Re: [Pgui-devel] linux kernel from pgui and backport to linux-vr

2001-07-16 Thread Shane Nay
On Monday 16 July 2001 23:08, Johannes Zellner wrote: > On Mon, Jul 16, 2001 at 08:34:49PM -0700, Micah Dowty wrote: > > As far as I know they haven't gone back in yet. The reason I haven't > > persued this yet is that I can't get the latest linux-vr kernel (well, > > the latest when I did the Hel

Re: [Pgui-devel] waba & pgui

2001-07-16 Thread Olivier Bornet
Hello, > Olivier Bornet from SMARTDATA has been working on this. You can find > the code at http://waba.sourceforge.net Right. We are porting Waba to PicoGUI now. But at this time, a lot of things are missing. > For a while he was waiting on offscreen rendering support. I recently > implemented

Re: [Pgui-devel] linux kernel from pgui and backport to linux-vr

2001-07-16 Thread Johannes Zellner
On Mon, Jul 16, 2001 at 08:34:49PM -0700, Micah Dowty wrote: > As far as I know they haven't gone back in yet. The reason I haven't > persued this yet is that I can't get the latest linux-vr kernel (well, > the latest when I did the Helio roms) to work with the Helio. I think > there was a problem

[Pgui-devel] pgserver crashes without config file

2001-07-16 Thread Sean Barnes
It seems like pgserver will crash if you try and start it without a /etc/pgserver.conf file. Not a big problem, as long as you realize why it's happening =) You might want to install a basic config file in "make install" Also, I can't seem to run PicoGUI with SDL anymore. Did something important

Re: [Pgui-devel] waba & pgui

2001-07-16 Thread Micah Dowty
Olivier Bornet from SMARTDATA has been working on this. You can find the code at http://waba.sourceforge.net For a while he was waiting on offscreen rendering support. I recently implemented that, so I'm not sure what the current state of Waba for PicoGUI is. On Mon, 16 July 2001, Johannes Zel

Re: [Pgui-devel] picogui portded uCdimm with LCD(320x240)

2001-07-16 Thread Micah Dowty
On Sun, 15 July 2001, Yunus Yucel Altunbicak wrote: > > Hi all, > i could run picogui on ucdimm with lcd(320x240x2).it seems good but > slowly(running client).what is the performance of pgui on ucsimm?may i have > made a mistake ?:) I don't know... I've changed many things since I last tried

Re: [Pgui-devel] linux kernel from pgui and backport to linux-vr

2001-07-16 Thread Micah Dowty
As far as I know they haven't gone back in yet. The reason I haven't persued this yet is that I can't get the latest linux-vr kernel (well, the latest when I did the Helio roms) to work with the Helio. I think there was a problem with the framebuffer driver. On Mon, 16 July 2001, Johannes Zelln

Re: [Pgui-devel] pgui ported uCdimm

2001-07-16 Thread Micah Dowty
I used the timings from this FPGA appnote as a reference: http://www.xess.com/appnotes/vga.pdf I couldn't get the LCD pixel clock on the 'ez328 to go higher than 4mhz, so the horizontal resolution is severely limited. I reduced the gap between the edge of each line's video signal and the hori

RE: [Pgui-devel] waba & pgui

2001-07-16 Thread Sean Barnes
> > I heard rumors that waba can be compiled with pgui. > What's the state of this ? > Yes, waba does have some pgui support. When I tried it in June it seemed to be missing some of the graphics capabilities (filled polygons weren't working, and I'm not sure if it could display text at all). I h

[Pgui-devel] linux kernel from pgui and backport to linux-vr

2001-07-16 Thread Johannes Zellner
Hi, do the patches, which were applied for the linux kernel as provided from the pgui site go back into the linux-vr development ? -- Johannes ___ Pgui-devel mailing list [EMAIL PROTECTED] http://lists.sourceforge.net/lists/listinfo/pgui-devel

[Pgui-devel] waba & pgui

2001-07-16 Thread Johannes Zellner
Hi, I heard rumors that waba can be compiled with pgui. What's the state of this ? -- Johannes ___ Pgui-devel mailing list [EMAIL PROTECTED] http://lists.sourceforge.net/lists/listinfo/pgui-devel