Re: [PD] pd and 64bit Linux again

2007-08-16 Thread Winfried Ritsch
Am Donnerstag, 16. August 2007 03:59 schrieb Malte Steiner: Miller Puckette wrote: I think most of the 64-bit bugs only got cleaned up for 0.41 (and the test version in CVS is pretty stable at the moment) ok, I give it a try tomorrow and post back here. Thanks for the info, just run 0.41

Re: [PD] pd and 64bit Linux again

2007-08-16 Thread Miller Puckette
I've been getting various real-time problems too, but I'm not sure whether to blame the new Pd version, or the 64-bit kernel, or the new machines I'm running it on. Just to make things one bit more compicated, I've updated the included version of portaudio and added optional callback scheduling

Re: [PD] pd and 64bit Linux again

2007-08-16 Thread Thomas Grill
Just to make things one bit more compicated, I've updated the included version of portaudio and added optional callback scheduling too -- I'll probably upload changes to CVS after another day or so of testing. I'm very curious about your implementation. Tim and I had to make various

[PD] difference send and using msg with ;

2007-08-16 Thread marius schebella
Hey, when I look through miller's tutorial patches, I often find ;-messages instead of a send object like: [;detune $1( vs [s detune] I wonder why, is there a significant difference? is one more efficient then the other (if yes, I always thought send is more efficient..?). this is not urgent, I

Re: [PD] difference send and using msg with ;

2007-08-16 Thread Miller Puckette
I've never profiled it, but I think for a single number, using a send object is more efficient, but for anything else (like if you have to use a message box anyway to format the message or if you're sending more than one) the message box wins. cheers Miller On Thu, Aug 16, 2007 at 12:36:33PM

Re: [PD] [HID] Object - How to Ignore message event...

2007-08-16 Thread Derek Holzer
I haven't seen it. But since you use [route] to filter the output data, I don't see why this would be necessary. Unless element 10 is simply flooding you with too much information. But that usually only causes problems when the data is printed to the PD window. Use debug 0 to turn off the

[PD] [HID] Object - How to Ignore message event...

2007-08-16 Thread Carlos Caires
Hi all, I´m working around with the [HID] object, and I can´t see any way to ignore a particular event key(as in Max/MSP with the HI object where we can send an [ignore( message to any element e.g. [ignore 10( don´t output data from element 10). Is the any similar message for the HID

Re: [PD] difference send and using msg with ;

2007-08-16 Thread Roman Haefeli
i don't know if there is a technical difference in efficiency, but there is a difference in use. at least before 0.40, using [; $1 $2( was the only way to achieve a settable send. there is also a cosmetic aspect: if you want to collect some initial values together at some place, it is much nicer

Re: [PD] difference send and using msg with ;

2007-08-16 Thread Thomas Grill
True - i could never understand why this isn't the case. But i remember that there have been related discussions on the list months or years ago greetings, Thomas Am 16.08.2007 um 19:10 schrieb marius schebella: it is a pity that there is no $0 in messages. that would help so much! most of

Re: [PD] difference send and using msg with ;

2007-08-16 Thread Mathieu Bouchard
On Thu, 16 Aug 2007, marius schebella wrote: [;detune $1( vs [s detune] I wonder why, is there a significant difference? It used to be that ; was the only one to allow a variable destination (more so than just the $1 of an abstraction...) whereas [s] was the only one to send messages of

Re: [PD] difference send and using msg with ;

2007-08-16 Thread Mathieu Bouchard
On Thu, 16 Aug 2007, Miller Puckette wrote: I've never profiled it, but I think for a single number, using a send object is more efficient, but for anything else (like if you have to use a message box anyway to format the message or if you're sending more than one) the message box wins. If

Re: [PD] difference send and using msg with ;

2007-08-16 Thread marius schebella
it is a pity that there is no $0 in messages. that would help so much! most of the time I use local send/receive like s $0-blabla. with messages you always have to mess with workaounds to achieve the same result. marius. Roman Haefeli wrote: i don't know if there is a technical difference in

Re: [PD] difference send and using msg with ;

2007-08-16 Thread Hans-Christoph Steiner
To start with, $ args mean different things in message boxes, so it's not clear what $0 would mean in a message box. Making $0 in a message box behave like $0 in an object box could be a quick hack, but it could also have ramifications going forward. .hc On Aug 16, 2007, at 7:20 PM,

Re: [PD] difference send and using msg with ;

2007-08-16 Thread Roman Haefeli
actually, it isn't a mess at all, i think. i try to illustrate it with my previous example: [loadbang] | [$0] |_ |; / |$1-value 34 | |$1-somevalue 127| |$1-othervalue 57| |$1-yoyo 1___\ though, i wouldn't be against dollarzeros in

