Re: [PD] CPU usage of GUI objects in subpatches

2013-07-15 Thread Jonathan Wilkes
On 07/15/2013 08:16 PM, Jonathan Wilkes wrote: On 07/15/2013 05:40 PM, Miller Puckette wrote: I tried this with four versions of a subpatch, one with "nothing" (just an inlet connected through to an outlet), one with a "float", one with hslider, and one with a number box (not "number2", just co

Re: [PD] CPU usage of GUI objects in subpatches

2013-07-15 Thread Jonathan Wilkes
On 07/15/2013 05:40 PM, Miller Puckette wrote: I tried this with four versions of a subpatch, one with "nothing" (just an inlet connected through to an outlet), one with a "float", one with hslider, and one with a number box (not "number2", just control-3 number). Subtracting out the control cas

Re: [PD] CPU usage of GUI objects in subpatches

2013-07-15 Thread Miller Puckette
I tried this with four versions of a subpatch, one with "nothing" (just an inlet connected through to an outlet), one with a "float", one with hslider, and one with a number box (not "number2", just control-3 number). Subtracting out the control case, I sent 100 random numbers through and aske

Re: [PD] CPU usage of GUI objects in subpatches

2013-07-15 Thread Jonathan Wilkes
On 07/15/2013 09:13 AM, Frank Barknecht wrote: Hi, I didn't test current Pd versions nor your fork, but up to 0.43 GUI objects in subpatches or abstractions were a substantial and significant CPU load when they are activated, even when invisible. So this is slow: [r data] | [hsl ...] |

Re: [PD] CPU usage of GUI objects in subpatches

2013-07-15 Thread Ivica Ico Bukvic
t > Subject: Re: [PD] CPU usage of GUI objects in subpatches > > Hi, > > I didn't test current Pd versions nor your fork, but up to 0.43 GUI > objects in subpatches or abstractions were a substantial and significant > CPU load when they are activated, even when

Re: [PD] CPU usage of GUI objects in subpatches

2013-07-15 Thread Frank Barknecht
d-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf Of i > go bananas > Sent: Sunday, July 14, 2013 4:01 AM > To: PD List > Subject: [PD] CPU usage of GUI objects in subpatches > > > > I'm assuming of course that no GUI objects in subpatches is optimal. but &

Re: [PD] CPU usage of GUI objects in subpatches

2013-07-14 Thread Ivica Ico Bukvic
AFAIK none--if it is not visible, its gui calls are ignored. From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf Of i go bananas Sent: Sunday, July 14, 2013 4:01 AM To: PD List Subject: [PD] CPU usage of GUI objects in subpatches I'm assuming of course that n

[PD] CPU usage of GUI objects in subpatches

2013-07-14 Thread i go bananas
I'm assuming of course that no GUI objects in subpatches is optimal. but what sort of effect do sliders. toggles, bangs, etc have on CPU usage when hidden in unopened subpatches? ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http: