switch~ing voices [was: Re: [PD] nqpoly4 simple instructions?]

2006-12-11 Thread Frank Barknecht
Hallo, Frank Barknecht hat gesagt: // Frank Barknecht wrote: I don't think switching can be done in a generic way from the outside without knowing some details of the abstraction to switch on or off. Take for example midi voice allocation: Basically noteon and noteoff are kind of switch on

Re: switch~ing voices [was: Re: [PD] nqpoly4 simple instructions?]

2006-12-11 Thread Frank Barknecht
Hallo, Frank Barknecht hat gesagt: // Frank Barknecht wrote: Attached example illustrates the nastiness of this. Forgot the nastiness. Ciao -- Frank Barknecht _ __footils.org_ __goto10.org__ #N canvas 198 109 670 423 10; #N canvas 0 0 450 300 (subpatch) 0; #X array

[PD] int float with pure data

2006-12-11 Thread thomas thiery
hello, I have just seen me a bug under pure data but I do not manage to explain it. The problem comes from the int's box, I believe. I think that you know it already. Here my patch #N canvas 266 130 458 411 10; #X obj 133 75 t f f; #X obj 158 101 int; #X obj 145 131 -; #X floatatom 149 171 0 0 0

Re: [PD] int float with pure data

2006-12-11 Thread IOhannes m zmoelnig
Frank Barknecht wrote: Hallo, thomas thiery hat gesagt: // thomas thiery wrote: hello, I have just seen me a bug under pure data but I do not manage to explain it. The problem comes from the int's box, I believe. I think that you know it already. Here my patch Hm, I don't really see

Re: [PD] int float with pure data

2006-12-11 Thread Frank Barknecht
Hallo, IOhannes m zmoelnig hat gesagt: // IOhannes m zmoelnig wrote: Frank Barknecht wrote: Hallo, thomas thiery hat gesagt: // thomas thiery wrote: hello, I have just seen me a bug under pure data but I do not manage to explain it. The problem comes from the int's box, I believe. I

Re: [PD] int float with pure data

2006-12-11 Thread Roman Haefeli
On Mon, 2006-12-11 at 14:25 +0100, IOhannes m zmoelnig wrote: Frank Barknecht wrote: Hallo, thomas thiery hat gesagt: // thomas thiery wrote: hello, I have just seen me a bug under pure data but I do not manage to explain it. The problem comes from the int's box, I believe. I think

Re: [PD] list to single symbol

2006-12-11 Thread Hans-Christoph Steiner
I think you can do that with [symbol2list] in zexy. .hc On Dec 11, 2006, at 6:18 AM, timon wrote: Just wondered if there was an object that splits a list into single symbols like [ascseq] (long list l o n g l i s t ) but with support for more characters? Thanks, Timon.

[PD] OT nvisible.taz

2006-12-11 Thread x4v1
ol a a totes,.. i invite you to visit nvisible.taz http://gustto.org/nvisible.taz/ nvisible.taz is a free-domained-temporary-urled that is in fact the personal site of daax! ...probably later will change the url so stay in tune ))... As daax! i ve been developing the hackthedj! patch

Re: [PD] Soft synths using pd

2006-12-11 Thread Ismael Valladolid Torres
mik escribe: less simple: http://music.ucsd.edu/~tre/pMachinePro2.3/weblog.php?id=P23 Matthew Bielich's Arp Odyssey Wow! Cordially, Ismael -- Ismael Valladolid Torres http://lamediahostia.blogspot.com/ m. +34679156321 http://www.flickr.com/photos/ivalladt j. [EMAIL PROTECTED]

Re: switch~ing voices [was: Re: [PD] nqpoly4 simple instructions?]

2006-12-11 Thread Hans-Christoph Steiner
On Dec 11, 2006, at 8:38 AM, Frank Barknecht wrote: Hallo, Roman Haefeli hat gesagt: // Roman Haefeli wrote: the attached patch shows that the subpatch is [switch~]ed off too early, but not [switch~]ed on too late. So for tight timing switching on has to be done at least one block *in

[PD] Rochester NY PD Users Group/Workshops

2006-12-11 Thread mark edward grimm
Hello, I'm just wondering if there are any PD users in the Rochester, NY area. Also wondering if there are any groups already formed? If not is there any interest in doing so? OR organizing a PD/Arduino/NetPD workshop for the community. Send me and email is there is interest! cheers mark

Re: [PD] int float with pure data

2006-12-11 Thread marius schebella
that's the problem with floats... another question I have is, how high is it possible to count without problems? marius. IOhannes m zmoelnig wrote: Frank Barknecht wrote: Hallo, thomas thiery hat gesagt: // thomas thiery wrote: hello, I have just seen me a bug under pure data but I do not

