work? Or maybe I'm missing something obvious?

I'll ask a clearer question regarding other specific strategies for refining 
pitch tracking result soon, thank you for your help.
 
Benoît Fortier
581 995-5622



Le mercredi 12 mars 2014 16h02, Alexandros Drymonitis adr...@gmail.com a 
écrit :
 
Haven't tried [sigmund~], but [fiddle~] and [helmholtz~] (the latter by Katja 
Vetter) and I found [both fine but [helmholtz~] a bit better for my taste. I 
think it's a bit more responsive. What if you combine this with [env~] for 
example and this way you get pitch and amplitude...




On Wed, Mar 12, 2014 at 9:42 PM, Benoît Fortier benoitfort...@yahoo.ca wrote:

Dear list,


I've been working on a patch for quite a few months now which involves pitch 
tracking. I've explored many possible solutions, considering the pros and cons 
of every approach, made different tests, etc. I've also done a lot of reading 
(help files, forums, etc), but I couldn't find satisfying answers to all my 
questions. I am now in front of 4 or 5 different approach, each of which 
requires to do a certain number of compromise at different level. My feeling 
is that I am now at the point where I could possibly eliminate some of those 
compromise with your help.


I have a lot of questions, but I'll start with one regarding Sigmund's notes 
parameters. I've done a lot of tests, changing one parameter at a time. I 
found that only the stable time and vibrato parameters seems to be affecting 
the output the way it should. The other parameters - growth and minpower - 
doesn't seem to be working the way it's described in the help file. Am I the 
only person who noticed that? When I looked in the list archives, I found 
someone else mentioning this issue but nobody replied (and i lost the link to 
the thread).


I'm using my patch to track the pitch of a violin. What I'm trying to do is to 
convert the pitch of the violon into the most accurate note on message 
possible (with midi note and velocity). I need this patch to be as responsive 
as possible but also with as few insignificant output as possible.


Thanks for your help!


Benoît Fortier
581 995-5622
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Re: [PD] Data structures and click event

2014-03-12 Thread Billy Stiltner
https://archive.org/details/isophi12moj

upgraded ubuntustudio from 13.04 to 13.10 this morning without any
noticeable problems yet.
how does jack2 handle pulse audio and alsa now? somehow it stopped working
together before the upgrade.  might have  misconfigured jack with the old
pasuspender -- use/bin/jackd or something


On Wed, Mar 12, 2014 at 3:57 PM, Billy Stiltner billy.stilt...@gmail.comwrote:

 re: 'slow ass coders' usually takes me 15 years to get anything done, the
 things that are taking longer than 15 years will probably be wonderful.  I
 will link  to you something that will make you change your mind about
 'being years behind everything else'  3:33:28 seconds of some
 /pd-0.45-4/bin$ ./pd

 the pdBerlin has some nice examples of using Chris Mccormick's lfo
 datastructure editor, I was weary of it before along with some GOP scaling
 stuff, but think I might give it a try. something is weird with this new
 (old junk keyboard, whenever I hold down more than 2 or 3 keys too fast ,
 jack is glitching like the mouse dropouts. I am used to it by now and not
 one bit of that dreaded static makes it inside the wave file.

 I feel like I have crossed a hurdle yesterday #1 loadable filename list
 for scrolling through presets instead of searching with the dialog[ cant
 that dialog be used as a directory tool? I mean it allready does what
 everyone want's a directory listing to do, splits up the file name from the
 patch, etc...  just make it an atom.

 #2 I somehow miraculously figured out how to count up a binary sequence
 like that is the oputput of the euclidian function for slick beats [1 0 1 0
 1 1 0(  and convert it to something that can be used as a mode for scales
 [2 2 1 2( my method does not yet work for sequencs that start with 0
 -rotations but that doesen't bother me one bit.  I ould have done it so
 easy with c, assembly language or even machine code but doing that
 graphically had my panties in a wad.
 ***
 A quotation by Hermann von Helmholtz
 Whoever in the pursuit of science, seeks after immediate practical utility
 may rest assured that he seeks in vain.
 Academic Discourse (Heidelberg 1862)

