Re: [PD] pd wii remote?

2010-01-22 Thread rene beekman
to chime in on my own request (thanks to all who answered)

besides the musiccontroller, i've also found darwiinoscremote, which seems to 
work fine.
free  open source, avaialble at 
http://code.google.com/p/darwiinosc/downloads/list

 i use this one on os x:
 
 http://code.google.com/p/musiccontroller/

nothing like it on windoze though ...


thanks again

rene


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[PD] pd wii remote?

2010-01-15 Thread rene beekman
hi,

has anyone recently set up a wii remote with pd on either mac os x or windoze 
(or both?) ?

have been trying to find info on how this is done, but all i found is somewhat 
older, relates to apps that are no longer available, etc.

any pointers would be greatly appreciated

rene


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Re: [PD] pd wii remote?

2010-01-15 Thread Derek Holzer

Hi Rene,

Osculator works very well to convert wii data to OSC on OS X, although I 
see they are charging for it now:


http://www.osculator.net

GlovePie for Windows is here:

http://carl.kenner.googlepages.com/asdfghjkl

Requires:

http://www.bluesoleil.com/

Check here for step by step:

http://lists.puredata.info/pipermail/pd-list/2009-08/071744.html

best,
D.

rene beekman wrote:


has anyone recently set up a wii remote with pd on either mac os x or windoze 
(or both?) ?


--
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---Oblique Strategy # 150:
Take away the elements in order of apparent non-importance

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Re: [PD] pd wii remote?

2010-01-15 Thread ub

hey there,

i use this one on os x:

http://code.google.com/p/musiccontroller/


ciao,
ub

Derek Holzer schrieb:

Hi Rene,

Osculator works very well to convert wii data to OSC on OS X, although 
I see they are charging for it now:


http://www.osculator.net

GlovePie for Windows is here:

http://carl.kenner.googlepages.com/asdfghjkl

Requires:

http://www.bluesoleil.com/

Check here for step by step:

http://lists.puredata.info/pipermail/pd-list/2009-08/071744.html

best,
D.

rene beekman wrote:

has anyone recently set up a wii remote with pd on either mac os x or 
windoze (or both?) ?






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Re: [PD] pd wii remote?

2010-01-15 Thread alvaro
I've been using this lib on Linux for ages and it works quite well:

http://youngmusic.org/wiki/index.php/Wiilib

It might (or not) compile on OSX

greets
alvaro 


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Re: [PD] Wii remote and PD on windows - is it possible?

2008-07-24 Thread Hans-Christoph Steiner

Hey,

Some people in a workshop I taught were trying to use this with Pd- 
extended.  It crashes Pd-extended, but not Pd-vanilla.  I went to try  
to debug it, but I couldn't find any source code.  Is it available  
anywhere?

.hc

On May 8, 2008, at 7:26 PM, Luiz Naveda wrote:

 Dear Thomas

 Please, take a look in http://code.google.com/p/wiisense/

 My friend Prashant developed a library to do it (except IR) but the
 project was abandoned. I moved to Matlab and video analysis to proceed
 with my research. I have some other kinetic  library objects to
 perform a series of mapping/controlling of music samples with the wii.
 One day I will publish this library...I just need some time.


 If you have difficulties to implement I can sent to you his email.

 Best

 Luiz Naveda

 On Tue, May 6, 2008 at 4:10 PM, Thomas Jeppesen  
 [EMAIL PROTECTED] wrote:
 Hi All,

 First off all I'd like to apologize for asking this questian, as it
 seems to pop up regularly in one form or another, but after doing a
 search in the archives it's still not obvious to me if it's  
 possible to
 make the Wiimote run together with PD on Windows.

 I see a lot of people talking about using the Wii-mote with Pure  
 Data,
 but I've failed to find the external that will provide the link  
 between
 my wii-mote and Pure Data running on Windows.

 Could someone please point me in the right direction?

 Cheers!
 Thomas

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 _
  Mobile: + 32 0487 245594
  Office: + 32 9 264 4141
  IPEM - Dep. of Musicology
  Blandijnberg 2
  Ghent University,
  Ghent, B-9000
  Belgium

  ^v^
  ^v^
  ^v^

 ^~^~^~^~^~^~^~^~~^~~^~~^~^~^~~~^^~^
  ^~^~^~^~^~^~^~^~^~^~~^~~^~~^~^~^~~~^~~~

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Re: [PD] Wii remote and PD on windows - is it possible?

2008-07-24 Thread Hans-Christoph Steiner

I know this is an old thread, but I discovered the answer to this, so  
I thought I'd post it:  you need to use BlueSoleil or some app like  
that to do the pairing.

.hc

On May 10, 2008, at 7:53 AM, Thomas Jeppesen wrote:

 Thanks Luiz,

 I downloadet this external and had it up and running. My only  
 problem is
 to make my wiimote pair with my notebooks bluetooth, which is still
 giving me trouble, but the external does look very promising :)

 Cheers!
 Thomas :)

 Luiz Naveda wrote:
 Dear Thomas

 Please, take a look in http://code.google.com/p/wiisense/

 My friend Prashant developed a library to do it (except IR) but the
 project was abandoned. I moved to Matlab and video analysis to  
 proceed
 with my research. I have some other kinetic  library objects to
 perform a series of mapping/controlling of music samples with the  
 wii.
 One day I will publish this library...I just need some time.


 If you have difficulties to implement I can sent to you his email.

 Best

 Luiz Naveda

 On Tue, May 6, 2008 at 4:10 PM, Thomas Jeppesen  
 [EMAIL PROTECTED] wrote:

 Hi All,

 First off all I'd like to apologize for asking this questian, as it
 seems to pop up regularly in one form or another, but after doing a
 search in the archives it's still not obvious to me if it's  
 possible to
 make the Wiimote run together with PD on Windows.

 I see a lot of people talking about using the Wii-mote with Pure  
 Data,
 but I've failed to find the external that will provide the link  
 between
 my wii-mote and Pure Data running on Windows.

 Could someone please point me in the right direction?

 Cheers!
 Thomas

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Re: [PD] Wii remote and PD on windows - is it possible?

2008-05-10 Thread Thomas Jeppesen
Thanks Luiz,

I downloadet this external and had it up and running. My only problem is 
to make my wiimote pair with my notebooks bluetooth, which is still 
giving me trouble, but the external does look very promising :)

Cheers!
Thomas :)

Luiz Naveda wrote:
 Dear Thomas

 Please, take a look in http://code.google.com/p/wiisense/

 My friend Prashant developed a library to do it (except IR) but the
 project was abandoned. I moved to Matlab and video analysis to proceed
 with my research. I have some other kinetic  library objects to
 perform a series of mapping/controlling of music samples with the wii.
 One day I will publish this library...I just need some time.


 If you have difficulties to implement I can sent to you his email.

 Best

 Luiz Naveda

 On Tue, May 6, 2008 at 4:10 PM, Thomas Jeppesen [EMAIL PROTECTED] wrote:
   
 Hi All,

 First off all I'd like to apologize for asking this questian, as it
 seems to pop up regularly in one form or another, but after doing a
 search in the archives it's still not obvious to me if it's possible to
 make the Wiimote run together with PD on Windows.

 I see a lot of people talking about using the Wii-mote with Pure Data,
 but I've failed to find the external that will provide the link between
 my wii-mote and Pure Data running on Windows.

 Could someone please point me in the right direction?

 Cheers!
 Thomas

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Re: [PD] Wii remote and PD on windows - is it possible?

2008-05-08 Thread Thomas Jeppesen
Am I to understand the silence as it is not possible to make the 
wii-remote work with PD running on windows?

Even a negative answer here would be helpful :)

Cheers
Thomas :)

Thomas Jeppesen wrote:
 Hi All,

 First off all I'd like to apologize for asking this questian, as it 
 seems to pop up regularly in one form or another, but after doing a 
 search in the archives it's still not obvious to me if it's possible to 
 make the Wiimote run together with PD on Windows.

