I know. My response was tongue in cheek as I knew this ahead of time but, so
far, it hasn't been a problem with the music that I make ...
On Jan 1, 2014, at 2:08 AM, pd-list-requ...@iem.at wrote:
From: Simon Wise simonzw...@gmail.com
Subject: Re: [PD] headroom in Pd
Date: January 1, 2014
On 2013-12-31 19:32, Chris Clepper wrote:
It's very, very easy to avoid any sort of clipping processing by using
hardware with drivers that don't have any! Avid, Apogee, MOTU, RME, and
many others have bit transparent OSX CoreAudio drivers.
Also, any DAC worth it's using can reconstruct far
Nope, the DAC can freely construct intersample peaks as it sees fit and
those can easily exceed 0 dBFS. It has been common practice in the
industry for more than a decade to reconstruct clipped samples well above 0
dBFS - partially to make up for shitty mixing and mastering prevalent in
music,
On 2014-01-01 19:50, Chris Clepper wrote:
Nope, the DAC can freely construct intersample peaks as it sees fit and
those can easily exceed 0 dBFS. It has been common practice in the
industry for more than a decade to reconstruct clipped samples well above 0
dBFS - partially to make up for
I can see how a filter circuit following a DAC can swing more than the
DAC for example if two successive samples are full-scale, but there's no
way a DAC can output beyond its own full scale except momentarily while
it's settling to a value inside its range.
The scaling has to be done before
Yes, of course the signal out of the DAC is purely analog. The signal is
referenced to 0dBFS on the digital side and also something like dBu or dBv
on the analog side (although it varies from part to part). I should have
been clearer in stating this. :)
But the main point is that there are
On Wed, Jan 1, 2014 at 2:03 PM, Martin Peach martin.pe...@sympatico.cawrote:
I can see how a filter circuit following a DAC can swing more than the DAC
for example if two successive samples are full-scale, but there's no way a
DAC can output beyond its own full scale except momentarily while
On 31/12/13 08:30, Dan Wilcox wrote:
Ouch. I guess alot of us don't have serious projects :D (Out of curiosity, does
Max do soft clipping also?)
the point was that OSX was messing with the sound between the software,
presumably any software, and the audio output ... which may perhaps be
It's very, very easy to avoid any sort of clipping processing by using
hardware with drivers that don't have any! Avid, Apogee, MOTU, RME, and
many others have bit transparent OSX CoreAudio drivers.
Also, any DAC worth it's using can reconstruct far beyond 0dBFS without
distortion, so hearing
On 01/01/14 11:32, Chris Clepper wrote:
It's very, very easy to avoid any sort of clipping processing by using
hardware with drivers that don't have any! Avid, Apogee, MOTU, RME, and
many others have bit transparent OSX CoreAudio drivers.
Also, any DAC worth it's using can reconstruct far
It's not even clear if there is some sort of soft clipping at play in
Alexandre's case, but some of the Apple hardware has used such either in
the CoreAudio driver or in the hardware codec itself. As I recall the main
reasoning was to prevent hard clipping from damaging the tiny laptop
speakers
I have rem's multiface ii by the way, it says it handles a headrom of 13 db
or something, don't really know what it means. It'llbe a while 'til I check
anyway, I'm at a very nice beach in Brasil andI just dipped myself into the
atlantic ocean
LoveTo You All!!!
2013/12/31 Chris Clepper
Ouch. I guess alot of us don't have serious projects :D (Out of curiosity, does
Max do soft clipping also?)
On Dec 29, 2013, at 10:20 PM, pd-list-requ...@iem.at wrote:
From: Miller Puckette m...@ucsd.edu
Subject: Re: [PD] headroom in Pd
Date: December 29, 2013 at 6:42:00 PM GMT+1
To: Martin
here's the deal, if I have a square wave in Pd running at 1 -1 peak to
peak, then you say that should be my maximum output, right?
Thing is that if I give it an extra boost (say, multiply it by 2) I
can clearly listen an increase in loudness. Hence, something in my
system is allowing some
On 2013-12-29 10:08, Alexandre Torres Porres wrote:
here's the deal, if I have a square wave in Pd running at 1 -1 peak to
peak, then you say that should be my maximum output, right?
Thing is that if I give it an extra boost (say, multiply it by 2) I
can clearly listen an increase in loudness.
This is frightening - if I were a musician reading this I'd be frightened
to ever use Appe software in a serious project.
(Of course, we do't know what happens in Windows under the hood either. The
only way you can truly know what you're getting is to use an open-source
OS.
cheers
Miller
On
On 2013-12-20 23:34, Martin Peach wrote:
On 2013-12-20 16:55, Alexandre Torres Porres wrote:
Hi there, where can I find info about headroom and clipping on Pd. Or
can anyone tell me quickly how it goes?
Does it always really clip over a maximum of 1, or is there some
headroom? Does it depend
December 2013 13:48, IOhannes m zmölnig zmoel...@iem.at wrote:
On 2013-12-20 23:34, Martin Peach wrote:
On 2013-12-20 16:55, Alexandre Torres Porres wrote:
Hi there, where can I find info about headroom and clipping on Pd. Or
can anyone tell me quickly how it goes?
Does it always really clip
On 2013-12-21 14:58, peiman khosravi wrote:
However, it's probably wise to clip the signal before sending it to dac~.
Entirely for health and safety reasons!
this really depends...a clipping sine will have loads of high
frequencies that might be equally damaging to your audience.
if you want
Hi there, where can I find info about headroom and clipping on Pd. Or can
anyone tell me quickly how it goes?
Does it always really clip over a maximum of 1, or is there some headroom?
Does it depend on the audiocard or something?
thanks
___
Pd-list
On 2013-12-20 16:55, Alexandre Torres Porres wrote:
Hi there, where can I find info about headroom and clipping on Pd. Or
can anyone tell me quickly how it goes?
Does it always really clip over a maximum of 1, or is there some
headroom? Does it depend on the audiocard or something
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