[PD] Unusual Gem behaviour

2010-02-18 Thread Andrew Faraday

Hey all, I've enclosed a motionblur based patch I've been working on. For some 
odd reason [rotateXYZ] seems to be taking arguments for speed of rotation 
instead of an absolute position (when applied to a square containing 
pix_motionblur). Although I am basing that on the appearance of the blur. Any 
ideas what's going on, guys?  
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Re: [PD] Unusual Gem behaviour

2010-02-18 Thread cyrille henry

hello,

the feedback is making this impression, but if you remove it, you'll see that 
rotate work like expected.
c


Andrew Faraday a écrit :
Hey all, I've enclosed a motionblur based patch I've been working on. 
For some odd reason [rotateXYZ] seems to be taking arguments for speed 
of rotation instead of an absolute position (when applied to a square 
containing pix_motionblur). Although I am basing that on the appearance 
of the blur. Any ideas what's going on, guys?


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