 I see a lot of people talking about using the Wii-mote with Pure Data, 
 but I've failed to find the external that will provide the link between 
 my wii-mote and Pure Data running on Windows.

 Could someone please point me in the right direction?

 Cheers!
 Thomas

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Re: [PD] Wii remote and PD on windows - is it possible?

2008-05-08 Thread hard off
works well on mac, with the osculator software as a middleman.

for windows, this one might work:

http://carl.kenner.googlepages.com/glovepie_download


otherwise just search for  wii windows OSC   in google.because all you
need is a middleman program to convert your wii data to OSC messages and
send them into pd.
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Re: [PD] Wii remote and PD on windows - is it possible?

2008-05-08 Thread mami music
Hi thomas
it is possible using the glovepie mentioned by hard off. Here is a little
example of something recently done using
wii+glovepie-OSC-puredata+gem all in windows xp

in the FLISOL in medellin colombia (latin american free software
installation festival)

Using the wii to control a 3d light saber that was merged with the video of
the person holding the saber. The tracking was slow cause we used a lame
webcam, but it worked fine the whole day. Here a video if you wanna check
it:

http://youtube.com/watch?v=FGYOi8I7JEY

Daniel

2008/5/8 hard off [EMAIL PROTECTED]:

 works well on mac, with the osculator software as a middleman.

 for windows, this one might work:

 http://carl.kenner.googlepages.com/glovepie_download


 otherwise just search for  wii windows OSC   in google.because all
 you need is a middleman program to convert your wii data to OSC messages and
 send them into pd.





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Re: [PD] Wii remote and PD on windows - is it possible?

2008-05-08 Thread Luiz Naveda
Dear Thomas

Please, take a look in http://code.google.com/p/wiisense/

My friend Prashant developed a library to do it (except IR) but the
project was abandoned. I moved to Matlab and video analysis to proceed
with my research. I have some other kinetic  library objects to
perform a series of mapping/controlling of music samples with the wii.
One day I will publish this library...I just need some time.


If you have difficulties to implement I can sent to you his email.

Best

Luiz Naveda

On Tue, May 6, 2008 at 4:10 PM, Thomas Jeppesen [EMAIL PROTECTED] wrote:
 Hi All,

 First off all I'd like to apologize for asking this questian, as it
 seems to pop up regularly in one form or another, but after doing a
 search in the archives it's still not obvious to me if it's possible to
 make the Wiimote run together with PD on Windows.

 I see a lot of people talking about using the Wii-mote with Pure Data,
 but I've failed to find the external that will provide the link between
 my wii-mote and Pure Data running on Windows.

 Could someone please point me in the right direction?

 Cheers!
 Thomas

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-- 
Luiz Naveda
_
 Mobile: + 32 0487 245594
 Office: + 32 9 264 4141
 IPEM - Dep. of Musicology
 Blandijnberg 2
 Ghent University,
 Ghent, B-9000
 Belgium

 ^v^
 ^v^
 ^v^

^~^~^~^~^~^~^~^~~^~~^~~^~^~^~~~^^~^
 ^~^~^~^~^~^~^~^~^~^~~^~~^~~^~^~^~~~^~~~

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[PD] Wii remote and PD on windows - is it possible?

2008-05-06 Thread Thomas Jeppesen
Hi All,

First off all I'd like to apologize for asking this questian, as it 
seems to pop up regularly in one form or another, but after doing a 
search in the archives it's still not obvious to me if it's possible to 
make the Wiimote run together with PD on Windows.

I see a lot of people talking about using the Wii-mote with Pure Data, 
but I've failed to find the external that will provide the link between 
my wii-mote and Pure Data running on Windows.

Could someone please point me in the right direction?

Cheers!
Thomas

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Re: [PD] Wii remote controller and Linux

2008-05-05 Thread Alex
using wmgui I was able to get (as far as i recall) all of the data
from the wiimote.. definitely the acceleration, button and infrared..
cannot remember if there is anything else..  The wiimote external
worked to get this info as well.. I haven't used it as a normal linux
input device.. i think there might be some info you have to send to
the device to turn on the accelerometers and infrared..

-Alex

On Mon, May 5, 2008 at 7:38 AM, Flo Krebs [EMAIL PROTECTED] wrote:

 Hello,

 Does anybody know if the acceleration data is also transmitted using the HID
 standard with the SIXAXIS Controller under Linux ? If I check the events
 with cat /dev/input/js0 I get only information about the buttons...

 Thanks, greetings

 Florian

  
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Re: [PD] Wii remote controller and Linux

2008-05-05 Thread Dan Wilcox
On Mon, 2008-05-05 at 08:59 -0700, Alex wrote:

 using wmgui I was able to get (as far as i recall) all of the data
 from the wiimote.. definitely the acceleration, button and infrared..
 cannot remember if there is anything else..  The wiimote external
 worked to get this info as well.. I haven't used it as a normal linux
 input device.. i think there might be some info you have to send to
 the device to turn on the accelerometers and infrared..
 
 -Alex
 
 On Mon, May 5, 2008 at 7:38 AM, Flo Krebs [EMAIL PROTECTED] wrote:
 
  Hello,
 
  Does anybody know if the acceleration data is also transmitted using the HID
  standard with the SIXAXIS Controller under Linux ? If I check the events
  with cat /dev/input/js0 I get only information about the buttons...
 
  Thanks, greetings
 
  Florian
 
   
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If you're already using libcwiid and wmgui, then you can read the event
data pretty easily as well as control the leds and the rumble motor
using the libcwiid api.  I have it working in a custom device daemon
that forwards hids and wiimotes over osc in linux ...  I have been
meaning to sit down and set it all up for automake and release it if
there is interest.

If you program in C/C++ checkout the libwcwiid demo.

Now I just need that neural net stuff for gesture recognition within pd.

---
Dan Wilcox
robotcowboy.com
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Re: [PD] Wii remote controller and Mac OS X

2008-03-22 Thread Andrew Turley
I hooked up a [print] to the [hid] object's first outlet. If you do
that you should see a constant stream of messages that look like this:
...
0x002c 561
0x002d 593
0x002e 512
...

0x002c, 0x002d and 0x002e identify the X, Y and Z messages, and the
numbers after them are the values. I was expecting them to show up as
regular gamepad messages, so I actually didn't know that I was getting
them at first.

andy

On Fri, Mar 21, 2008 at 9:56 PM, Hans-Christoph Steiner [EMAIL PROTECTED] 
wrote:

  Hmm, so I installed that driver, and now I get the standard gamepad
  data from the device.  Are you able to get the six-axis accelerometer
  data from the device?  that's the real fun stuff.

  .hc


  On Mar 21, 2008, at 5:05 PM, Andrew Turley wrote:



  For the record, the SIXAXIS controller works well in Mac OS X with
   this driver:
  
   http://tattiebogle.net/index.php/ProjectRoot/Ps3Controller
  
   I've used that for the Guitar Hero controller. Using the [hid] object
   I get 3 continuous values from the XYZ sensors.
  
   andy
  
   On Fri, Mar 21, 2008 at 12:59 PM, Mike McGonagle [EMAIL PROTECTED]
   wrote:
   Hans, do you know how many control signals this will produce?
   From what I
   read in the literature, it sounds like it also has motion
   controls. Does
   that mean that it has XYZ sensors? Or does it also have the pitch
   and yaw
   sensors as well? It sounds like a Wii has XYZ and pitch and yaw...
  
   Mike
  
  
  
   On Fri, Mar 21, 2008 at 2:06 PM, Hans-Christoph Steiner
   [EMAIL PROTECTED]
   wrote:
  
   I just got a Sony SIXAXIS, I am hoping it is easier to use than the
   WiiRemote.  There seems to be more good lowlevel code available for
   it, anyway.
  
   http://www.us.playstation.com/PS3/About/WirelessController
   http://www.us.playstation.com/PS3/Accessories/SCPH-98040
  
   .hc
  
  
  
  
   On Mar 21, 2008, at 1:00 PM, mark edward grimm wrote:
  
   hi Luigi,
  
   thanks for the tip on OSculator. im just looking at it
   now. you have it communicating with pd? i just tried
   it out with nodebox real quick and seems to works
   fine...
  
   i also go the wiitar connecting to pd with a 3rd party
   app called wiitar... that works fairly decent too!
  
   i haven't got the wii working with darwiiremoteOSC yet
   but seems pretty straight forward.
  
   i would agree it would be nice to have a pd external
   (aka.wiiremote) but for now these solutions seem
   adequateeh?
  
   i just got these two remotes in the mail from ebay
   yesterday so i have not messed with them too much
   other than making sure they worked... maybe it would
   be nice to have a wiki page or something will all
   wiimote related pd patches/vids/experiments/examples?
  
   ...lots of cool possibilities as a controller i see!!
  
   BTW what else are people doing with the wiimote? i see
   its interfaced with max/msp, and processing also.
  
   Cheers
   mark
  
  
  
   --- Luigi Rensinghoff [EMAIL PROTECTED]
   wrote:
  
  
  
  
   How is the Progress with the wiiremote external ???
   (especially Mac-
   Intel)
  
   I have played around with OSculator and its really
   working fine.
  
   Anybody else playing around with the Wii ???
  
  
   Happy Easter
  
   Luigi
  
  
  
  
   ---
  
   Luigi Rensinghoff
   [EMAIL PROTECTED]
   skype:gigischinke
   ichat:gigicarlo
  
  
  
  
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Re: [PD] Wii remote controller and Mac OS X

2008-03-22 Thread Hans-Christoph Steiner

Hey,

With the SIXAXIS, I am not getting anything but standard messages.   
How did you do the pairing?  Is the Guitar Hero controller also a  
Bluetooth device?  As far as I can tell with the SIXAXIS, the  
bluetooth stuff doesn't really work, I am only using the USB  
connection.  I can't get it to show up in the Bluetooth Device  
configuration app.

I started a pdpedia page to document how to use the SIXAXIS  
controller with Pd. (I am not sure that this is the best place, but I  
couldn't think of a better place).  Please add anything that I might  
of missed.

http://wiki.puredata.info/en/SIXAXIS

I think it would be great to have pages for other devices as well,  
like wiimote, guitar hero controller, Arduino, Wiring board, etc.

.hc


On Mar 22, 2008, at 2:28 AM, Andrew Turley wrote:

 Oops, I should be a little more specific ... what I described was my
 experience with the Guitar Hero controller, which as far as I can tell
 is just a repackaged SIXAXIS controller that sends a different device
 ID. It may be slightly different for the regular SIXAXIS controllers,
 but use [print] and see what you get.

 andy

 On Fri, Mar 21, 2008 at 11:24 PM, Andrew Turley [EMAIL PROTECTED]  
 wrote:
 I hooked up a [print] to the [hid] object's first outlet. If you do
  that you should see a constant stream of messages that look like  
 this:
  ...
  0x002c 561
  0x002d 593
  0x002e 512
  ...

  0x002c, 0x002d and 0x002e identify the X, Y and Z messages, and the
  numbers after them are the values. I was expecting them to show  
 up as
  regular gamepad messages, so I actually didn't know that I was  
 getting
  them at first.

  andy



  On Fri, Mar 21, 2008 at 9:56 PM, Hans-Christoph Steiner  
 [EMAIL PROTECTED] wrote:

  Hmm, so I installed that driver, and now I get the standard gamepad
  data from the device.  Are you able to get the six-axis  
 accelerometer
  data from the device?  that's the real fun stuff.

  .hc


  On Mar 21, 2008, at 5:05 PM, Andrew Turley wrote:



 For the record, the SIXAXIS controller works well in Mac OS X with
 this driver:

 http://tattiebogle.net/index.php/ProjectRoot/Ps3Controller

 I've used that for the Guitar Hero controller. Using the [hid]  
 object
 I get 3 continuous values from the XYZ sensors.

 andy

 On Fri, Mar 21, 2008 at 12:59 PM, Mike McGonagle [EMAIL PROTECTED]
 wrote:
 Hans, do you know how many control signals this will produce?
 From what I
 read in the literature, it sounds like it also has motion
 controls. Does
 that mean that it has XYZ sensors? Or does it also have the pitch
 and yaw
 sensors as well? It sounds like a Wii has XYZ and pitch and yaw...

 Mike



 On Fri, Mar 21, 2008 at 2:06 PM, Hans-Christoph Steiner
 [EMAIL PROTECTED]
 wrote:

 I just got a Sony SIXAXIS, I am hoping it is easier to use  
 than the
 WiiRemote.  There seems to be more good lowlevel code  
 available for
 it, anyway.

 http://www.us.playstation.com/PS3/About/WirelessController
 http://www.us.playstation.com/PS3/Accessories/SCPH-98040

 .hc




 On Mar 21, 2008, at 1:00 PM, mark edward grimm wrote:

 hi Luigi,

 thanks for the tip on OSculator. im just looking at it
 now. you have it communicating with pd? i just tried
 it out with nodebox real quick and seems to works
 fine...

 i also go the wiitar connecting to pd with a 3rd party
 app called wiitar... that works fairly decent too!

 i haven't got the wii working with darwiiremoteOSC yet
 but seems pretty straight forward.

 i would agree it would be nice to have a pd external
 (aka.wiiremote) but for now these solutions seem
 adequateeh?

 i just got these two remotes in the mail from ebay
 yesterday so i have not messed with them too much
 other than making sure they worked... maybe it would
 be nice to have a wiki page or something will all
 wiimote related pd patches/vids/experiments/examples?

 ...lots of cool possibilities as a controller i see!!

 BTW what else are people doing with the wiimote? i see
 its interfaced with max/msp, and processing also.

 Cheers
 mark



 --- Luigi Rensinghoff [EMAIL PROTECTED]
 wrote:




 How is the Progress with the wiiremote external ???
 (especially Mac-
 Intel)

 I have played around with OSculator and its really
 working fine.

 Anybody else playing around with the Wii ???


 Happy Easter

 Luigi




 ---

 Luigi Rensinghoff
 [EMAIL PROTECTED]
 skype:gigischinke
 ichat:gigicarlo




 ___
 PD-list@iem.at mailing list
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 mark edward grimm | m.f.a | ed.m
 syracuse u. | vpa foundations | timearts
 adjunct | new media consultant
 megrimm.net | socialmediagroup.org  .com
 [EMAIL PROTECTED] | 585.509.8703
 





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Re: [PD] Wii remote controller and Mac OS X

2008-03-22 Thread Hans-Christoph Steiner


It is supposed to give transposition and rotation in XYZ, hence  
SIXAXIS.  That's the hope at least.


.hc

On Mar 21, 2008, at 3:59 PM, Mike McGonagle wrote:

Hans, do you know how many control signals this will produce?  
From what I read in the literature, it sounds like it also has  
motion controls. Does that mean that it has XYZ sensors? Or does it  
also have the pitch and yaw sensors as well? It sounds like a Wii  
has XYZ and pitch and yaw...