Re: Re: [PD] mr peach externals

2006-12-11 Thread martin.peach
You can get the latest source here: http://pure-data.cvs.sourceforge.net/pure-data/externals/mrpeach/net/ It will probably be easier for you to compile your own than to wait for one to show up. Martin De: Miguel Cardoso [EMAIL PROTECTED] Date: 2006/12/11 lun. PM 02:07:57 GMT-05:00 À:

Re: [PD] mr peach externals

2006-12-11 Thread Roman Haefeli
On Mon, 2006-12-11 at 19:07 +, Miguel Cardoso wrote: Sorry but I only found c and dll files... http://pure-data.iem.at/Members/martinrp/ is there anywhere else where i can get the compiled files? hi miguel dll files _are_ the the compiled files (compiled for w32). if you are on

RE: Re: [PD] int float with pure data

2006-12-11 Thread padawan12
as for now I think I can count up to 16 777 216. correct? ok, I can live with that for the moment. m. marius schebella wrote: that's the problem with floats... another question I have is, how high is it possible to count without problems? Indexing tables with very big sizes is one place I've

Re: [PD] int float with pure data

2006-12-11 Thread marius schebella
[EMAIL PROTECTED] wrote: Indexing tables with very big sizes is one place I've seen the precision limitations come up in Pd. If you index a huge sound file with a slow moving phasor you will hear tiny jumps as it gets further and further into the array. you're right, with my calculation

Re: [PD] int float with pure data

2006-12-11 Thread Mathieu Bouchard
On Mon, 11 Dec 2006, marius schebella wrote: that's the problem with floats... another question I have is, how high is it possible to count without problems? marius. In binary (internally to pd), you can count up to 16777216. If it were float64, then it'd be up to 9007199254740992. This has

Re: [PD] pix_record mixed pixes

2006-12-11 Thread Patco
vincent Rioux a écrit : thanks IOhannes for being patient. well, i am still a bit unsure. do you mean that the stuff i described below canNOT be recorded at all within puredata? i.e. do i have to make a recording using the ouput of the graphic card? i am now trying to record a single

Re: [PD] pix_record mixed pixes

2006-12-11 Thread chris clepper
On 12/11/06, Patco [EMAIL PROTECTED] wrote: It would be nice if pix_snap worked on winslows The example patch 07.Snapshot1.pd works on Windows here. What problem do you have? ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -

Re: [PD] cellular automata

2006-12-11 Thread Mathieu Bouchard
On Mon, 11 Dec 2006, Frank Barknecht wrote: Attached is one using data structures. It implements the Game of Life and the Demonic Cycling rules Is this a reference to Cycling 74 ? Remember that cats (http://cycling74.com/images/products/jitter/video_warp_sm.jpg) have 9 lives... and then

Re: [PD] pix_record mixed pixes

2006-12-11 Thread Patco
chris clepper a écrit : Very simple example of pix_snap and pix_record attached. The example patch 07.Snapshot1.pd works on Windows here. What problem do you have? The attached exemple makes a movie with a black screen, instead of the nice rotating lined cube. *snip* GEM: ver: 0.91-cvs

Re: [PD] pix_record mixed pixes

2006-12-11 Thread chris clepper
On 12/11/06, vincent Rioux [EMAIL PROTECTED] wrote: thanks IOhannes for being patient. well, i am still a bit unsure. do you mean that the stuff i described below canNOT be recorded at all within puredata? i.e. do i have to make a recording using the ouput of the graphic card? i am now trying

Re: [PD] cellular automata

2006-12-11 Thread Mathieu Bouchard
On Mon, 11 Dec 2006, josue moreno wrote: i would like to know if there is any pd implementation of Game of Life or any other cellular automata related stuff, GridFlow's Game of Life runs at 42 fps at 480x640 on my computer, and that's not nearly the fastest PC around, and then the majority

[PD] missing files compiling mr peach

2006-12-11 Thread Miguel Cardoso
missing files compiling mr peach externals for intel! can anyone tell me where to find them? stdio.h: No such file or directory sys/types.h: No such file or directory string.h: No such file or directory pthread.h: No such file or directory winsock2.h: No such file or directory thks

Re: [PD] missing files compiling mr peach

2006-12-11 Thread Mathieu Bouchard
On Tue, 12 Dec 2006, Miguel Cardoso wrote: missing files compiling mr peach externals for intel! can anyone tell me where to find them? stdio.h: No such file or directory sys/types.h: No such file or directory string.h: No such file or directory pthread.h: No such file or directory winsock2.h:

Re: [PD] missing files compiling mr peach

2006-12-11 Thread Hans-Christoph Steiner
On Dec 11, 2006, at 9:01 PM, Mathieu Bouchard wrote: On Tue, 12 Dec 2006, Miguel Cardoso wrote: missing files compiling mr peach externals for intel! can anyone tell me where to find them? stdio.h: No such file or directory sys/types.h: No such file or directory string.h: No such file or

