Re: [PD] offline calculations with tilde objects?

2016-10-19 Thread Roman Haefeli
On Wed, 2016-10-19 at 10:42 +0200, cyrille henry wrote: > > Is "0 logical time" and "good efficiency" at the same time possible > > somehow? > > you almost found the solution. > > you need to use the bang feature of the block~ object to compute one > (huge) block in 0 logical time. It seems it

Re: [PD] offline calculations with tilde objects?

2016-10-19 Thread Roman Haefeli
On Wed, 2016-10-19 at 10:42 +0200, cyrille henry wrote: > > Le 19/10/2016 à 10:30, Roman Haefeli a écrit : > > > > Hey all > > > > When doing calculations on a large set of numbers, it's for obvious > > reasons much faster to do with tilde objects than doing it in > > message > > domain with

Re: [PD] offline calculations with tilde objects?

2016-10-19 Thread cyrille henry
Le 19/10/2016 à 10:30, Roman Haefeli a écrit : Hey all When doing calculations on a large set of numbers, it's for obvious reasons much faster to do with tilde objects than doing it in message domain with some until loop. Doing calculations on an array with dsp objects has the disadvantage

[PD] offline calculations with tilde objects?

2016-10-19 Thread Roman Haefeli
Hey all When doing calculations on a large set of numbers, it's for obvious reasons much faster to do with tilde objects than doing it in message domain with some until loop. Doing calculations on an array with dsp objects has the disadvantage that they're tied to sampling rate and cannot be done