 JOC/EFR February 2006

 The URL of this page is:
 http://www-history.mcs.st-andrews.ac.uk/.../Helmholtz.htmlhttp://www-history.mcs.st-andrews.ac.uk/Quotations/Helmholtz.html



 On Fri, Mar 7, 2014 at 6:55 PM, Miller Puckette m...@ucsd.edu wrote:

 I'll have to have a look and see what the ideas are... I don't
 know anything yet.  Anyhow I think there are a couple of things
 that are higher priority:  getting editing to be more user-friendly,
 and getting the IEM GUIs to behave better.  And I'm afraid I can
 only write code at a fraction of the speed others can - so PD
 vanilla will always seem years behind everything else.

 cheers
 Miller

 On Sat, Mar 08, 2014 at 12:45:33AM +0100, João Pais wrote:
 
 
  On 03/05/2014 05:24 AM, Pierre Massat wrote:
  Dear list,
  
  First of all i'd like to say that i'm very impressed by the
  potential of data structures in Pd. I've always kind of ignored
  this feature and it's a pity because it's really worth diving
  into it.That being said I think that help and example patches
  are far from sufficient for beginners, and if it wasn't for
  Chris McCormick's s-abstractions I would have been able to
  really figure out how to use them (stuff like how to make an
  entire polygon draggable, how to use GOP with proper scaling,
  etc.).
  
  It's not just the documentation, it's the interface.  Having to
  walk linked-lists of graphically unlinked objects is bad.  Having
  to use boilerplate to find the head of a glist just to create a
  scalar is bad.
  
   I think Pd-l2ork is getting close to a release with my new data
  structure stuff in it.  It's a first step at addressing some of
  these issues.
 
  and any prospects of that stuff making it into vanilla or pd-ext,
  for the non-unix users out there?

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[PD] [OT] Raspberry Pi Wolfson Audio Card

2014-03-12 Thread me.grimm
You all see this?

http://www.element14.com/community/community/raspberry-pi/raspberry-pi-accessories/wolfson_pi

what do you think?
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Re: [PD] Sigmund~ parameters

2014-03-12 Thread Benoît Fortier
Ok folks, never mind, I did some more testing with sigmund~ and I do now see 
that minpower and growth seems to be working. It works in a way I'm not quite 
sure to understand so I find it hard to use those parameters in a meaningful, 
predictable way, but I guess that's because of my limited understanding of 
what's going on exactly under the hood.

Benoît Fortier




Le mercredi 12 mars 2014 16h50, Benoît Fortier benoitfort...@yahoo.ca a écrit 
:
 
Thanks for your reply. Yes I did some testing with fiddle and Helmholtz, If I 
need to I'll get to that in an other question.

My question wasn't clear enough sorry about that. I would like first to clarify 
some aspect of the sigmund notes mode which seems very straight forward in 
the help file, namely growth and minpower parameter, but which in practice I 
find it doesn't quite work as expected. As anyone ever managed to get 
significantly different output by changing those two parameters? Are they 
working at all, and if so can anyone explain for the record how they actually 
work? Or maybe I'm missing something obvious?

I'll ask a clearer question regarding other specific strategies for refining 
pitch tracking result soon, thank you for your help.
 
Benoît Fortier
581 995-5622



Le mercredi 12 mars 2014 16h02, Alexandros Drymonitis adr...@gmail.com a 
écrit :
 
Haven't tried [sigmund~], but [fiddle~] and [helmholtz~] (the latter by Katja 
Vetter) and I found [both fine but [helmholtz~] a bit better for my taste. I 
think it's a bit more responsive. What if you combine this with [env~] for 
example and this way you get pitch and amplitude...




On Wed, Mar 12, 2014 at 9:42 PM, Benoît Fortier benoitfort...@yahoo.ca wrote:

Dear list,


I've been working on a patch for quite a few months now which involves pitch 
tracking. I've explored many possible solutions, considering the pros and cons 
of every approach, made different tests, etc. I've also done a lot of reading 
(help files, forums, etc), but I couldn't find satisfying answers to all my 
questions. I am now in front of 4 or 5 different approach, each of which 
requires to do a certain number of compromise at different level. My feeling 
is that I am now at the point where I could possibly eliminate some of those 
compromise with your help.