Mike


On Fri, Mar 21, 2008 at 2:06 PM, Hans-Christoph Steiner  
[EMAIL PROTECTED] wrote:


I just got a Sony SIXAXIS, I am hoping it is easier to use than the
WiiRemote.  There seems to be more good lowlevel code available for
it, anyway.

http://www.us.playstation.com/PS3/About/WirelessController
http://www.us.playstation.com/PS3/Accessories/SCPH-98040

.hc

On Mar 21, 2008, at 1:00 PM, mark edward grimm wrote:

 hi Luigi,

 thanks for the tip on OSculator. im just looking at it
 now. you have it communicating with pd? i just tried
 it out with nodebox real quick and seems to works
 fine...

 i also go the wiitar connecting to pd with a 3rd party
 app called wiitar... that works fairly decent too!

 i haven't got the wii working with darwiiremoteOSC yet
 but seems pretty straight forward.

 i would agree it would be nice to have a pd external
 (aka.wiiremote) but for now these solutions seem
 adequateeh?

 i just got these two remotes in the mail from ebay
 yesterday so i have not messed with them too much
 other than making sure they worked... maybe it would
 be nice to have a wiki page or something will all
 wiimote related pd patches/vids/experiments/examples?

 ...lots of cool possibilities as a controller i see!!

 BTW what else are people doing with the wiimote? i see
 its interfaced with max/msp, and processing also.

 Cheers
 mark



 --- Luigi Rensinghoff [EMAIL PROTECTED]
 wrote:




 How is the Progress with the wiiremote external ???
 (especially Mac-
 Intel)

 I have played around with OSculator and its really
 working fine.

 Anybody else playing around with the Wii ???


 Happy Easter

 Luigi




 ---

 Luigi Rensinghoff
 [EMAIL PROTECTED]
 skype:gigischinke
 ichat:gigicarlo




 ___
 PD-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list



 
 mark edward grimm | m.f.a | ed.m
 syracuse u. | vpa foundations | timearts
 adjunct | new media consultant
 megrimm.net | socialmediagroup.org  .com
 [EMAIL PROTECTED] | 585.509.8703
 





 ___
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-- 
--



All information should be free.  - the hacker ethic





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--
Peace may sound simple—one beautiful word— but it requires  
everything we have, every quality, every strength, every dream,  
every high ideal.

—Yehudi Menuhin (1916–1999), musician
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  ¡El pueblo unido jamás será vencido!


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Re: [PD] Wii remote controller and Mac OS X

2008-03-21 Thread Hans-Christoph Steiner


It turns out it's not an easy thing.  In order to poll the wiimote  
you need to use a Carbon CFRunLoop.  Since Max/MSP is a Carbon app  
natively, the aka.wiiremote object can just tag onto the built-in  
CFRunLoop to get events.  Pd's Tcl/Tk process is a Carbon app, but  
that's a separate process from 'pd'.


So after a fair amount of discussion with Apple engineers, it seems  
that the only solution is to make a totally separate process (yes a  
process, not just a thread) which runs the CFRunLoop to poll the  
wiiremote.  Then the Pd object will poll that process to get data  
from it.  This is not simple, but doable, hence the delay.


If only Nintendo had just made it a proper HID device, then it would  
'just work' with [hid].  But they did something quite stupid, they  
make it show up as if it was a proper HID device, but then it sends  
custom, non-HID data packets.  So the OS sees it as a HID device and  
associates with it, but then can't understand the data from it.  That  
leaves the IOBluetooth API as  only option, which is tied to Carbon  
CFRunLoops.


The best solution would be if someone wrote a driver for it that  
translated the custom data packets into HID, then it would 'just  
work' with [hid].  Unfortunately, I am not a driver guy...


For now, this looks like a good option for using the wiiremote with  
Pd on Mac OS X:

http://code.google.com/p/darwiinosc/

.hc

On Mar 21, 2008, at 8:44 AM, Luigi Rensinghoff wrote:






How is the Progress with the wiiremote external ??? (especially Mac- 
Intel)


I have played around with OSculator and its really working fine.

Anybody else playing around with the Wii ???


Happy Easter

Luigi




---

Luigi Rensinghoff
[EMAIL PROTECTED]
skype:gigischinke
ichat:gigicarlo




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Man has survived hitherto because he was too ignorant to know how to  
realize his wishes.  Now that he can realize them, he must either  
change them, or perish.-William Carlos Williams



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Re: [PD] Wii remote controller and Mac OS X

2008-03-21 Thread mark edward grimm
hi Luigi,

thanks for the tip on OSculator. im just looking at it
now. you have it communicating with pd? i just tried
it out with nodebox real quick and seems to works
fine...

i also go the wiitar connecting to pd with a 3rd party
app called wiitar... that works fairly decent too!

i haven't got the wii working with darwiiremoteOSC yet
but seems pretty straight forward.

i would agree it would be nice to have a pd external
(aka.wiiremote) but for now these solutions seem
adequateeh?

i just got these two remotes in the mail from ebay
yesterday so i have not messed with them too much
other than making sure they worked... maybe it would
be nice to have a wiki page or something will all
wiimote related pd patches/vids/experiments/examples? 

...lots of cool possibilities as a controller i see!!

BTW what else are people doing with the wiimote? i see
its interfaced with max/msp, and processing also.

Cheers
mark



--- Luigi Rensinghoff [EMAIL PROTECTED]
wrote:

 
 
 
 How is the Progress with the wiiremote external ???
 (especially Mac- 
 Intel)
 
 I have played around with OSculator and its really
 working fine.
 
 Anybody else playing around with the Wii ???
 
 
 Happy Easter
 
 Luigi
 
 
 
 
  ---
 
 Luigi Rensinghoff
 [EMAIL PROTECTED]
 skype:gigischinke
 ichat:gigicarlo
 
 
 
 
  ___
 PD-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list
 



mark edward grimm | m.f.a | ed.m
syracuse u. | vpa foundations | timearts
adjunct | new media consultant
megrimm.net | socialmediagroup.org  .com   
[EMAIL PROTECTED] | 585.509.8703


  



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Re: [PD] Wii remote controller and Mac OS X

2008-03-21 Thread Hans-Christoph Steiner

I just got a Sony SIXAXIS, I am hoping it is easier to use than the  
WiiRemote.  There seems to be more good lowlevel code available for  
it, anyway.

http://www.us.playstation.com/PS3/About/WirelessController
http://www.us.playstation.com/PS3/Accessories/SCPH-98040

.hc

On Mar 21, 2008, at 1:00 PM, mark edward grimm wrote:

 hi Luigi,

 thanks for the tip on OSculator. im just looking at it
 now. you have it communicating with pd? i just tried
 it out with nodebox real quick and seems to works
 fine...

 i also go the wiitar connecting to pd with a 3rd party
 app called wiitar... that works fairly decent too!

 i haven't got the wii working with darwiiremoteOSC yet
 but seems pretty straight forward.

 i would agree it would be nice to have a pd external
 (aka.wiiremote) but for now these solutions seem
 adequateeh?

 i just got these two remotes in the mail from ebay
 yesterday so i have not messed with them too much
 other than making sure they worked... maybe it would
 be nice to have a wiki page or something will all
 wiimote related pd patches/vids/experiments/examples?

 ...lots of cool possibilities as a controller i see!!

 BTW what else are people doing with the wiimote? i see
 its interfaced with max/msp, and processing also.

 Cheers
 mark



 --- Luigi Rensinghoff [EMAIL PROTECTED]
 wrote:




 How is the Progress with the wiiremote external ???
 (especially Mac-
 Intel)

 I have played around with OSculator and its really
 working fine.

 Anybody else playing around with the Wii ???