Re: [PD] difference send and using msg with ;

2007-08-16 Thread Thomas Grill
Am 16.08.2007 um 19:32 schrieb Hans-Christoph Steiner: To start with, $ args mean different things in message boxes, so it's not clear what $0 would mean in a message box. Sure but $0 means something different than $1 etc. in an object box too, so i don't see the point. Making $0 in a

Re: [PD] difference send and using msg with ;

2007-08-16 Thread Frank Barknecht
Hallo, marius schebella hat gesagt: // marius schebella wrote: when I look through miller's tutorial patches, I often find ;-messages instead of a send object like: [;detune $1( vs [s detune] I wonder why, is there a significant difference? I cannot speak for Miller, but one difference

[PD] documentation material for Pd related grants, funds, and prizes

2007-08-16 Thread marius schebella
Hi, the money for Pd topic was already discussed often; pd licenses for universities, several other ways to support the development of pd like conventions, google summer of code and so on. although it never lead to results... I was thinking of funds or prizes like the ars electronica festival.

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-16 Thread Kevin McCoy
How does the 4 digit number get assigned to $0? I have always been curious about this. Kevin On 8/16/07, Matteo Sisti Sette [EMAIL PROTECTED] wrote: marius schebella wrote: it is a pity that there is no $0 in messages. that would help so much! I use local send/receive like s $0-blabla.

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-16 Thread marius schebella
Matteo Sisti Sette wrote: The only way of introducing such a facility without breaking backward-compatibility (or is it forward?), would be to introduce a third symbol, say @ (well it should be one that is currently not allowed in messages): @n if used inside a message, would refer to the

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-16 Thread marius schebella
the first appearance of $0 is substituted by 1000, the next with 1001 and so on. marius. Kevin McCoy wrote: How does the 4 digit number get assigned to $0? I have always been curious about this. Kevin On 8/16/07, Matteo Sisti Sette [EMAIL PROTECTED] wrote: marius schebella wrote: it

Re: [PD] difference send and using msg with ;

2007-08-16 Thread Matteo Sisti Sette
marius schebella wrote: [s] was the only one to send messages of variable size and Mathieu Bouchard wrote If you are sending a variable number of elements then the [s] wins because the messagebox can't do it... It is actually possible to send a variable-sized message with a message box,

Re: [PD] difference send and using msg with ;

2007-08-16 Thread Frank Barknecht
Hallo, Matteo Sisti Sette hat gesagt: // Matteo Sisti Sette wrote: Am I using some 0.40-only feature? I think not, because your approach was the one used in the past, when [send] wasn't settable yet. But anyway: I also think, you're cheating, ecause you're actually changing the message box and

Re: [PD] difference send and using msg with ;

2007-08-16 Thread Frank Barknecht
Hallo, Miller Puckette hat gesagt: // Miller Puckette wrote: I've never profiled it, but I think for a single number, using a send object is more efficient, but for anything else (like if you have to use a message box anyway to format the message or if you're sending more than one) the

Re: [PD] [HID] Object - How to Ignore message event...

2007-08-16 Thread Carlos Caires
No, not at all...I have no problems with the amount of information. The problem is that, for a certain purpose, a need the element 10 open for a period of time and close for another period. That is to say, I want to create limits to some key events. Let say that I have a [metro 1000] plus a

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-16 Thread Matteo Sisti Sette
marius schebella wrote why not use # as in max? @ is already used to access object attributes. marius. # may be a good option, but: 1) It would not be as in max, it would be viceversa (max uses # for creation arguments and $ for message arguments) 2) I guess it may imply some implementation

Re: [PD] difference send and using msg with ;

2007-08-16 Thread Matteo Sisti Sette
Frank Barknecht wrote: But anyway: I also think, you're cheating, ecause you're actually changing the message box and thus creating many different message boxes on the fly, Sorry, it was not my intention to cheat. I'll have to read the rules of the game again ;) I just thought I'd mention

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-16 Thread marius schebella
I don't know how easy/difficult an implementation of new variable names would be. I would give most priority to any kind of $0 feature in messages. and then the next step for me would be to differentiate between $-variables (in messages) and # or ? or @ variables in patches. that way you would

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-16 Thread Mathieu Bouchard
On Thu, 16 Aug 2007, Kevin McCoy wrote: How does the 4 digit number get assigned to $0? I have always been curious about this. It's a special case in the program. It comes from the canvas environment, which exists for every non-subpatch canvas. Every such canvas gets a new number. it