I have a lot of questions, but I'll start with one regarding Sigmund's notes 
parameters. I've done a lot of tests, changing one parameter at a time. I 
found that only the stable time and vibrato parameters seems to be affecting 
the output the way it should. The other parameters - growth and minpower - 
doesn't seem to be working the way it's described in the help file. Am I the 
only person who noticed that? When I looked in the list archives, I found 
someone else mentioning this issue but nobody replied (and i lost the link to 
the thread).


I'm using my patch to track the pitch of a violin. What I'm trying to do is to 
convert the pitch of the violon into the most accurate note on message 
possible (with midi note and velocity). I need this patch to be as responsive 
as possible but also with as few insignificant output as possible.


Thanks for your help!


Benoît Fortier
581 995-5622
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Re: [PD] [OT] Raspberry Pi Wolfson Audio Card

2014-03-12 Thread Dan Wilcox
Ok for small projects, but you're not going to interface a real stage mic or 
guitar easily. Would be much better if the next pi version comes with an 
onboard usb controller, which is the main problem for usb audio on the current 
pi. For now, the UDOO is where it's at for that.

On Mar 12, 2014, at 7:10 PM, pd-list-requ...@iem.at wrote:

 From: me.grimm megr...@gmail.com
 Subject: [PD] [OT] Raspberry Pi Wolfson Audio Card
 Date: March 12, 2014 at 6:38:43 PM EDT
 To: pd_list Listserve pd-list@iem.at
 
 
 You all see this?
 
 http://www.element14.com/community/community/raspberry-pi/raspberry-pi-accessories/wolfson_pi
 
 what do you think?


Dan Wilcox
@danomatika
danomatika.com
robotcowboy.com





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Re: [PD] udoo board sound issues

2014-03-12 Thread Dan Wilcox
FWIW: here's a picture of my UDOO setup inside my Mars space suit backpack: 
http://www.flickr.com/photos/danomatika/13115604285/

Media of the backpack in use 
https://twitter.com/danomatika/status/433273394122207232/photo/1  
https://vimeo.com/86670103 (not my video, I'll put out a different edit soon)

On Mar 12, 2014, at 10:28 AM, Dan Wilcox danomat...@gmail.com wrote:

 I will do that later tonight when I boot the udoo and pull my run scripts off 
 of it. I'll post everything to GitHub so we can share resources.
 
 On Mar 12, 2014, at 5:44 AM, Jamie Bullock ja...@jamiebullock.com wrote:
 
 
 Hi Dan,
 
 Thanks for sharing these notes. They arrived in my inbox to coincide nicely 
 with the delivery of my quad Udoo this morning! It would be great to see a 
 full writeup of your Udoo setup at some point as I think many people will 
 want to be doing a similar thing.
 
 All best,
 
 Jamie
 
 
 On 11 Mar 2014, at 14:14, Dan Wilcox danomat...@gmail.com wrote:
 
 Heres a trim of my notes:
 
 Enable realtime audio priority (if you haven't done it already):
 
 sudo su -c 'echo @audio - rtprio 99  /etc/security/limits.conf'
 sudo su -c 'echo @audio - memlock 25  /etc/security/limits.conf'
 sudo su -c 'echo @audio - nice -10  /etc/security/limits.conf'
 
 I disable pulseaudio. Make sure pulseaudio does not respawn itself (from 
 http://voices.canonical.com/david.henningsson/2012/07/13/top-five-wrong-ways-to-fix-your-audio):
 
 echo autospawn=no  ~/.pulse/client.conf
 
 Also add the following to ~/.bash_login to kill pulse audio if it's running 
 on login:
 
 # kill pulse audio if it was spawned
 pulseaudio -k
 
 I'm not looking at the udoo run script, but I'm pretty sure I'm using the 
 following with the US-25EX USB soudcard:
 
 pd -rt -nogui -alsa -audiodev 5
 
 Use pd -listdev to get the device list from alsa. I chose 5 as the first 4 
 (from memory) are 1-2 (built in hardware  plugin)  2-3 (HDMI audio 
 hardware  plugin). 5 is the USB hardware alsa dev.
 
 On Mar 11, 2014, at 4:05 AM, Simon Iten itensi...@gmail.com wrote:
 
 without jack i should add...
 On 11 Mar 2014, at 08:55, Simon Iten itensi...@gmail.com wrote:
 
 hey dan,
 
 unfortunately i’m in switzerland :-)
 
 would be great if you could post your setup somewhere or send the infos! 
 i compiled pd from source as well. i start it from console (with -rt) and 
 it works without problems with the builtin sound card. maybe the cheap 
 card from dx.com just does not work properly with udoo.
 but please post your setup.
 
 thanks
 
 On 09 Mar 2014, at 22:26, Dan Wilcox danomat...@gmail.com wrote:
 
 I've tried my both Roland Edirol UA-25  UA-25EX and both work great. 
 The dedicated USB controller makes these guys work as compared to an RPI 
 where I can't get full duplex without tons of dropouts. I'm using a 
 Linaro install which boots to the console and runs the PD through 
 scripting. The speed is great as compared to my old wearable computer. 4 
 cores makes a difference.
 
 I had to recompile my kernel to add midi support, but that's working 
 great. It's not too bad, actually. I also built Pd-vanilal from source 
 which was pretty easy using ./configure + make. I also have a script 
 which fetches externals and builds/installs the agains vanilla so I have 
 the few externals I need.
 
 As with my previous experience running Pd + embedded Ubuntu, I get great 
 performance with RT permissions, the -rt startup flag, and ALSA. Jack is 
 needless overheard unless you want to work with other Jack-enabeld apps. 
 Same with X windows, although my setup was running great in X with pd + 
 ALSA in testing.
 
 From your description, it sounds like your main issue is jack  pd are 
 probably not running in realtime.
 
 I can sent you my install notes if you want (or put them online, as I've 
 been meaning to). Also, are based in the NE within driving distance to 
 Pittsburgh? We could do a patching circle/UDOO setup afternoon :D
 
 On Mar 9, 2014, at 5:14 PM, pd-list-requ...@iem.at wrote:
 
 From: Miller Puckette m...@ucsd.edu
 Subject: Re: [PD] udoo board sound issues
 Date: March 9, 2014 at 5:07:54 PM EDT
 To: Simon Iten itensi...@gmail.com
 Cc: PD list pd-list@iem.at
 
 
 H iSimon -
 
 I haven't tried any but the built-in yet but I have a few USB interfaces
 around here that I can try.  I'm about to go on an intense trip but 
 should
 be able to do some tests when I get back, assuming nobody else has 
 figured
 this out first.
 
 cheers
 Miller
 
 On Sun, Mar 09, 2014 at 09:57:45PM +0100, Simon Iten wrote:
 hey list,
 
 does anybody that uses an udoo board have any recommendations on a 
 usb-soundcard? should be very compact.
 i tried a cheap one from dx and i could not get any good results 
 (loads of xruns even with periods 3 and 1024 and up frames in 
 qjackctl) this is on the ubuntu version from udoo.
 are there some tweaks i can do to improve usb-sound capabilities? i 
 thought maybe recompile the kernel with only usb-1 

Re: [PD] udoo board sound issues

2014-03-12 Thread Richie Cyngler
Also interested in the UDOO setup instructions so thank you. A bit OT but,
Dan, love your work (that onward to mars patch is awesome) thanks for the
links. I think people should post more of this sort of thing to the list,
celebrate what we make. =)


On Thu, Mar 13, 2014 at 11:09 AM, Dan Wilcox danomat...@gmail.com wrote:

 FWIW: here's a picture of my UDOO setup inside my Mars space suit
 backpack: http://www.flickr.com/photos/danomatika/13115604285/

 Media of the backpack in use
 https://twitter.com/danomatika/status/433273394122207232/photo/1 
 https://vimeo.com/86670103 (not my video, I'll put out a different edit
 soon)

 On Mar 12, 2014, at 10:28 AM, Dan Wilcox danomat...@gmail.com wrote:

 I will do that later tonight when I boot the udoo and pull my run scripts
 off of it. I'll post everything to GitHub so we can share resources.

