On Monday 16 July 2001 23:08, Johannes Zellner wrote:
> On Mon, Jul 16, 2001 at 08:34:49PM -0700, Micah Dowty wrote:
> > As far as I know they haven't gone back in yet. The reason I haven't
> > persued this yet is that I can't get the latest linux-vr kernel (well,
> > the latest when I did the Hel
Hello,
> Olivier Bornet from SMARTDATA has been working on this. You can find
> the code at http://waba.sourceforge.net
Right. We are porting Waba to PicoGUI now. But at this time, a lot of
things are missing.
> For a while he was waiting on offscreen rendering support. I recently
> implemented
On Mon, Jul 16, 2001 at 08:34:49PM -0700, Micah Dowty wrote:
> As far as I know they haven't gone back in yet. The reason I haven't
> persued this yet is that I can't get the latest linux-vr kernel (well,
> the latest when I did the Helio roms) to work with the Helio. I think
> there was a problem
It seems like pgserver will crash if you try and start it without a
/etc/pgserver.conf file. Not a big problem, as long as you realize why it's
happening =) You might want to install a basic config file in "make
install"
Also, I can't seem to run PicoGUI with SDL anymore. Did something important
Olivier Bornet from SMARTDATA has been working on this. You can find the code at
http://waba.sourceforge.net
For a while he was waiting on offscreen rendering support. I recently implemented
that, so I'm not sure what the current state of Waba for PicoGUI is.
On Mon, 16 July 2001, Johannes Zel
On Sun, 15 July 2001, Yunus Yucel Altunbicak wrote:
>
> Hi all,
> i could run picogui on ucdimm with lcd(320x240x2).it seems good but
> slowly(running client).what is the performance of pgui on ucsimm?may i have
> made a mistake ?:)
I don't know... I've changed many things since I last tried
As far as I know they haven't gone back in yet. The reason I haven't persued this yet
is that I can't get the latest linux-vr kernel (well, the latest when I did the Helio
roms) to work with the Helio. I think there was a problem with the framebuffer driver.
On Mon, 16 July 2001, Johannes Zelln
I used the timings from this FPGA appnote as a reference:
http://www.xess.com/appnotes/vga.pdf
I couldn't get the LCD pixel clock on the 'ez328 to go higher than 4mhz, so the
horizontal resolution is severely limited. I reduced the gap between the edge of each
line's video signal and the hori
>
> I heard rumors that waba can be compiled with pgui.
> What's the state of this ?
>
Yes, waba does have some pgui support. When I tried it in June it seemed to
be missing some of the graphics capabilities (filled polygons weren't
working, and I'm not sure if it could display text at all). I h
Hi,
do the patches, which were applied for the linux kernel as provided
from the pgui site go back into the linux-vr development ?
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Johannes
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Hi,
I heard rumors that waba can be compiled with pgui.
What's the state of this ?
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Johannes
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