0. Februar 2019 um 15:36 Uhr
> > Von: "michael strohmann"
> > An: "Scott R. Looney"
> > Cc: PD-List
> > Betreff: Re: [PD] trying to set up OSC between Unity and PD via
> [netreceive] or [iemnet/udpreceive]
> >
> > HI Scott,
> > i d
t as a list
> > of bytes. You need another object to parse the data. Pd vanilla has
> > [oscparse], but personally i prefer the mrpeach/unpackOSC resp.
> > osc/unpackOSC externals.
> >
> > > Gesendet: Sonntag, 10. Februar 2019 um 09:39 Uhr
> > > Von:
.at wrote:
>
> Date: Sun, 10 Feb 2019 01:56:04 -0800
> From: "Scott R. Looney" <mailto:scottrloo...@gmail.com>>
> To: Pd-List mailto:pd-list@lists.iem.at>>
> Subject: Re: [PD] trying to set up OSC between Unity and PD via
> [netreceive] or [iemnet/udp
quot; <scottrloo...@gmail.com>
> An: pd-list <pd-list@lists.iem.at>
> Betreff: Re: [PD] trying to set up OSC between Unity and PD via [netreceive] or [iemnet/udpreceive]
>
> nope - doesn't work. absolutely no output at all from [netreceive -u -b]
> whereas i do get results f
peach/unpackOSC resp.
> osc/unpackOSC externals.
>
> > Gesendet: Sonntag, 10. Februar 2019 um 09:39 Uhr
> > Von: "Scott R. Looney"
> > An: pd-list
> > Betreff: Re: [PD] trying to set up OSC between Unity and PD via
> [netreceive] or [iemnet/udpreceive]
>
dp packet as a list of
bytes. You need another object to parse the data. Pd vanilla has [oscparse],
but personally i prefer the mrpeach/unpackOSC resp. osc/unpackOSC externals.
> Gesendet: Sonntag, 10. Februar 2019 um 09:39 Uhr
> Von: "Scott R. Looney"
> An: pd-list
> Betre
nope - doesn't work. absolutely no output at all from [netreceive -u -b]
whereas i do get results from [iemnet/udpreceive]. i'm pretty convinced
that on the Mac anyway the UDP functionality of [netreceive] is basically
broken, at least in regards to responding to .Net's Sockets UDP sending
methods
The equivalent to [iemnet/udpreceive] is [netreceive -u -b].
Roman
On Sat, 2019-02-09 at 23:40 -0800, Scott R. Looney wrote:
> hey folks, i'm trying to set up a OSC communication between Unity and
> PD. the eventual goal is that an iOS app will be sending data to PD
> to control various
hey folks, i'm trying to set up a OSC communication between Unity and PD.
the eventual goal is that an iOS app will be sending data to PD to control
various parameters. this isn't a libpd issue as i do not want to run a PD
patch in Unity. i only want the remote communication.
so far i've tried