 Happy Easter

 Luigi




 ---

 Luigi Rensinghoff
 [EMAIL PROTECTED]
 skype:gigischinke
 ichat:gigicarlo




 ___
 PD-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list



 
 mark edward grimm | m.f.a | ed.m
 syracuse u. | vpa foundations | timearts
 adjunct | new media consultant
 megrimm.net | socialmediagroup.org  .com
 [EMAIL PROTECTED] | 585.509.8703
 





 ___
 PD-list@iem.at mailing list
 UNSUBSCRIBE and account-management - http://lists.puredata.info/ 
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All information should be free.  - the hacker ethic





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Re: [PD] Wii remote controller and Mac OS X

2008-03-21 Thread Andrew Turley
For the record, the SIXAXIS controller works well in Mac OS X with this driver:

http://tattiebogle.net/index.php/ProjectRoot/Ps3Controller

I've used that for the Guitar Hero controller. Using the [hid] object
I get 3 continuous values from the XYZ sensors.

andy

On Fri, Mar 21, 2008 at 12:59 PM, Mike McGonagle [EMAIL PROTECTED] wrote:
 Hans, do you know how many control signals this will produce? From what I
 read in the literature, it sounds like it also has motion controls. Does
 that mean that it has XYZ sensors? Or does it also have the pitch and yaw
 sensors as well? It sounds like a Wii has XYZ and pitch and yaw...

 Mike



 On Fri, Mar 21, 2008 at 2:06 PM, Hans-Christoph Steiner [EMAIL PROTECTED]
 wrote:
 
  I just got a Sony SIXAXIS, I am hoping it is easier to use than the
  WiiRemote.  There seems to be more good lowlevel code available for
  it, anyway.
 
  http://www.us.playstation.com/PS3/About/WirelessController
  http://www.us.playstation.com/PS3/Accessories/SCPH-98040
 
  .hc
 
 
 
 
  On Mar 21, 2008, at 1:00 PM, mark edward grimm wrote:
 
   hi Luigi,
  
   thanks for the tip on OSculator. im just looking at it
   now. you have it communicating with pd? i just tried
   it out with nodebox real quick and seems to works
   fine...
  
   i also go the wiitar connecting to pd with a 3rd party
   app called wiitar... that works fairly decent too!
  
   i haven't got the wii working with darwiiremoteOSC yet
   but seems pretty straight forward.
  
   i would agree it would be nice to have a pd external
   (aka.wiiremote) but for now these solutions seem
   adequateeh?
  
   i just got these two remotes in the mail from ebay
   yesterday so i have not messed with them too much
   other than making sure they worked... maybe it would
   be nice to have a wiki page or something will all
   wiimote related pd patches/vids/experiments/examples?
  
   ...lots of cool possibilities as a controller i see!!
  
   BTW what else are people doing with the wiimote? i see
   its interfaced with max/msp, and processing also.
  
   Cheers
   mark
  
  
  
   --- Luigi Rensinghoff [EMAIL PROTECTED]
   wrote:
  
  
  
  
   How is the Progress with the wiiremote external ???
   (especially Mac-
   Intel)
  
   I have played around with OSculator and its really
   working fine.
  
   Anybody else playing around with the Wii ???
  
  
   Happy Easter
  
   Luigi
  
  
  
  
   ---
  
   Luigi Rensinghoff
   [EMAIL PROTECTED]
   skype:gigischinke
   ichat:gigicarlo
  
  
  
  
   ___
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   http://lists.puredata.info/listinfo/pd-list
  
  
  
   
   mark edward grimm | m.f.a | ed.m
   syracuse u. | vpa foundations | timearts
   adjunct | new media consultant
   megrimm.net | socialmediagroup.org  .com
   [EMAIL PROTECTED] | 585.509.8703
   
  
  
  
  
  
   ___
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   listinfo/pd-list
 
 
 
  
  
 
  All information should be free.  - the hacker ethic
 
 
 
 
 
 
 
 
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 --
 Peace may sound simple—one beautiful word— but it requires everything we
 have, every quality, every strength, every dream, every high ideal.
 —Yehudi Menuhin (1916–1999), musician
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Re: [PD] Wii remote controller and Mac OS X

2008-03-21 Thread Daniel Wilcox
I use a wiimote in Linux using the cwiid api
http://abstrakraft.org/cwiid/in my device daemon that grabs joystick
and wiimote events and slings them
over OSC to pd.

The wiimote has a 3 axis acceleramator and sends the x, y, z positions and
you can easily calculate mean acc, roll, and pitch.

You can also access the ir camera.  The wiimote itself determines the spots
of light it sees and sends pixel postions aka (140, 100) relative to the
resolution on the camera which is about 200x200 if i remember correctly.

I have tested this with candles and you can mess with virtual sliders etc
by pointing it at a ir source, if you remove the black plastic cover, then
the camera pics up regular light sources such as incandescent blubs.

And of course, you get all the button events.


 Hans, do you know how many control signals this will produce? From what
 I read in the literature, it sounds like it also has motion controls. Does
 that mean that it has XYZ sensors? Or does it also have the pitch and yaw
 sensors as well? It sounds like a Wii has XYZ and pitch and yaw...
 Mike



-- 
Dan Wilcox
danomatika
www.robotcowboy.com
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Re: [PD] Wii remote controller and Mac OS X

2008-03-21 Thread Hans-Christoph Steiner

Awesome, thanks!  I will try this tonight.  Sounds already much  
better than the wiimote.

.hc

On Mar 21, 2008, at 5:05 PM, Andrew Turley wrote:

 For the record, the SIXAXIS controller works well in Mac OS X with  
 this driver:

 http://tattiebogle.net/index.php/ProjectRoot/Ps3Controller

 I've used that for the Guitar Hero controller. Using the [hid] object
 I get 3 continuous values from the XYZ sensors.

 andy

 On Fri, Mar 21, 2008 at 12:59 PM, Mike McGonagle [EMAIL PROTECTED]  
 wrote:
 Hans, do you know how many control signals this will produce?  
 From what I
 read in the literature, it sounds like it also has motion  
 controls. Does
 that mean that it has XYZ sensors? Or does it also have the pitch  
 and yaw
 sensors as well? It sounds like a Wii has XYZ and pitch and yaw...

 Mike



 On Fri, Mar 21, 2008 at 2:06 PM, Hans-Christoph Steiner  
 [EMAIL PROTECTED]
 wrote:

 I just got a Sony SIXAXIS, I am hoping it is easier to use than the
 WiiRemote.  There seems to be more good lowlevel code available for
 it, anyway.

 http://www.us.playstation.com/PS3/About/WirelessController
 http://www.us.playstation.com/PS3/Accessories/SCPH-98040

 .hc




 On Mar 21, 2008, at 1:00 PM, mark edward grimm wrote:

 hi Luigi,

 thanks for the tip on OSculator. im just looking at it
 now. you have it communicating with pd? i just tried
 it out with nodebox real quick and seems to works
 fine...

 i also go the wiitar connecting to pd with a 3rd party
 app called wiitar... that works fairly decent too!

 i haven't got the wii working with darwiiremoteOSC yet
 but seems pretty straight forward.

 i would agree it would be nice to have a pd external
 (aka.wiiremote) but for now these solutions seem
 adequateeh?

 i just got these two remotes in the mail from ebay
 yesterday so i have not messed with them too much
 other than making sure they worked... maybe it would
 be nice to have a wiki page or something will all
 wiimote related pd patches/vids/experiments/examples?

 ...lots of cool possibilities as a controller i see!!

 BTW what else are people doing with the wiimote? i see
 its interfaced with max/msp, and processing also.

 Cheers
 mark



 --- Luigi Rensinghoff [EMAIL PROTECTED]
 wrote:




 How is the Progress with the wiiremote external ???
 (especially Mac-
 Intel)

 I have played around with OSculator and its really
 working fine.

 Anybody else playing around with the Wii ???