 On Mar 12, 2014, at 5:44 AM, Jamie Bullock ja...@jamiebullock.com wrote:


 Hi Dan,

 Thanks for sharing these notes. They arrived in my inbox to coincide
 nicely with the delivery of my quad Udoo this morning! It would be great to
 see a full writeup of your Udoo setup at some point as I think many people
 will want to be doing a similar thing.

 All best,

 Jamie


 On 11 Mar 2014, at 14:14, Dan Wilcox danomat...@gmail.com wrote:

 Heres a trim of my notes:

 Enable realtime audio priority (if you haven't done it already):

 sudo su -c 'echo @audio - rtprio 99  /etc/security/limits.conf'
   sudo su -c 'echo @audio - memlock 25  /etc/security/limits.conf'
   sudo su -c 'echo @audio - nice -10  /etc/security/limits.conf'

 I disable pulseaudio. Make sure pulseaudio does not respawn itself (from
 http://voices.canonical.com/david.henningsson/2012/07/13/top-five-wrong-ways-to-fix-your-audio
 ):

 echo autospawn=no  ~/.pulse/client.conf

 Also add the following to ~/.bash_login to kill pulse audio if it's
 running on login:

 # kill pulse audio if it was spawned
 pulseaudio -k

 I'm not looking at the udoo run script, but I'm pretty sure I'm using the
 following with the US-25EX USB soudcard:

 pd -rt -nogui -alsa -audiodev 5

 Use pd -listdev to get the device list from alsa. I chose 5 as the first 4
 (from memory) are 1-2 (built in hardware  plugin)  2-3 (HDMI audio
 hardware  plugin). 5 is the USB hardware alsa dev.

 On Mar 11, 2014, at 4:05 AM, Simon Iten itensi...@gmail.com wrote:

 without jack i should add...
 On 11 Mar 2014, at 08:55, Simon Iten itensi...@gmail.com wrote:

 hey dan,

 unfortunately i'm in switzerland :-)

 would be great if you could post your setup somewhere or send the infos! i
 compiled pd from source as well. i start it from console (with -rt) and it
 works without problems with the builtin sound card. maybe the cheap card
 from dx.com just does not work properly with udoo.
 but please post your setup.

 thanks

 On 09 Mar 2014, at 22:26, Dan Wilcox danomat...@gmail.com wrote:

 I've tried my both Roland Edirol UA-25  UA-25EX and both work great. The
 dedicated USB controller makes these guys work as compared to an RPI where
 I can't get full duplex without tons of dropouts. I'm using a Linaro
 install which boots to the console and runs the PD through scripting. The
 speed is great as compared to my old wearable computer. 4 cores makes a
 difference.

 I had to recompile my kernel to add midi support, but that's working
 great. It's not too bad, actually. I also built Pd-vanilal from source
 which was pretty easy using ./configure + make. I also have a script which
 fetches externals and builds/installs the agains vanilla so I have the few
 externals I need.

 As with my previous experience running Pd + embedded Ubuntu, I get great
 performance with RT permissions, the -rt startup flag, and ALSA. Jack is
 needless overheard unless you want to work with other Jack-enabeld apps.
 Same with X windows, although my setup was running great in X with pd +
 ALSA in testing.

 From your description, it sounds like your main issue is jack  pd are
 probably not running in realtime.

 I can sent you my install notes if you want (or put them online, as I've
 been meaning to). Also, are based in the NE within driving distance to
 Pittsburgh? We could do a patching circle/UDOO setup afternoon :D

 On Mar 9, 2014, at 5:14 PM, pd-list-requ...@iem.at wrote:

 *From: *Miller Puckette m...@ucsd.edu
 *Subject: **Re: [PD] udoo board sound issues*
 *Date: *March 9, 2014 at 5:07:54 PM EDT
 *To: *Simon Iten itensi...@gmail.com
 *Cc: *PD list pd-list@iem.at


 H iSimon -

 I haven't tried any but the built-in yet but I have a few USB interfaces
 around here that I can try.  I'm about to go on an intense trip but should
 be able to do some tests when I get back, assuming nobody else has figured
 this out first.