Re: [PD] int float with pure data

2006-12-11 Thread Mathieu Bouchard
On Mon, 11 Dec 2006, marius schebella wrote: [EMAIL PROTECTED] wrote: Indexing tables with very big sizes is one place I've seen the precision limitations come up in Pd. If you index a huge sound file with a slow moving phasor you will hear tiny jumps as it gets further and further into the

Re: [PD] int float with pure data

2006-12-11 Thread Hans-Christoph Steiner
But 999,999 is the maximum that will be displayed. .hc On Dec 11, 2006, at 10:56 AM, marius schebella wrote: as for now I think I can count up to 16 777 216. correct? ok, I can live with that for the moment. m. marius schebella wrote: that's the problem with floats... another question I

Re: [PD] mr peach externals

2006-12-11 Thread Hans-Christoph Steiner
I added the files in 'externals/mrpeach' to the Pd-extended build system (check externals/Makefile). I just called it 'mrpeach' since that was the name of the directory. .hc On Dec 11, 2006, at 1:32 PM, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: I always just add them individually

Re: [PD] fmbox patch for d/l, improv

2006-12-11 Thread Kevin McCoy
Thanks for all the comments and suggestions - it feels really good to get feedback on work. About the reverb, I have been performing live with this patch for last few weeks and I had put it in there because I was going straight from Pd to amplification, with this patch as standalone - a little

[pix_snap crash on winXP](was:Re: [PD] pix_record mixed pixes)

2006-12-11 Thread Patco
chris clepper a écrit : On 12/11/06, *Patco* [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: In the 07.Snapshot1.pd example, pd crashes when I click on [snap(, using pd-0.40-1, I forgot to tell the hardware, laptop amd64, graphic card VIA/S3G Unichrome Pro

Re: [PD] cellular automata

2006-12-11 Thread Chris McCormick
On Mon, Dec 11, 2006 at 05:12:17PM +, josue moreno wrote: i would like to know if there is any pd implementation of Game of Life or any other cellular automata related stuff, This one uses toggles to represent cells: http://lists.puredata.info/pipermail/pd-list/2006-08/041323.html

Re: [PD] cellular automata

2006-12-11 Thread vade
Er, Actually I own a copy of Max/MSP, thank you very much, and actually I have published a set of libraries for Max, free, open source, thank you very much. as far as cracking, I can get the crack for Max, I choose not to - cycling has been incredibly supportive. Thanks for replying on

Re: [PD] cellular automata

2006-12-11 Thread vade
Well, then dont go accusing me of piracy. See, this can go on forever. Note how I apologized in my second email. Im going to leave it at that - flame on if you wish. On Dec 11, 2006, at 11:22 PM, Mathieu Bouchard wrote: On Mon, 11 Dec 2006, vade wrote: Thanks for replying on list too,

Re: [PD] cellular automata

2006-12-11 Thread patrick
hi chris, when i bang for generation i got: error: : no such object can't use the find last error... the track is good! but was the link between the grid and the music? pat ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -

Re: [PD] int float with pure data

2006-12-11 Thread Mathieu Bouchard
On Mon, 11 Dec 2006, Mathieu Bouchard wrote: In binary (internally to pd), you can count up to 16777216. If it were float64, then it'd be up to 9007199254740992. This has to do with how many bits in float32 and float64 are reserved for the exponent (it doesn't double from one to the other).

Re: [PD] nqpoly4 simple instructions?

2006-12-11 Thread Mathieu Bouchard
On Sat, 9 Dec 2006, Hans-Christoph Steiner wrote: The right inlet serves as the loadbang. You need to use the right inlet instead of regular [loadbang]s Could this be changed so that it uses the ordinary [loadbang] ? If you have a canvas to send messages to, you can send it a loadbang

Re: [PD] Cleaning pd's output window

2006-12-11 Thread Mathieu Bouchard
On Sun, 10 Dec 2006, Jerome Tuncer wrote: Does anyone know of a way to clean up all the previous text printed in pd's output window? 1. Click in the console 2. Ctrl+End 3. Shift+Ctrl+Home 4. Delete Seems that having some kind of shortcut to clear the whole thing would be nice wouldn't it?

Re: [PD] nightly builds on intel mac

2006-12-11 Thread Hans-Christoph Steiner
Ok, my guess is that it's a bug in the Apple-included Tcl/Tk. Everything works fine on PowerPc. So I am trying ActiveTcl 8.4.14, which is a universal binary. Give the 2006-12-12 build a shot and see what happens. (hopefully it builds sucessfully tonight). .hc On Dec 7, 2006, at