 Happy Easter

 Luigi




 ---

 Luigi Rensinghoff
 [EMAIL PROTECTED]
 skype:gigischinke
 ichat:gigicarlo




 ___
 PD-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list



 
 mark edward grimm | m.f.a | ed.m
 syracuse u. | vpa foundations | timearts
 adjunct | new media consultant
 megrimm.net | socialmediagroup.org  .com
 [EMAIL PROTECTED] | 585.509.8703
 





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 UNSUBSCRIBE and account-management - http://lists.puredata.info/
 listinfo/pd-list



  
 
 

 All information should be free.  - the hacker ethic








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 --
 Peace may sound simple—one beautiful word— but it requires  
 everything we
 have, every quality, every strength, every dream, every high ideal.
 —Yehudi Menuhin (1916–1999), musician
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If nature has made any one thing less susceptible than all others of  
exclusive property, it is the action of the thinking power called an  
idea, which an individual may exclusively possess as long as he keeps  
it to himself; but the moment it is divulged, it forces itself into  
the possession of everyone, and the receiver cannot dispossess  
himself of it.- Thomas Jefferson



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Re: [PD] Wii remote controller and Mac OS X

2008-03-21 Thread Hans-Christoph Steiner


IIRC, I think there is a linux driver for the wiimote that makes it  
act like a HID, and therefore could be used with [hid].


.hc

On Mar 21, 2008, at 5:26 PM, Daniel Wilcox wrote:

I use a wiimote in Linux using the cwiid api in my device daemon  
that grabs joystick and wiimote events and slings them over OSC to pd.


The wiimote has a 3 axis acceleramator and sends the x, y, z  
positions and you can easily calculate mean acc, roll, and pitch.


You can also access the ir camera.  The wiimote itself determines  
the spots of light it sees and sends pixel postions aka (140, 100)  
relative to the resolution on the camera which is about 200x200 if  
i remember correctly.


I have tested this with candles and you can mess with virtual  
sliders etc by pointing it at a ir source, if you remove the black  
plastic cover, then the camera pics up regular light sources such  
as incandescent blubs.


And of course, you get all the button events.

Hans, do you know how many control signals this will produce?  
From what I read in the literature, it sounds like it also has  
motion controls. Does that mean that it has XYZ sensors? Or does it  
also have the pitch and yaw sensors as well? It sounds like a Wii  
has XYZ and pitch and yaw...


Mike


--
Dan Wilcox
danomatika
www.robotcowboy.com
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Looking at things from a more basic level, you can come up with a  
more direct solution... It may sound small in theory, but it in  
practice, it can change entire economies. - Amy Smith



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Re: [PD] Wii remote controller and Mac OS X

2008-03-21 Thread Hans-Christoph Steiner

Hmm, so I installed that driver, and now I get the standard gamepad  
data from the device.  Are you able to get the six-axis accelerometer  
data from the device?  that's the real fun stuff.

.hc

On Mar 21, 2008, at 5:05 PM, Andrew Turley wrote:

 For the record, the SIXAXIS controller works well in Mac OS X with  
 this driver:

 http://tattiebogle.net/index.php/ProjectRoot/Ps3Controller

 I've used that for the Guitar Hero controller. Using the [hid] object
 I get 3 continuous values from the XYZ sensors.

 andy

 On Fri, Mar 21, 2008 at 12:59 PM, Mike McGonagle [EMAIL PROTECTED]  
 wrote:
 Hans, do you know how many control signals this will produce?  
 From what I
 read in the literature, it sounds like it also has motion  
 controls. Does
 that mean that it has XYZ sensors? Or does it also have the pitch  
 and yaw
 sensors as well? It sounds like a Wii has XYZ and pitch and yaw...

 Mike



 On Fri, Mar 21, 2008 at 2:06 PM, Hans-Christoph Steiner  
 [EMAIL PROTECTED]
 wrote:

 I just got a Sony SIXAXIS, I am hoping it is easier to use than the
 WiiRemote.  There seems to be more good lowlevel code available for
 it, anyway.

 http://www.us.playstation.com/PS3/About/WirelessController
 http://www.us.playstation.com/PS3/Accessories/SCPH-98040

 .hc




 On Mar 21, 2008, at 1:00 PM, mark edward grimm wrote:

 hi Luigi,

 thanks for the tip on OSculator. im just looking at it
 now. you have it communicating with pd? i just tried
 it out with nodebox real quick and seems to works
 fine...

 i also go the wiitar connecting to pd with a 3rd party
 app called wiitar... that works fairly decent too!

 i haven't got the wii working with darwiiremoteOSC yet
 but seems pretty straight forward.

 i would agree it would be nice to have a pd external
 (aka.wiiremote) but for now these solutions seem
 adequateeh?

 i just got these two remotes in the mail from ebay
 yesterday so i have not messed with them too much
 other than making sure they worked... maybe it would
 be nice to have a wiki page or something will all
 wiimote related pd patches/vids/experiments/examples?

 ...lots of cool possibilities as a controller i see!!

 BTW what else are people doing with the wiimote? i see
 its interfaced with max/msp, and processing also.

 Cheers
 mark



 --- Luigi Rensinghoff [EMAIL PROTECTED]
 wrote:




 How is the Progress with the wiiremote external ???
 (especially Mac-
 Intel)

 I have played around with OSculator and its really
 working fine.

 Anybody else playing around with the Wii ???


 Happy Easter

 Luigi




 ---

 Luigi Rensinghoff
 [EMAIL PROTECTED]
 skype:gigischinke
 ichat:gigicarlo




 ___
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Re: [PD] Wii remote controller and Mac OS X

2008-03-07 Thread Hans-Christoph Steiner

Ok, I got the wiiremote connecting to Pd and I can get one data  
reading, so I am getting close.  Hopefully I'll have this working by  
the end of the day.

.hc

On Mar 4, 2008, at 12:03 PM, Stefano Papetti wrote:

 Hello everybody,

 when I last checked the mailing list (about 1 year ago...) I remember
 there was a wiiremote external by Hans-Christoph Steiner. However at
 that time I couldn't get it to work.
 Currently, the latest revision from sourceforge
 (http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/ 
 externals/io/wiiremote/)
 seems to be broken (I got it from the logs).
 I'm looking for an external allowing to interface a Wii remote
 controller with pd under Mac OS X (Intel). Is there any reliable  
 way to
 do that?

 Thanks,
 Stefano


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Re: [PD] Wii remote controller and Mac OS X

2008-03-07 Thread stefano . papetti
Hello .hc,

 Ok, I got the wiiremote connecting to Pd and I can get one 
 data  
 reading, so I am getting close.  Hopefully I'll have this 
 working by  
 the end of the day.

wow, that would be great! thanks!

and thanks to all the people who promptly answered suggesting some viable way 
to make the Wii Remote communicate with pd.

as far as I understand it's a port of aka.wiiremote, right?
do you think that a cross-platform (Max/pd) version, at least forMacOSX, could 
be made by using flext? however I know there are issuesconcerning Bluetooth 
implementations on different OSes.

Ciao!
Stefano

 
 .hc
 
 On Mar 4, 2008, at 12:03 PM, Stefano Papetti wrote:
 
  Hello everybody,
 
  when I last checked the mailing list (about 1 year ago...) I 
 remember there was a wiiremote external by Hans-Christoph 
 Steiner. However at
  that time I couldn't get it to work.
  Currently, the latest revision from sourceforge
  (http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/ 
  externals/io/wiiremote/)
  seems to be broken (I got it from the logs).
  I'm looking for an external allowing to interface a Wii remote
  controller with pd under Mac OS X (Intel). Is there any 
 reliable  
  way to
  do that?
 
  Thanks,
  Stefano
 
 
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 and  
 during that period I spent most of my time as a high class 
 muscle man  
 for Big Business, for Wall Street and the 
 bankers.  - General  
 Smedley Butler
 

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Re: [PD] Wii remote controller and Mac OS X

2008-03-07 Thread Hans-Christoph Steiner


This is a port of aka.wiiremote, yup.  The Max and Pd APIs are so  
similar, you usually don't need flext to make it work for both.


The problem here is that Max/MSP is a Carbon app and the pd process  
is not (Tcl/Tk Wish.app is).  The IOBluetooth framework is designed  
to be used in a Carbon app, so I have to hack around in unusual ways  
to make this work.  flext wouldn't help with that, unfortunately, AFAIK.


