Re: [PD] Drawing a sine function dynamically in Gem

2013-04-03 Thread Stephen Lucas
I made a similar PD patch a while back that has the same instructional purpose as that processing sketch. However, I used data structure graphics and vanilla objects so it's not going to translate directly into GEM if that's the route you want to go. If it's helpful to you, enjoy. -Stephen On

Re: [PD] Pd Vanilla on Raspberry Pi

2012-08-12 Thread Stephen Lucas
send an update when I have more progress on that. -Stephen Lucas On Sat, Aug 11, 2012 at 1:36 PM, Michael Zacherl sdiy-m...@blauwurf.infowrote: On 11.8.2012, at 19:58 , Michael Zacherl wrote: it is! Looking at the http://raspberry.org site the list of interesting or just funny sorry

Re: [PD] Dynamic object creation in relation to canvas dimensions

2011-11-15 Thread Stephen Lucas
not in the abstractions. I find it useful to make the abstractions to be multiplied as simple as possible. .hc On Nov 13, 2011, at 2:27 AM, Stephen Lucas wrote: This may have come up before, but I didn't see a clear answer to this on searches. I've been doing more work involving the dynamic creation

[PD] Dynamic object creation in relation to canvas dimensions

2011-11-12 Thread Stephen Lucas
This may have come up before, but I didn't see a clear answer to this on searches. I've been doing more work involving the dynamic creation of abstractions numbering greater than 1000; these involve using [soundfiler], so I've been putting [del 1] between each creation message. This may be

Re: [PD] GOP and delta

2010-01-29 Thread Stephen Lucas
One thing that you might try is having an extra canvas with a color the same as the GOP patch's background color change vis_size to cover up / hide the stuff you want to disappear. I don't think you can make canvas have a vis_size of 0 0, but 1 1 with the right background color isn't visible in

Re: [PD] pd-extended - where to start from?

2010-01-10 Thread Stephen Lucas
I generally use the flossmanuals page http://en.flossmanuals.net/PureData/ObjListIntroduction# I'm not sure how complete the list is, but I generally go to the page of the category I think I'm looking for and use find in the web browser to look for a key word in the function description.

Re: [PD] changing the 'editmode' message

2010-01-09 Thread Stephen Lucas
I agree that 0 makes much more sense for turning off. I've always found it easiest to put [; (patch name) editmode 1, (commands), editmode 0] into one message box so that I would always avoid problems, but it makes sense to fix it anyway. On the same topic, last time I experimented with this

[PD] Very large patches unstable?

2009-11-30 Thread Stephen Lucas
I'm experiencing some instability with a patch that is very large. Basically, I have an abstraction that does some calculations between a send and receive, whose names are controlled by the creation arguments of the abstraction. I made a little patch to create 68x68 of these (yes, I really need

[PD] Deleting scalars again

2009-11-17 Thread Stephen Lucas
I'm working on a project where I store information in scalars and would like to be able to delete a scalar to both free the pointer and to avoid a memory leak. Currently I am drawing a polygon to represent the scalar (with the x y information inherent in the data) and I use simulated mouse

Re: [PD] copying one array to another very fast

2009-11-12 Thread Stephen Lucas
Just putting in my 2cents, but I've been using the bonus feature of being able to write an array's contents to a text file with a message and then read it back out to a different array with another message. This is probably ok for my usage, since I have a project where I need to store *lots* of

Re: [PD] copying one array to another very fast

2009-11-12 Thread Stephen Lucas
I should have also added that I'm only using this functionality for relatively small arrays (500 values), and haven't tried using it for arrays which may be holding longish audio samples. -Stephen On Thu, Nov 12, 2009 at 11:56 PM, Stephen Lucas s9lu...@gmail.com wrote: Just putting in my

Re: [PD] Filling an audio array. Question..

2009-11-11 Thread Stephen Lucas
You may be interested in using [vline~], which allows you to easily schedule ramps all with one message. You may also be experiencing a problem with synchronizing your event rate delays to the writing of your audio array. Look into [bang~] for stuff like this. Look at this patch to see if it

[PD] folder_list relative paths

2009-11-05 Thread Stephen Lucas
We've been having some trouble using the folder_list object from hcs to work with paths relative to the patch folder. We have a folder inside the patch folder and it seems as though you should give folder_list an argument of ./foldername or ./foldername/* or foldername/* but no combinations seem