,
It should be quite simple with a [trigger] to get a bang when
[folder_list] and [pix_buffer] have finished their job.
To simplify :
[t b b b]
| | |
| | [folder_list]
| |
| [pix_buffer]
|
final bang
++
Jack
Le 05/03/2014 22:59, Martin Eckart a écrit :
Hi all,
I'm loading
Hi all,
I'm loading a series of images into a pix_buffer using folder_list and
[open( messages. I would then like to send a bang event once all the
images are loaded.
1) Is there a way to find out when pix_buffer has finished loading an
image? Maybe pix_buffer_write has something?
2) Is there
Hi all,
I made a GEM patch in linux that ran well and now I'm trying to get it to
work on an OSX machine but the video playback is incredibly slow/CPU
intensive. Is there a way I could get gmerlin into pd(extended) GEM in osx?
Scanning the pd-list I see references to complicated/messy set ups
It is an option but it'll take me effort and time to do just like compiling
gmerlin support would. I'm just trying to find out what's feasible.
-martin
On Wed, Dec 4, 2013 at 12:35 PM, Jack j...@rybn.org wrote:
Le 04/12/2013 18:16, Martin Eckart a écrit :
Hi all,
I made a GEM patch
Hi all, I need help conceptualizing the best solution to my problem.
I've created a Gem application in which I use the 'view' message to pan
the camera around the space. Now I want to create a user interface that
is fixed to the frame of the screen.
I've succeeded already but my current
Amazing, thanks so much. I knew there had to be some simple method that
I'd overlooked.
Cheers,
-martin
On Tue, 2012-04-03 at 17:36 +0200, IOhannes m zmoelnig wrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On 2012-04-03 17:03, Martin Eckart wrote:
Is there a way to define a frame
AM, Martin Eckart wrote:
I'm interested in using pd patches for game audio and was wondering if
anyone had thoughts and suggestions about integration of libpd with
existing game engines. So far I've briefly scoped out Unity, Blender
and Shiva3D, all with their own drawbacks.
Unity
I'm interested in using pd patches for game audio and was wondering if
anyone had thoughts and suggestions about integration of libpd with
existing game engines. So far I've briefly scoped out Unity, Blender
and Shiva3D, all with their own drawbacks.
Unity: Pricey, no linux games or editor,
I've been using mjpeg encoded .avi video and that's worked the best for me
with GEM on Ubuntu. However, I highly recommend installing GEM with gmerlin
(gavl) support as it drastically sped up playback on my machine. I had to
compile it in myself but I think there might be a daily build .deb
That's exactly what I hoped to hear. I should be available to come by
on the Saturday afternoon, do you meet?
-martin
On Tue, 2010-10-19 at 12:14 -0400, Mathieu Bouchard wrote:
On Tue, 19 Oct 2010, Martin Eckart wrote:
We're performing that and our newer project Hello Adventure (no online
Oct 2010, Martin Eckart wrote:
do you meet?
you mean me ?
I've been to more than 97 % of the meetings so far... ;)
If you wanted to say «Where do you meet ?», then that will be at 4550
Garnier, between Mont-Royal-E and Gilford. Usually, I'd reach that by
Mont-Royal station on orange
Hi list,
Just wanted to send out a link to my group's graphic-novel (rock?) opera
Le Cyc that we recently released online:
http://www.polydactylhearts.ca/?page_id=397
For the project I built a projection system in PD-GEM which allows the
artist to perform the visuals (including panning/zooming)
From: pd-list-boun...@iem.at [pd-list-boun...@iem.at] On Behalf Of Martin
Eckart [imart...@gmail.com]
Sent: Monday, October 18, 2010 8:24 PM
To: pd-list
Subject: [PD] Graphic Novel Opera
Hi list,
Just wanted to send out a link to my group's graphic-novel
I also used Blender for a video project last year. It was definitely a
learning curve but in all it did what I needed.
-martin
On Wed, 2010-09-22 at 16:38 +0200, Olivier Heinry wrote:
I started using Blender's sequence engine a few months back, and as long
as you install a version compiled
Hi all,
I'm working on a project that I'd like some technical input on in order
to make it more efficient than I have it. For reference I'm working
with PD-Extended on Ubuntu 10.4.
I have a digital camera taking jpeg images at regular (2 or 3 second)
intervals which download automatically to a
I'm running the auto-builder now on my server and will let you know how
that goes. Just wanted to make a note that rsync created a directory
called ~/auto-build/pd- instead of pd-extended because your email
introduced a linebreak when I cut/pasted (and I didn't notice).
So far so good. Assuming
compiling again. Maybe it is
worth having 2 auto-builds? One normal and a second with gmerlin (and
possibly other configurations) support?
-martin
On Wed, 2010-06-09 at 14:51 -0400, Martin Eckart wrote:
OK, cool. I'm mostly doing it for interest's sake.
Does Gem compile with gmerlin/avdecoder
I'm running 64bit Lucid on 2 machines (laptop + desktop) and It's been
stable for me this past month. I'm running pd-extended from a build I
did at the start of May:
http://imartron.com/misc/Pd-0.42.5-extended-20100510ppa1~Lucid1.deb
-martin
On Sat, 2010-06-05 at 19:17 +0200, András Murányi
at least (might be 2 shirts)
would you like to ship to other pders inside the us as well? i could
send you bunch of shirts at low price, and you just resell them for
canada and us... i imagine there are some guys there who want them...
best
max
Am 31.05.2010 um 21:00 schrieb Martin
Hamilton, Ontario. I'd imagine there's probably groups of interest in
Toronto and Montreal (and maybe I'll just come for a visit anyway ;)
-martin
On Wed, 2010-06-02 at 14:07 -0400, Mathieu Bouchard wrote:
On Wed, 2 Jun 2010, Martin Eckart wrote:
I'm based in Canada and would be willing
Is there an option for North Americans? Shipping? Print our own?