.hc

On Mar 7, 2008, at 12:54 PM, [EMAIL PROTECTED] wrote:


Hello .hc,

 Ok, I got the wiiremote connecting to Pd and I can get one
 data
 reading, so I am getting close.  Hopefully I'll have this
 working by
 the end of the day.

wow, that would be great! thanks!

and thanks to all the people who promptly answered suggesting some  
viable way to make the Wii Remote communicate with pd.


as far as I understand it's a port of aka.wiiremote, right?
do you think that a cross-platform (Max/pd) version, at least  
forMacOSX, could be made by using flext? however I know there are  
issuesconcerning Bluetooth implementations on different OSes.


Ciao!
Stefano


 .hc

 On Mar 4, 2008, at 12:03 PM, Stefano Papetti wrote:

  Hello everybody,
 
  when I last checked the mailing list (about 1 year ago...) I
 remember there was a wiiremote external by Hans-Christoph
 Steiner. However at
  that time I couldn't get it to work.
  Currently, the latest revision from sourceforge
  (http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/
  externals/io/wiiremote/)
  seems to be broken (I got it from the logs).
  I'm looking for an external allowing to interface a Wii remote
  controller with pd under Mac OS X (Intel). Is there any
 reliable
  way to
  do that?
 
  Thanks,
  Stefano
 
 
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 ---
 

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 and
 during that period I spent most of my time as a high class
 muscle man
 for Big Business, for Wall Street and the
 bankers.  - General
 Smedley Butler






 



Computer science is no more related to the computer than astronomy is  
related to the telescope.  -Edsger Dykstra



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[PD] Wii remote controller and Mac OS X

2008-03-04 Thread Stefano Papetti
Hello everybody,

when I last checked the mailing list (about 1 year ago...) I remember 
there was a wiiremote external by Hans-Christoph Steiner. However at 
that time I couldn't get it to work.
Currently, the latest revision from sourceforge 
(http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/externals/io/wiiremote/)
 
seems to be broken (I got it from the logs).
I'm looking for an external allowing to interface a Wii remote 
controller with pd under Mac OS X (Intel). Is there any reliable way to 
do that?

Thanks,
Stefano


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Re: [PD] Wii remote controller and Mac OS X

2008-03-04 Thread nils
This seems like it could be promising http://www.osculator.net/wiki/
  Not an external for pd, but does send over osc so could use the osc 
libraries in pd to digest.  I havnt' tried it yet so let me know if you 
get it to work.

Nils

Stefano Papetti wrote:
 Hello everybody,

 when I last checked the mailing list (about 1 year ago...) I remember 
 there was a wiiremote external by Hans-Christoph Steiner. However at 
 that time I couldn't get it to work.
 Currently, the latest revision from sourceforge 
 (http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/externals/io/wiiremote/)
  
 seems to be broken (I got it from the logs).
 I'm looking for an external allowing to interface a Wii remote 
 controller with pd under Mac OS X (Intel). Is there any reliable way to 
 do that?

 Thanks,
 Stefano


 ___
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Re: [PD] Wii remote controller and Mac OS X

2008-03-04 Thread Yvan Vander Sanden
Quoting Stefano Papetti [EMAIL PROTECTED]:

 Hello everybody,

 when I last checked the mailing list (about 1 year ago...) I remember
 there was a wiiremote external by Hans-Christoph Steiner. However at
 that time I couldn't get it to work.
 Currently, the latest revision from sourceforge
 (http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/externals/io/wiiremote/)
 seems to be broken (I got it from the logs).
 I'm looking for an external allowing to interface a Wii remote
 controller with pd under Mac OS X (Intel). Is there any reliable way to
 do that?

I have written a wiimote external for linux. Of course the easiest  
thing (and probably best too) is to use an existing library that  
supports the wiimote on your platform. I don't have a Mac, so I can't  
help you with that. But starting from that library, it cannot be very  
hard. You should be able to use my external as a starting point and  
rewrite the parts that need the wii library on your platform.

If you do, it would be nice to keep in touch. It would be nice if the  
PD interface works the same way on both platforms.

BTW. I'll put a 0.2 version of my library online next week. I'll have  
concert with some wii's at the end of the week and found a bit of room  
for improvement.

Regards,

yvan


This message was sent using IMP, the Internet Messaging Program.


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[PD] Wii remote controller and MAC O SX

2008-03-04 Thread Simon Kilshaw
I've been using DarwiimoteOSC talking to OSC in PD. If you prefer midi, 
WiiToMidi works a treat.
Kilshaw~


-Original Message-
From: [EMAIL PROTECTED] on behalf of [EMAIL PROTECTED]
Sent: Tue 3/4/2008 7:24 PM
To: pd-list@iem.at
Subject: PD-list Digest, Vol 36, Issue 16
 
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Today's Topics:

   1. Re: Wii remote controller and Mac OS X (nils)
   2. Re: parallel processing (IOhannes m zmoelnig)
   3. Re: Wii remote controller and Mac OS X (Yvan Vander Sanden)
   4. Pd performance practice (Oded Ben-Tal)
   5. Re: parallel processing (Martin Peach)
   6. Re: parallel processing (Martin Peach)
   7. Re: parallel processing (Brandon Zeeb)
   8. Re: parallel processing (marius schebella)
   9. Re: Improved bug report: [expr] on Windows 2000   (XP
  non-professional) (Miller Puckette)
  10. Re: parallel processing (Claude Heiland-Allen)


--

Message: 1
Date: Tue, 04 Mar 2008 11:07:30 -0700
From: nils [EMAIL PROTECTED]
Subject: Re: [PD] Wii remote controller and Mac OS X
To: pd-list@iem.at
Message-ID: [EMAIL PROTECTED]
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

This seems like it could be promising http://www.osculator.net/wiki/
  Not an external for pd, but does send over osc so could use the osc 
libraries in pd to digest.  I havnt' tried it yet so let me know if you 
get it to work.

Nils

Stefano Papetti wrote:
 Hello everybody,

 when I last checked the mailing list (about 1 year ago...) I remember 
 there was a wiiremote external by Hans-Christoph Steiner. However at 
 that time I couldn't get it to work.
 Currently, the latest revision from sourceforge 
 (http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/externals/io/wiiremote/)
  
 seems to be broken (I got it from the logs).
 I'm looking for an external allowing to interface a Wii remote 
 controller with pd under Mac OS X (Intel). Is there any reliable way to 
 do that?

 Thanks,
 Stefano


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Message: 2
Date: Tue, 04 Mar 2008 19:14:59 +0100
From: IOhannes m zmoelnig [EMAIL PROTECTED]
Subject: Re: [PD] parallel processing
To: Martin Peach [EMAIL PROTECTED]
Cc: pd-list@iem.at, [EMAIL PROTECTED]
Message-ID: [EMAIL PROTECTED]
Content-Type: text/plain; charset=ISO-8859-15; format=flowed

Martin Peach wrote:
 IOhannes m zmoelnig wrote:
 marius schebella wrote:
 pd is only using one of 2, 4 or 8. is that what your question was?
 marius.
 well, it uses 2, as Pd is really 2 applications (pd-gui and pd-core);
 not big gains however, due to the bad separation between pd-gui and 
 pd-core.

 
 And if an external starts its own thread will it run on another core? Does 

in theory yes.

 any OS allow a programmer to control which processor the code runs on?

e.g. linux?

sched_setaffinity
pthread_setaffinity_np (NPTL-pthreads)

and i just found a linux-journal article: 
http://www.linuxjournal.com/article/6799


fgmasdr.
IOhannes



--

Message: 3
Date: Tue, 04 Mar 2008 19:12:05 +0100
From: Yvan Vander Sanden [EMAIL PROTECTED]
Subject: Re: [PD] Wii remote controller and Mac OS X
To: pd-list@iem.at
Message-ID:
[EMAIL PROTECTED]
Content-Type: text/plain;   charset=ISO-8859-1; DelSp=Yes;
format=flowed

Quoting Stefano Papetti [EMAIL PROTECTED]:

 Hello everybody,

 when I last checked the mailing list (about 1 year ago...) I remember
 there was a wiiremote external by Hans-Christoph Steiner. However at
 that time I couldn't get it to work.
 Currently, the latest revision from sourceforge
 (http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/externals/io/wiiremote/)
 seems to be broken (I got it from the logs).
 I'm looking for an external allowing to interface a Wii remote
 controller with pd under Mac OS X (Intel). Is there any reliable way to
 do that?

I have written a wiimote external for linux. Of course the easiest  
thing (and probably best too) is to use an existing library that  
supports the wiimote on your platform. I don't have a Mac, so I can't  
help you with that. But starting from that library, it cannot be very  
hard. You should be able to use my external as a starting point and  
rewrite the parts that need the wii library on your platform.

If you do, it would be nice to keep in touch. It would be nice if the  
PD interface works the same way on both

[PD] wii remote on pd 0.40.2 library problem?

2007-06-12 Thread ariel b

sorry for making this newby questions
i want to use wiiremote that its include in pd 0.40.2 so i download  
Pd-0.40.2-extended-2007-05-29


i install it and also the org.puredata.pd.plist and in the pd window  
i get library messages like

libdir_loader: added flatspace to the global classpath
This is deprecated behavior.

so wiiremote couldn't create so i guess that this is due to this  
library problem


can someone help me?

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Re: [PD] wii remote on pd 0.40.2 library problem?

2007-06-12 Thread Hans-Christoph Steiner


That version is still quite rough.

I don't know if anyone has gotten the Pd port of the Mac OS X wii  
object working.  It loads but doesn't give data.  I don't have access  
to a wii remote anymore.  If someone gave me one, I would get it  
working.


.hc

On Jun 12, 2007, at 5:41 PM, ariel b wrote:


sorry for making this newby questions
i want to use wiiremote that its include in pd 0.40.2 so i download  
Pd-0.40.2-extended-2007-05-29


i install it and also the org.puredata.pd.plist and in the pd  
window i get library messages like

libdir_loader: added flatspace to the global classpath
This is deprecated behavior.

so wiiremote couldn't create so i guess that this is due to this  
library problem


can someone help me?

thanks
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Re: [PD] wii remote for pd os x?

2007-05-16 Thread a.vca
jhonet b wrote:
 wii remote for pd os x?

 Thanks.
ah, the beauty of a proper sentence

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[PD] wii remote for pd os x?

2007-05-12 Thread jhonet b

wii remote for pd os x?


Thanks.
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Re: [PD] Wii remote

2006-12-17 Thread Hans-Christoph Steiner
Oops, forgot to include the ever important init statement.  It doesn't crash now, hopefully it actually works:

wiiremote.pd_darwin.bz2
Description: Binary data
.hcOn Dec 17, 2006, at 8:44 AM, nick weldin wrote:Hi HansThanks for that.Unfortunately its not working for me at the moment.The object creates ok, but pd quits with no warnings or dialogs whenever you send a message into the inlet.I'm trying it with Pd-0.39.2-extended-test5, Mac 10.4.8Will try it on another machine just to make sure its not something with his machine.Happy to try things if anyone has suggestions.I downloaded the max demo and the max object works and syncs to the wii remote - I will make something in Max for now as I have 30 days of the demo to go.CheersNickOn Dec 16, 2006, at 7:18 AM, Frank Barknecht wrote:Hallo,nick weldin hat gesagt: // nick weldin wrote:There is a max external for the Wii remote herehttp://www.iamas.ac.jp/~aka/max/#aka_wiiremoteHow big a job would it be to port it to PD - anyone up for it ?  mycoding skills are minimal.I guess, the best would be to just wait until the HID driversstabilize a bit and then use [hid] to talk to the Wii, maybe addingsome specialized abstractions later. Here are some interesting URLs:http://www.wiili.org/index.php/Wiimotehttp://www.wiili.org/index.php/Wiimote_driverI'll get a Wii next year, so I'd be trying that route for sure then.Right now [hid] and the next gen [hidio] use the HID APIs on Mac OS X and Windows, and the Linux input.h API.  So those APIs would have to support that device in order to use the WiiRemote.  From what I have seen, it seems to be a different API.  Now that I see it, I'll need to think about how to best handle it.  Plus the different OS's implementations could be very, very different.The port seems to be pretty straightforward, most Max objects are pretty easy to port to Pd, and vice versa.  It builds but with a ton of compiler warnings.  It seems as tho the original programmer ignored them with the Max object.  Give it a try and let me know if it works for you:Attachment converted: Macintosh HD:wiiremote.pd_darwin.bz2 (    /    ) (00B84091)Also, write up a help file and an example patch and I'll include it.  This will be part of the nightly builds on Mac OS X now in the "io" libdir.  FYI: I dropped the "aka." prefix on the Pd version..hcAll information should be free.  - the hacker ethic___PD-list@iem.at mailing listUNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list Computer science is no more related to the computer than astronomy is related to the telescope.      -Edsger Dykstra ___
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[PD] Wii remote

2006-12-16 Thread nick weldin
There is a max external for the Wii remote here 
http://www.iamas.ac.jp/~aka/max/#aka_wiiremote


How big a job would it be to port it to PD - anyone up for it ?  my 
coding skills are minimal.


Merry Christmas

NIck

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Re: [PD] Wii remote

2006-12-16 Thread Frank Barknecht
Hallo,
nick weldin hat gesagt: // nick weldin wrote:

 There is a max external for the Wii remote here 
 http://www.iamas.ac.jp/~aka/max/#aka_wiiremote
 
 How big a job would it be to port it to PD - anyone up for it ?  my 
 coding skills are minimal.

I guess, the best would be to just wait until the HID drivers
stabilize a bit and then use [hid] to talk to the Wii, maybe adding
some specialized abstractions later. Here are some interesting URLs: 

http://www.wiili.org/index.php/Wiimote
http://www.wiili.org/index.php/Wiimote_driver

I'll get a Wii next year, so I'd be trying that route for sure then.

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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Re: [PD] Wii remote

2006-12-16 Thread Hans-Christoph Steiner


On Dec 16, 2006, at 7:18 AM, Frank Barknecht wrote:


Hallo,
nick weldin hat gesagt: // nick weldin wrote:


There is a max external for the Wii remote here
http://www.iamas.ac.jp/~aka/max/#aka_wiiremote

How big a job would it be to port it to PD - anyone up for it ?  my
coding skills are minimal.


I guess, the best would be to just wait until the HID drivers
stabilize a bit and then use [hid] to talk to the Wii, maybe adding
some specialized abstractions later. Here are some interesting URLs:

http://www.wiili.org/index.php/Wiimote
http://www.wiili.org/index.php/Wiimote_driver

I'll get a Wii next year, so I'd be trying that route for sure then.


Right now [hid] and the next gen [hidio] use the HID APIs on Mac OS X  
and Windows, and the Linux input.h API.  So those APIs would have to  
support that device in order to use the WiiRemote.  From what I have  
seen, it seems to be a different API.  Now that I see it, I'll need  
to think about how to best handle it.  Plus the different OS's  
implementations could be very, very different.


The port seems to be pretty straightforward, most Max objects are  
pretty easy to port to Pd, and vice versa.  It builds but with a ton  
of compiler warnings.  It seems as tho the original programmer  
ignored them with the Max object.  Give it a try and let me know if  
it works for you:




wiiremote.pd_darwin.bz2
Description: Binary data


Also, write up a help file and an example patch and I'll include it.   
This will be part of the nightly builds on Mac OS X now in the io  
libdir.  FYI: I dropped the aka. prefix on the Pd version.


.hc



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