A chance of this working under Windows 8.1 ?
Phil
Le 24 août 2016 15:20, "Ronie Salgado" a écrit :
> Hi,
>
> I have just finished updating the OpenCL bindings and the VirtualGPU to
> use the UnifiedFFI in Pharo 5. All of the examples have been tested in Mac
> OS X El
Apparently its works again on my mac :-)
I was able to run an extension done of my student in CC do add GPU
support to HoneyGinger of Tomo.
Thank you !
On Wed, Aug 24, 2016 at 3:19 PM, Ronie Salgado wrote:
> Hi,
>
> I have just finished updating the OpenCL bindings and the
Here it is: http://smalltalkhub.com/#!/~ronsaldo/VirtualGPU
2016-08-24 15:37 GMT+02:00 Serge Stinckwich :
> Thank you Ronie. I will try and do a report to you before the end of ESUG
> ;-)
> Where is the repository ?
>
>
> On Wed, Aug 24, 2016 at 3:19 PM, Ronie Salgado
Thank you Ronie. I will try and do a report to you before the end of ESUG ;-)
Where is the repository ?
On Wed, Aug 24, 2016 at 3:19 PM, Ronie Salgado wrote:
> Hi,
>
> I have just finished updating the OpenCL bindings and the VirtualGPU to use
> the UnifiedFFI in Pharo 5.
Hi,
I have just finished updating the OpenCL bindings and the VirtualGPU to use
the UnifiedFFI in Pharo 5. All of the examples have been tested in Mac OS X
El Capitan 10.11.6.
Best regards,
Ronie
P.S: Do not confuse the VirtualGPU with the AbstractGPU. The AbstractGPU is
an abstraction layer