 cheers
 Miller

 On Sun, Mar 09, 2014 at 09:57:45PM +0100, Simon Iten wrote:

 hey list,

 does anybody that uses an udoo board have any recommendations on a
 usb-soundcard? should be very compact.
 i tried a cheap one from dx and i could not 

Re: [PD] udoo board sound issues

2014-03-12 Thread Dan Wilcox
Thanks. I was just waiting to redo my website, edit the video, put the pics 
together, etc etc but life and freelance work get in the way. Man, I could use 
a clone right about now :P
 
On Mar 13, 2014, at 12:19 AM, Richie Cyngler glitch...@gmail.com wrote:

 Also interested in the UDOO setup instructions so thank you. A bit OT but, 
 Dan, love your work (that onward to mars patch is awesome) thanks for the 
 links. I think people should post more of this sort of thing to the list, 
 celebrate what we make. =)
 
 
 On Thu, Mar 13, 2014 at 11:09 AM, Dan Wilcox danomat...@gmail.com wrote:
 FWIW: here's a picture of my UDOO setup inside my Mars space suit backpack: 
 http://www.flickr.com/photos/danomatika/13115604285/
 
 Media of the backpack in use 
 https://twitter.com/danomatika/status/433273394122207232/photo/1  
 https://vimeo.com/86670103 (not my video, I'll put out a different edit soon)
 
 On Mar 12, 2014, at 10:28 AM, Dan Wilcox danomat...@gmail.com wrote:
 
 I will do that later tonight when I boot the udoo and pull my run scripts 
 off of it. I'll post everything to GitHub so we can share resources.
 
 On Mar 12, 2014, at 5:44 AM, Jamie Bullock ja...@jamiebullock.com wrote:
 
 
 Hi Dan,
 
 Thanks for sharing these notes. They arrived in my inbox to coincide nicely 
 with the delivery of my quad Udoo this morning! It would be great to see a 
 full writeup of your Udoo setup at some point as I think many people will 
 want to be doing a similar thing.
 
 All best,
 
 Jamie
 
 
 On 11 Mar 2014, at 14:14, Dan Wilcox danomat...@gmail.com wrote:
 
 Heres a trim of my notes:
 
 Enable realtime audio priority (if you haven't done it already):
 
sudo su -c 'echo @audio - rtprio 99  /etc/security/limits.conf'
sudo su -c 'echo @audio - memlock 25  /etc/security/limits.conf'
sudo su -c 'echo @audio - nice -10  /etc/security/limits.conf'
 
 I disable pulseaudio. Make sure pulseaudio does not respawn itself (from 
 http://voices.canonical.com/david.henningsson/2012/07/13/top-five-wrong-ways-to-fix-your-audio):
 
 echo autospawn=no  ~/.pulse/client.conf
 
 Also add the following to ~/.bash_login to kill pulse audio if it's 
 running on login:
 
 # kill pulse audio if it was spawned
 pulseaudio -k
 
 I'm not looking at the udoo run script, but I'm pretty sure I'm using the 
 following with the US-25EX USB soudcard:
 
 pd -rt -nogui -alsa -audiodev 5
 
 Use pd -listdev to get the device list from alsa. I chose 5 as the first 4 
 (from memory) are 1-2 (built in hardware  plugin)  2-3 (HDMI audio 
 hardware  plugin). 5 is the USB hardware alsa dev.
 
 On Mar 11, 2014, at 4:05 AM, Simon Iten itensi...@gmail.com wrote:
 
 without jack i should add...
 On 11 Mar 2014, at 08:55, Simon Iten itensi...@gmail.com wrote:
 
 hey dan,
 
 unfortunately i’m in switzerland :-)
 
 would be great if you could post your setup somewhere or send the infos! 
 i compiled pd from source as well. i start it from console (with -rt) 
 and it works without problems with the builtin sound card. maybe the 
 cheap card from dx.com just does not work properly with udoo.
 but please post your setup.
 
 thanks
 
 On 09 Mar 2014, at 22:26, Dan Wilcox danomat...@gmail.com wrote:
 
 I've tried my both Roland Edirol UA-25  UA-25EX and both work great. 
 The dedicated USB controller makes these guys work as compared to an 
 RPI where I can't get full duplex without tons of dropouts. I'm using a 
 Linaro install which boots to the console and runs the PD through 
 scripting. The speed is great as compared to my old wearable computer. 
 4 cores makes a difference.
 
