so, here's the biquad verision of the 8 point average filter
I was actually more interested in the raw filters and I could get there
with the biquad version by converting the coefficients to poles/zeros. All
I did now was the opposite conversion to make the biquads.
but yeah, I fried my brains a
Hey Miller
I got it working on Windows by removing the check you mentioned:
--
diff --git a/src/g_canvas.c b/src/g_canvas.c
index fbeef3d..de38e56 100644
--- a/src/g_canvas.c
+++ b/src/g_canvas.c
@@ -1337,11 +1337,8 @@ static void canvas_stdpath(t_canvasenvironment *e, char
*stdpath)
{
@julian and @chris :)
Thanks for the thought provoking message ;)
On Wed, Sep 9, 2015 at 3:49 AM, Chris McCormick wrote:
> Hi Seb,
>
> On 08/09/15 14:47, s p wrote:
>
>> so I chose pragmatism over purity
>>
>
> That makes a lot of sense. You thought carefully about the best
Awesome :D
I need to put things in order with WebPd, as I was saying in previous
posts. But then it'd be awesome to work on this with you!!! In fact I was
talking with other people in the Web Audio community, cause there's no good
JS dsp library. So basically that would really fill-up a gap in
On 2015-09-08 16:29, Alexandre Torres Porres wrote:
> cause if so, as I understant it, it is "defined", but not to get into the
> technical discussion about programming languages. It's just a synonym to
> "reliable", and I think it is important to note that, because otherwise you
> can give the
Hi p f
i have seen caspar before, interesting project. I started checking your glsl
example and am starting to discover the shader beautyness!!
the original keying project went dead because artistical difficulties, but i
will research a little more..
Am 08.09.2015 um 16:44 schrieb Py Fave
Sounds totally rad!
On 9 September 2015 at 11:32, s p wrote:
> Awesome :D
>
> I need to put things in order with WebPd, as I was saying in previous
> posts. But then it'd be awesome to work on this with you!!! In fact I was
> talking with other people in the Web Audio
@Robert : yes ... nacl is dead. And plugins are problematic. Probably a
plugin wouldnt work on iphone for a start, and you would need to implement
the plugin for many platforms ... and people need to install it etc.
Plugins are a bit 2000 ;) flash and java and friends they are going to
Hi Alexandre,
I'm new on this list, but I think I can help you on this because recently I tried to do the same thing. I can't fully test your patch because I'm missing the cyclone library (and don't bother to install it :-p). I try to give an answer to the following questions:
"Other
> This is the exactly what we do in Heavy.
is it? I somehow thought that you compile a patch with emscripten to a
monolithic asmjs piece of code?
What I mean is that with asm.js you can have very small modular functions
that are asm.js optimized and called by some JS code that is not asm. For
The Heavy library part is all MIT licence for non-commercial projects.
Basically a modular asm.js dsp library?
Let's do it!
On 9 September 2015 at 11:24, s p wrote:
> And when is Heavy open-source ;) so I could use all this niceness?
> Or what about open-sourcing something
On 09/09/2015 08:48 AM, Roman Haefeli wrote:
> Now, the argument to -stdpath is appended unconditionally to the search
> paths. There is probably good reason why there is a check, I'm not
> proposing to remove it. But maybe this is gives you a hint at where
> things go wrong. Somehow the check
On 09/09/2015 03:33 PM, IOhannes m zmölnig wrote:
> i've a working solution on my harddisk, that re-implements
anyhow, submitted a patch on sourceforge that should fix this problem
(and a worse one, that would append garbage strings to the search paths)
On 09/09/2015 03:26 PM, Alexandre Torres Porres wrote:
> I just wanna know how it works... I'm not really making a case that I'd
> like to do it, I just want to understand the behaviour of Pd.
which is fair enough.
(and which is why i actually tried to explain it...in the end).
> but it's funny
On Mit, 2015-09-09 at 16:05 +0200, IOhannes m zmölnig wrote:
> On 09/09/2015 03:33 PM, IOhannes m zmölnig wrote:
> > i've a working solution on my harddisk, that re-implements
>
> anyhow, submitted a patch on sourceforge that should fix this problem
> (and a worse one, that would append garbage
I just wanna know how it works... I'm not really making a case that I'd
like to do it, I just want to understand the behaviour of Pd.
but it's funny how everyone emphatically insists to advice it shouldn't be
done and stuff. Well, to calm everyone down, I'll come out and say I'll
never do such a
Dear list,
I am enjoying Miller's gpio external on a raspberry pi 2 Model B V.1.1
The help-patch kindly provided by J Oliver in his posting
http://lists.puredata.info/pipermail/pd-list/2013-04/102172.html
has a number box connected to gpio's inlet. Is it possible to output
analogue values or PWM
Hi,
On 09/09/15 17:41, s p wrote:
Plugins are a bit 2000 ;) flash and java and friends they
are going to disappear sooner or later
Also Javascript:
https://brendaneich.com/2015/06/from-asm-js-to-webassembly/#buried-lede
At least, JS will probably become relatively less popular as the
Ouch - this is a crasher bug - thanks for pointing it out. As you say,
in linux it's hard to hit this but I think it would be very easy to on
a macintosh - I'm surprised it hasn't surdaced earlier.
My original intention was simply to invalidate all pointers into the aray
when it is resized (in
Hi list,I never got a response on my previous request for a lesson on realloc,
so I'm going to rankly speculate:* people who build patches that get/set/resize
ds arrays using gpointers are going to encounter (and perhaps have already
encountered) rare and difficult to reproduce crashes.
Why?For
I think there are reports scattered through the mailing list for which this may
be the culprit. Esp. the ones where people were experimenting with nested ds
arrays without being able to generate a simple crasher demo.
IIUC, this makes it difficult to optimize array redrawing wrt resizing a ds
To Pd-announce:
Pd version 0.46-7 is available on http://msp.ucsd.edu/software.htm
or via git from sourceforge:
git clone git://git.code.sf.net/p/pure-data/pure-data
cd pure-data
git checkout -b 0.46
This fixes a half-dozen bugs, mostly minor.
cheers
Miller
>>> unlike [osc~], [vd~] will get the continuities between blocks right!"
> You can't really compare these two objects.
Sure I can :) i'll insist on it by the way. Again, [vd~] will not generate
discontinuities with the overlaps, unlike other objects such as [osc~] and
[phasor~]. Moreover, and
i know there was something written around, and i did it few times,
usually with oggread~ because it outputs time information i used to sync
video.
but now i have to play 6 channel audio with synchronized video.
(oggplay~ has only two audio outlets)
something like [readsf~ 6] will be
> then i guess such a circle can have (animated) inlets/outlets and "modulate"
> other guis and so on... nice
That would essentially let you do a fancier version of GOP abstractions where
you'd have more control over the visual appearance. I decided not to get into
that because a) people seem
blackmagic design cards can be tricky to setup
but work well
if you want to mix two inputs cheaply
use 2 intensity pro and output to screen /HDMI
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On 09/09/2015 08:32 PM, kubriel wrote:
> i know there was something written around, and i did it few times,
> usually with oggread~ because it outputs time information i used to sync
> video.
>
> but now i have to play 6 channel audio with synchronized video.
> (oggplay~ has only two audio
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