On Mon, 2014-02-24 at 15:27 +0100, Ingo wrote:
Roman,
are you using MIDI in theory or real life?
Frankly, I use (physical) MIDI quiet rarely and I'm far from hitting
any of its limits as I mostly use some kind of MIDI controller.
Jitter is MIDI's alias name.
Yeah, I guess that is true.
On Sun, 2014-02-23 at 04:20 +0100, Ingo wrote:
Starting from Roman's patch I would probably do it like the attached patch.
Many ways might solve a certain problem and in Pd those many ways can
often be divided into a subtractive approach - more than necessary is
generated and the overhead is
2014 10:34
An: pd-list@iem.at
Betreff: Re: [PD] smooth random numbers
On Sun, 2014-02-23 at 04:20 +0100, Ingo wrote:
Starting from Roman's patch I would probably do it like the attached
patch.
Many ways might solve a certain problem and in Pd those many ways can
often be divided
.
Roman
-Ursprüngliche Nachricht-
Von: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] Im Auftrag von
Roman Haefeli
Gesendet: Montag, 24. Februar 2014 10:34
An: pd-list@iem.at
Betreff: Re: [PD] smooth random numbers
On Sun, 2014-02-23 at 04:20 +0100, Ingo wrote
Gesendet: Montag, 24. Februar 2014 14:14
An: pd-list@iem.at
Betreff: Re: [PD] smooth random numbers
On Mon, 2014-02-24 at 13:35 +0100, Ingo wrote:
Sorry,
forgot ta add [change -1] after the [i].
I thought this was meant to be used with a MIDI signal - maybe I got
that
wrong?
Yes
Hi,
Pagano, Patrick wrote:
i have asked this is a few different ways and experimented but i am
wondering, how does one create smooth random numbers that flow
between each number instead of hoping from number to number?
Maybe you can also use Perlin noise to get deviation rather than pure
On Sat, Feb 22, 2014 at 10:54 PM, Pagano, Patrick
p...@digitalworlds.ufl.edu wrote:
Hello
i have asked this is a few different ways and experimented but i am
wondering, how does one create smooth random numbers that flow between
each number instead of hoping from number to number?
When
I guess you should just use [line] and make sure the line time is equal or just
a bit shorter than the object you use to ask random for a new number.
--
Lic. José Rafael Subía Valdez
www.jrsv.net
On 22/02/2014, at 16:54, Pagano, Patrick p...@digitalworlds.ufl.edu wrote:
Hello
i have
On Sam, 2014-02-22 at 21:54 +, Pagano, Patrick wrote:
I would like to start creating random midi values from 0-127 and pick
each number say every 5 second and have each random number then flow
to the next smoothly. so if say the first number is 60 and the second
is 85, the data stream
On 2014-02-22 16:54, Pagano, Patrick wrote:
Hello
i have asked this is a few different ways and experimented but i am
wondering, how does one create smooth random numbers that flow between
each number instead of hoping from number to number?
One way is to do a random walk, where you would
connect 14 0 5 1;
-Ursprüngliche Nachricht-
Von: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] Im Auftrag von
Roman Haefeli
Gesendet: Samstag, 22. Februar 2014 23:27
An: pd-list@iem.at
Betreff: Re: [PD] smooth random numbers
On Sam, 2014-02-22 at 21:54 +, Pagano
2014 04:21
An: 'Roman Haefeli'; pd-list@iem.at
Betreff: Re: [PD] smooth random numbers
Starting from Roman's patch I would probably do it like the attached
patch.
Ingo
#N canvas 988 0 286 367 10;
#X obj 71 76 random 128;
#X obj 71 49 metro 5000;
#X obj 71 31 tgl 15 0 empty empty
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