Cheers,
-martin
On Mon, 2010-05-31 at 17:23 +0200, Max Flämig wrote:
Hello,
You can buy some Pd-ish shirts now. Profit goes to the Pd-
Documentation. Shirts are 14 Euro. Order by email. For more information:
On Mon, May 10, 2010 at 11:12 PM, Roman Haefeli reduzie...@yahoo.de
wrote:
On Mon, 2010-05-10 at 16:18 -0400, Martin Eckart wrote:
This package is working almost perfectly for me in Lucid.
The main
issue I'm having right now is that the nunchuck is being
Actually, I d'be happy to create a package that supports both extensions
MotionPlus and Nunchuk. Is it correct, that currently Yvan's wiilib
supports only the Nunchuk and [wiimote] from svn supports only
MotionPlus and neither supports Classic Controller?
Yes, Yvan's extension omits
I'm trying to compile pd-extended from source (on Lucid amd64) and want
to be sure that gmerlin is compiled into GEM. I came across Roman's ppa
at https://launchpad.net/~reduzierer/+archive/rdz-pd-extra
+deps?field.series_filter=lucid
but although I add it like any other, apt doesn't seem to
I only added the packages, that [readanysf~] depending on, which is
libgemrlin-avdec1 and libgavl1. gmerlin is a completely different
package, which is not part of my PPA.
Sorry I wasn't specific, GEM needs libgmerlin-avdec too.
Maybe there's a configuration issue in the ppa for Lucid
This package is working almost perfectly for me in Lucid. The main
issue I'm having right now is that the nunchuck is being mis-recognized
as the classic controller for which there is no support. I get the
message Classic controller attached. There is no real support for this
yet. when plugging
I'm not completely clear on what gmerlin is, but I believe ffmpeg is an
underlying component: http://gmerlin.sourceforge.net/avdec_frame.html
So if you compile with gmerlin support, you get a whole mess of decoding
options.
-martin
On Mon, 2010-04-19 at 15:56 -0400, Mathieu Bouchard wrote:
On
I've also got the FA-101 and it works out of the box with the FFADO
drivers even with my laptop's crappy Ricoh firewire chipset. Of course
make sure you've got the RT kernel with rtirq prioritizing firewire.
-martin
On Mon, 2010-04-12 at 14:48 +0200, becks wrote:
On Mon, Apr 12, 2010 at 2:11
Hi all,
I'm just starting to play around with PDP and I'm having a moment of extreme
noobishness.
I'd like to simply open and display an image from a file on disk
(png/jpeg/tif whatever). From what I can tell this can be done by using
pdp_reg and sending a load_png message along with the path.
Hi all,
I managed to compile gem with gmerlin and now it reads my MPNG film well,
however, it still does not render with a transparent background. I have a
series of png images which have the background removed in places so that
whatever is underneath shows through. I've converted them to an
I've been struggling for the past few hours with ffmpeg trying to create an
video file that Gem will accept that contains an alpha channel from a series
of tiff images. While searching for answers I found some messages that
mention that new versions of Gem are using gmerlin as an a/v decoder
Hi all,
I'm sort of a GEM n00b but have the basic understanding down. For a
project I'm working on it would be wonderful to have an effect that
simulates depth of field (blurry foreground, focused background and vice
versa).
From what I've read about GEM through tutorials and google
That's sad to hear. A little frustrating since they really only gave a
2.5 week warning for this. I guess I could try to do libPD, get it going
on openmoko for:
Ambient Noise Detection
Wishlist:Software:Ambient_Noise_Detection could be implemented
as a
How'd the application submission go? Did you get as many mentors as
you'd hoped?
Unfortunately the March 24th-30th window is exactly when most of my end
of term projects are due so I'd like to get working on my student
application this weekend with hopes that the mentoring application
process
I think this is something I'd be interested in as a student...
Especially if it helps pluggoPD along (is PluggoPD an active project or
something to be potentially carried forward into SoC 2008?). For that
matter, are most of the 2007 suggestions still valid for 2008? Are some
not?
Also Chris, I
Since I missed the Google Summer of Code boat last year I decided to
search a bit and see what's up for this year... Turns out it was just
announced today!
http://code.google.com/soc/2008
Any ideas on whether pd (iem) will include projects as a mentoring
organization this year? I'd be really
I sent this original email with the wrong address so its likely sitting
in the moderators queue... Sorry for reposting if that happens.
First of all: hello I'm Martin, a lurker of this list happily doing my
own thing in Guelph Ontario and keeping an eye on the pd scene.
Second: Has
I wish I had known about GSOC before I graduated in June. Maybe if/when
I find/apply to a good computer music masters somewhere/sometime I'll be
able to take part. Not to mention I would really like to have a version
of PDVST that worked with Ableton...
-martin
Georg Holzmann wrote:
Hallo!
Hi all,
I've had an annoying hum coming from my edirol FA-101 when I hook it up
to PA systems and have finally figured out that it occurs only when my
laptop is plugged in and not running on batteries. The FA-101 is also
plugged in (boo 4-pin 1394 connections...) and then the amps I run into
I'm also looking for a similar card although I'm not particularly tied
to Firewire.
I've been considering the Edirol FA-101 or UA-101 (usb2) since I can get
either for about $400 and the FA-101 seems to be supported by freebob.
Does anyone have experience with these? Is there a holy grail
My original email doesn't seem to have gone through the list so I'm
trying this again... sorry if it doubles up.
I'm also looking for a similar card although I'm not particularly tied
to Firewire.
I've been considering the Edirol FA-101 or UA-101 (usb2) since I can get
either for about $400
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