Re: [PD] Art project: blur a movie on external action

2009-10-01 Thread Max

Am 30.09.2009 um 14:51 schrieb vibro...@laposte.net:

let me explain my project:

a human guinea pig is sitting in a chair, watching is own face on a
screen (realtime). An external event (real switch) triggers the  
image to

be blurred.


you can also make the mirror vibrate o blur the image.

http://www.artnet.de/magazine/reviews/mania/mania07-08-09.asp?picnum=8
(Johanna Smiatek)

m.


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Re: [PD] Art project: blur a movie on external action

2009-10-01 Thread IOhannes m zmoelnig
Mathieu Bouchard wrote:
 On Wed, 30 Sep 2009, vibro...@laposte.net wrote:
 
 From what i understood, i should use Pd+GEM to achieve my goal. But in
 GEM documentation, i only found pixel_blur, which looks irrelevant.
 Feel free to ask me any question, maybe what i explained is not clear
 enough, or you need extra informations.
 
 Well, it would be clearer if anyone of us knew why [pix_blur] is
 irrelevant.

[pix_blur] is irrelevant as it was a misnomer and is now more
correctly called [pix_motionblur].
i don't know whether this is the reason why tristan refers to it as
being irrelevant. Gem's documentation calls it deprecated.

 
 I'm quite experienced in Linux, opensource software, and electronics ;
 so don't fear to get into tech things.
 
 Well, if you want to apply any amount of blur, of any shape of blur, in
 always the same amount of time, there's only one way that I know about,
 and it's using Fourier transforms.

or convolution which is just the same.

fgmasdr
IOhannes


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Re: [PD] Art project: blur a movie on external action

2009-10-01 Thread philippe boisnard

Hello

simply :
[pix_motionblur] and not [pix_blur]
If you want only a blur effect in GEM, it's your stuff.

friendly

p


Le 1 oct. 09 à 02:19, Mathieu Bouchard a écrit :


On Wed, 30 Sep 2009, vibro...@laposte.net wrote:

From what i understood, i should use Pd+GEM to achieve my goal.  
But in
GEM documentation, i only found pixel_blur, which looks  
irrelevant.

Feel free to ask me any question, maybe what i explained is not clear
enough, or you need extra informations.


Well, it would be clearer if anyone of us knew why [pix_blur] is  
irrelevant.


I'm quite experienced in Linux, opensource software, and  
electronics ;

so don't fear to get into tech things.


Well, if you want to apply any amount of blur, of any shape of blur,  
in always the same amount of time, there's only one way that I know  
about, and it's using Fourier transforms.


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+1.514.383.3801___

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[PD] Art project: blur a movie on external action

2009-10-01 Thread vibronik

Thanks a lot for the informations you gave me, now i must get used to
Pd/GEM, and digest the doc, get my hands on...

I will probably ask for some help once i get further into the software!

Tristan



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[PD] Art project: blur a movie on external action

2009-09-30 Thread vibronik

Hi all,

let me explain my project:

a human guinea pig is sitting in a chair, watching is own face on a
screen (realtime). An external event (real switch) triggers the image to
be blurred. 

It looks simple, but i'm quite new to pd/gem, and bit disoriented by the
complexity of Pd, so i would like to know if:

* it's possible (or simple)
* some advices about HOW i could do it. 

From what i understood, i should use Pd+GEM to achieve my goal. But in
GEM documentation, i only found pixel_blur, which looks irrelevant.

I would gladly appreciate any feedback/advices from experienced Pd / GEM
users!!!

Feel free to ask me any question, maybe what i explained is not clear
enough, or you need extra informations.

I'm quite experienced in Linux, opensource software, and electronics ;
so don't fear to get into tech things.

Thanks all,


Tristan



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Re: [PD] Art project: blur a movie on external action

2009-09-30 Thread Jack
You have something with GLSL on the Marius's website :
http://www.parasitaere-kapazitaeten.net/Pd/blur_shader
All is in the zip file.
++

Jack


Le mercredi 30 septembre 2009 à 14:51 +0200, vibro...@laposte.net a
écrit :
 Hi all,
 
 let me explain my project:
 
 a human guinea pig is sitting in a chair, watching is own face on a
 screen (realtime). An external event (real switch) triggers the image to
 be blurred. 
 
 It looks simple, but i'm quite new to pd/gem, and bit disoriented by the
 complexity of Pd, so i would like to know if:
 
 * it's possible (or simple)
 * some advices about HOW i could do it. 
 
 From what i understood, i should use Pd+GEM to achieve my goal. But in
 GEM documentation, i only found pixel_blur, which looks irrelevant.
 
 I would gladly appreciate any feedback/advices from experienced Pd / GEM
 users!!!
 
 Feel free to ask me any question, maybe what i explained is not clear
 enough, or you need extra informations.
 
 I'm quite experienced in Linux, opensource software, and electronics ;
 so don't fear to get into tech things.
 
 Thanks all,
 
 
 Tristan
 
 
 
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Re: [PD] Art project: blur a movie on external action

2009-09-30 Thread Mathieu Bouchard

On Wed, 30 Sep 2009, vibro...@laposte.net wrote:


From what i understood, i should use Pd+GEM to achieve my goal. But in
GEM documentation, i only found pixel_blur, which looks irrelevant.

Feel free to ask me any question, maybe what i explained is not clear
enough, or you need extra informations.


Well, it would be clearer if anyone of us knew why [pix_blur] is 
irrelevant.



I'm quite experienced in Linux, opensource software, and electronics ;
so don't fear to get into tech things.


Well, if you want to apply any amount of blur, of any shape of blur, in 
always the same amount of time, there's only one way that I know about, 
and it's using Fourier transforms.


 _ _ __ ___ _  _ _ ...
| Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
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