 I had to recompile my kernel to add midi support, but that's working 
 great. It's not too bad, actually. I also built Pd-vanilal from source 
 which was pretty easy using ./configure + make. I also have a script 
 which fetches externals and builds/installs the agains vanilla so I 
 have the few externals I need.
 
 As with my previous experience running Pd + embedded Ubuntu, I get 
 great performance with RT permissions, the -rt startup flag, and ALSA. 
 Jack is needless overheard unless you want to work with other 
 Jack-enabeld apps. Same with X windows, although my setup was running 
 great in X with pd + ALSA in testing.
 
 From your description, it sounds like your main issue is jack  pd are 
 probably not running in realtime.
 
 I can sent you my install notes if you want (or put them online, as 
 I've been meaning to). Also, are based in the NE within driving 
 distance to Pittsburgh? We could do a patching circle/UDOO setup 
 afternoon :D
 
 On Mar 9, 2014, at 5:14 PM, pd-list-requ...@iem.at wrote:
 
 From: Miller Puckette m...@ucsd.edu
 Subject: Re: [PD] udoo board sound issues
 Date: March 9, 2014 at 5:07:54 PM EDT
 To: Simon Iten itensi...@gmail.com
 Cc: PD list pd-list@iem.at
 
 
 H iSimon -
 
 I haven't tried any but the built-in yet but I have a few USB 
 interfaces
 around here that I can try.  I'm about to go on an intense trip but 
 should
 be 

Re: [PD] Sigmund~ parameters

2014-03-12 Thread Miller Puckette
I presume you found the (very short) mention in the subppatch of the
help wnidow (pd setting-parameters).  

Basically, if the measured signal power is less than minpower (expressed
in dB) then the reported instantaneous potch is zero and no new notes will
be reports (and this can give rise to repeated notes if the input power
drifts below this value and then rises again.)

growth is a threshold whereby sigmund~ may report repeated notes at teh
same pitch, even if that pitch s continuously present in the signal, just
because of a fall and subsequent rise in the measured power.

This all needs a picture :)

M

On Wed, Mar 12, 2014 at 04:10:23PM -0700, Benoît Fortier wrote:
 Ok folks, never mind, I did some more testing with sigmund~ and I do now see 
 that minpower and growth seems to be working. It works in a way I'm not quite 
 sure to understand so I find it hard to use those parameters in a meaningful, 
 predictable way, but I guess that's because of my limited understanding of 
 what's going on exactly under the hood.
 
 Benoît Fortier
 
 
 
 
 Le mercredi 12 mars 2014 16h50, Benoît Fortier benoitfort...@yahoo.ca a 
 écrit :
  
 Thanks for your reply. Yes I did some testing with fiddle and Helmholtz, If I 
 need to I'll get to that in an other question.
 
 My question wasn't clear enough sorry about that. I would like first to 
 clarify some aspect of the sigmund notes mode which seems very straight 
 forward in the help file, namely growth and minpower parameter, but which in 
 practice I find it doesn't quite work as expected. As anyone ever managed to 
 get significantly different output by changing those two parameters? Are they 
 working at all, and if so can anyone explain for the record how they actually 
 work? Or maybe I'm missing something obvious?
 
 I'll ask a clearer question regarding other specific strategies for refining 
 pitch tracking result soon, thank you for your help.
  
 Benoît Fortier
 581 995-5622
 
 
 
 Le mercredi 12 mars 2014 16h02, Alexandros Drymonitis adr...@gmail.com a 
 écrit :
  
 Haven't tried [sigmund~], but [fiddle~] and [helmholtz~] (the latter by Katja 
 Vetter) and I found [both fine but [helmholtz~] a bit better for my taste. I 
 think it's a bit more responsive. What if you combine this with [env~] for 
 example and this way you get pitch and amplitude...
 
 
 
 
 On Wed, Mar 12, 2014 at 9:42 PM, Benoît Fortier benoitfort...@yahoo.ca 
 wrote:
 
 Dear list,
 
 
 I've been working on a patch for quite a few months now which involves pitch 
 tracking. I've explored many possible solutions, considering the pros and 
 cons of every approach, made different tests, etc. I've also done a lot of 
 reading (help files, forums, etc), but I couldn't find satisfying answers to 
 all my questions. I am now in front of 4 or 5 different approach, each of 
 which requires to do a certain number of compromise at different level. My 
 feeling is that I am now at the point where I could possibly eliminate some 
 of those compromise with your help.
 
 
 I have a lot of questions, but I'll start with one regarding Sigmund's notes 
 parameters. I've done a lot of tests, changing one parameter at a time. I 
 found that only the stable time and vibrato parameters seems to be affecting 
 the output the way it should. The other parameters - growth and minpower - 
 doesn't seem to be working the way it's described in the help file. Am I the 
 only person who noticed that? When I looked in the list archives, I found 
 someone else mentioning this issue but nobody replied (and i lost the link 
 to the thread).
 
 
 I'm using my patch to track the pitch of a violin. What I'm trying to do is 
 to convert the pitch of the violon into the most accurate note on message 
 possible (with midi note and velocity). I need this patch to be as 
 responsive as possible but also with as few insignificant output as possible.
 
 
 Thanks for your help!
 
 
 Benoît Fortier
 581 995-5622
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Re: [PD] Data structures and click event

2014-03-12 Thread Jonathan Wilkes

On 03/07/2014 06:55 PM, Miller Puckette wrote:

I'll have to have a look and see what the ideas are... I don't
know anything yet.


Well there's the important stuff:
https://jwilkes.nfshost.com/mm.webm

And then the less important stuff, like being able to patch 15 out of 
the 28 demos shown here:

http://raphaeljs.com/

Essentially everything except the ones with gradients and text, but 
those features can be added later.


It's generally not as high level as Raphael-- for example I ported the 
Raphael code to subpatches for the easing demo, and I'm just using 
[line] to do the animation.  However, it would not be too hard on the Pd 
side to add an animate method.  In fact that'd be quite efficient as 
you'd only be sending a single message over the socket and letting the 
GUI take care of the details.


Also, I'm instantiating scalars inside object boxes.  Since the user can 
send messages to update shape attributes straight to the parent draw 
command, this means he/she can do an end-run around pointers for 
prototyping.  So essentially you have the ability to dynamically change 
visual attributes on the class level (i.e., the parentwidgetbehavior) 
and on the object level (for the specific scalar, as you can currently).


There are still lots of details to get right, like handling groups 
properly, but the basic stuff is there.


-Jonathan


   Anyhow I think there are a couple of things
that are higher priority:  getting editing to be more user-friendly,
and getting the IEM GUIs to behave better.  And I'm afraid I can
only write code at a fraction of the speed others can - so PD
vanilla will always seem years behind everything else.

cheers
Miller

On Sat, Mar 08, 2014 at 12:45:33AM +0100, João Pais wrote:



On 03/05/2014 05:24 AM, Pierre Massat wrote:

Dear list,

First of all i'd like to say that i'm very impressed by the
potential of data structures in Pd. I've always kind of ignored
this feature and it's a pity because it's really worth diving
into it.That being said I think that help and example patches
are far from sufficient for beginners, and if it wasn't for
Chris McCormick's s-abstractions I would have been able to
really figure out how to use them (stuff like how to make an
entire polygon draggable, how to use GOP with proper scaling,
etc.).

It's not just the documentation, it's the interface.  Having to
walk linked-lists of graphically unlinked objects is bad.  Having
to use boilerplate to find the head of a glist just to create a
scalar is bad.

I think Pd-l2ork is getting close to a release with my new data
structure stuff in it.  It's a first step at addressing some of
these issues.

and any prospects of that stuff making it into vanilla or pd-ext,
for the non-unix users out there?
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